[gnome-games] build: Fix glib-genmarshal --internal check
- From: Christian Persch <chpe src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-games] build: Fix glib-genmarshal --internal check
- Date: Thu, 9 Jul 2009 23:13:57 +0000 (UTC)
commit a2bd27f70bb2fd5adcdbcde3241fb47081edd579
Author: Christian Persch <chpe gnome org>
Date: Wed Jul 8 13:56:28 2009 +0200
build: Fix glib-genmarshal --internal check
Use pkg-config --exists to check for glib 2.14 instead of just
hardcoding this for hildon.
configure.in | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/configure.in b/configure.in
index 887279c..442d249 100644
--- a/configure.in
+++ b/configure.in
@@ -755,11 +755,11 @@ AM_CONDITIONAL([WITH_SMCLIENT_QUARTZ],[test "$with_smclient" = "quartz"])
AC_PATH_PROG([GLIB_GENMARSHAL],[glib-genmarshal])
-# Maemo's (OS2007 & OS2008) glib-genmarshal breaks on --internal
-if test "$with_platform" = "hildon"; then
- GLIB_GENMARSHAL_INTERNAL=
-else
+# glib-genmarshal --internal only exists since 2.14
+if $PKG_CONFIG --exists "glib-2.0 >= 2.14.0" ; then
GLIB_GENMARSHAL_INTERNAL="--internal"
+else
+ GLIB_GENMARSHAL_INTERNAL=
fi
AC_SUBST([GLIB_GENMARSHAL_INTERNAL])
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