[gnome-games/sudoku-tube] Use gconf to decide which new game to open
- From: Zhang Sen <zhangsen src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-games/sudoku-tube] Use gconf to decide which new game to open
- Date: Mon, 1 Jun 2009 08:06:07 -0400 (EDT)
commit b2f7a64ea519158c5b5f3c52fae52ace9b2f672c
Author: Zhang Sen <zh jesse gmail com>
Date: Mon Jun 1 20:04:26 2009 +0800
Use gconf to decide which new game to open
Next step would be to add GUI for the option
---
gnome-sudoku/src/lib/main.py | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/gnome-sudoku/src/lib/main.py b/gnome-sudoku/src/lib/main.py
index 2498ea7..4b5f16f 100644
--- a/gnome-sudoku/src/lib/main.py
+++ b/gnome-sudoku/src/lib/main.py
@@ -109,6 +109,7 @@ class UI (gconf_wrapper.GConfWrapper):
'always_show_hints':0,
'player':os.environ.get('USERNAME', ''),
'difficulty':0.0,
+ 'game-level': 'easy',
'minimum_number_of_new_puzzles':MIN_NEW_PUZZLES,
'highlight':0,
'bg_black':1,
@@ -173,7 +174,8 @@ class UI (gconf_wrapper.GConfWrapper):
def _auto_load_new(self):
"""Automatically open a new game"""
# TODO should use preconfigured level
- new_puzzle = self.sudoku_maker.get_puzzles(1, ['easy'])
+ new_puzzle = self.sudoku_maker.get_puzzles(1,
+ [self.gconf['game-level']])
if new_puzzle:
# new_puzzle is a list, with the form of (<puzzle>, <difficulty>)
self._game = new_puzzle[0][0]
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]