[gnome-games] build: Make --disable-sound work



commit bbf2436509d0cdc64907985b2f543c1f6cdb9c4d
Author: Christian Persch <chpe gnome org>
Date:   Mon Jul 6 15:46:52 2009 +0200

    build: Make --disable-sound work
    
    Fix the test that sets the ENABLE_SOUND define, so that --disable-sound
    actually disables sound support.

 configure.in |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)
---
diff --git a/configure.in b/configure.in
index b28b338..ceb1cf8 100644
--- a/configure.in
+++ b/configure.in
@@ -358,8 +358,7 @@ if test "$enable_sound" = "yes"; then
   AC_MSG_CHECKING([for which sound library to use])
   AC_ARG_WITH([sound],
     [AS_HELP_STRING([--with-sound=libcanberra|sdl_mixer (default: libcanberra)])],
-    [with_sound="$withval"],
-    [with_sound=libcanberra])
+    [],[with_sound=libcanberra])
   AC_MSG_RESULT([$with_sound])
 else
   with_sound=no
@@ -673,7 +672,7 @@ AM_CONDITIONAL([WITH_GTHREAD],[test "$need_gthread" = "yes"])
 
 # Sound support: Libcanberra, GStreamer or SDL_mixer
 
-if test "$enable_sound"; then
+if test "$enable_sound" = "yes"; then
   AC_DEFINE([ENABLE_SOUND],[1],[Define if sound support is enabled])
 fi
 



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