[gnome-games] Check for windres on native win32



commit c3c2ca9a12c8419b6b4acd513ee618808db19498
Author: Christian Persch <chpe gnome org>
Date:   Fri Jun 12 17:06:23 2009 +0200

    Check for windres on native win32

 configure.in |   11 +++++++++--
 1 files changed, 9 insertions(+), 2 deletions(-)
---
diff --git a/configure.in b/configure.in
index 1adf15a..2ab9126 100644
--- a/configure.in
+++ b/configure.in
@@ -915,7 +915,7 @@ case "$host" in
     ;;
 esac
 AC_MSG_RESULT([$platform_win32])
-AM_CONDITIONAL(PLATFORM_WIN32, test "$platform_win32" = "yes")
+AM_CONDITIONAL([PLATFORM_WIN32],[test "$platform_win32" = "yes"])
 
 AC_MSG_CHECKING([for native Win32])
 case "$host" in
@@ -927,7 +927,14 @@ case "$host" in
     ;;
 esac
 AC_MSG_RESULT([$os_win32])
-AM_CONDITIONAL(OS_WIN32, test "$os_win32" = "yes")
+AM_CONDITIONAL([PLATFORM_WIN32_NATIVE],[test "$os_win32" = "yes"])
+
+if test "$platform_win32" = "yes" -a "$os_win32" = "yes"; then
+  AC_CHECK_TOOL([WINDRES],[windres],[no])
+  if test "$WINDRES" = "no"; then
+    AC_MSG_ERROR([windres is required for native win32])
+  fi
+fi
 
 # **********
 # Unit tests



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