[gnome-shell] Add ShellDrawingArea and ShellStack
- From: Colin Walters <walters src gnome org>
- To: svn-commits-list gnome org
- Subject: [gnome-shell] Add ShellDrawingArea and ShellStack
- Date: Mon, 6 Jul 2009 18:12:38 +0000 (UTC)
commit a15ee28177fcaa785eb98e68d0855a1cdf7e73f1
Author: Colin Walters <walters verbum org>
Date: Mon Jun 29 12:51:10 2009 -0400
Add ShellDrawingArea and ShellStack
ShellDrawingArea is a size-independent wrapper for a ClutterCairoTexture.
Useful when drawing non-fixed size areas.
ShellStack is a simple container class which holds items
in a completely overlapping Z stack. The main difference
from ClutterGroup is that items will be constrained to
(and allocated) the size of the stack, not getting their
preferred size always.
src/Makefile.am | 4 +
src/shell-drawing-area.c | 92 ++++++++++++++++++++++++++++
src/shell-drawing-area.h | 37 +++++++++++
src/shell-stack.c | 152 ++++++++++++++++++++++++++++++++++++++++++++++
src/shell-stack.h | 33 ++++++++++
5 files changed, 318 insertions(+), 0 deletions(-)
---
diff --git a/src/Makefile.am b/src/Makefile.am
index 44f9da7..d39f6cf 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -58,6 +58,8 @@ libgnome_shell_la_SOURCES = \
shell-app-system.h \
shell-arrow.c \
shell-arrow.h \
+ shell-drawing-area.c \
+ shell-drawing-area.h \
shell-embedded-window.c \
shell-embedded-window.h \
shell-embedded-window-private.h \
@@ -73,6 +75,8 @@ libgnome_shell_la_SOURCES = \
shell-global.h \
shell-status-menu.c \
shell-status-menu.h \
+ shell-stack.c \
+ shell-stack.h \
shell-tray-manager.c \
shell-tray-manager.h \
shell-texture-cache.c \
diff --git a/src/shell-drawing-area.c b/src/shell-drawing-area.c
new file mode 100644
index 0000000..78a7e94
--- /dev/null
+++ b/src/shell-drawing-area.c
@@ -0,0 +1,92 @@
+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+
+/**
+ * SECTION:shell-drawing-area
+ * @short_description: A dynamically-sized Cairo drawing area
+ *
+ * #ShellDrawingArea is similar to #ClutterCairoTexture in that
+ * it allows drawing via Cairo; the primary difference is that
+ * it is dynamically sized. To use, connect to the @redraw
+ * signal, and inside the signal handler, call
+ * clutter_cairo_texture_create() to begin drawing.
+ */
+
+#include "shell-drawing-area.h"
+
+#include <clutter/clutter.h>
+#include <gtk/gtk.h>
+#include <cairo.h>
+
+G_DEFINE_TYPE(ShellDrawingArea, shell_drawing_area, CLUTTER_TYPE_GROUP);
+
+struct _ShellDrawingAreaPrivate {
+ ClutterCairoTexture *texture;
+};
+
+/* Signals */
+enum
+{
+ REDRAW,
+ LAST_SIGNAL
+};
+
+static guint shell_drawing_area_signals [LAST_SIGNAL] = { 0 };
+
+static void
+shell_drawing_area_allocate (ClutterActor *self,
+ const ClutterActorBox *box,
+ ClutterAllocationFlags flags)
+{
+ ShellDrawingArea *area = SHELL_DRAWING_AREA (self);
+ int width = box->x2 - box->x1;
+ int height = box->y2 - box->y1;
+
+ clutter_actor_allocate (CLUTTER_ACTOR (area->priv->texture), box, flags);
+ if (width > 0 && height > 0)
+ {
+ clutter_cairo_texture_set_surface_size (area->priv->texture,
+ width, height);
+ g_signal_emit (G_OBJECT (self), shell_drawing_area_signals[REDRAW], 0,
+ area->priv->texture);
+ }
+}
+
+static void
+shell_drawing_area_class_init (ShellDrawingAreaClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+
+ actor_class->allocate = shell_drawing_area_allocate;
+
+ shell_drawing_area_signals[REDRAW] =
+ g_signal_new ("redraw",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ShellDrawingAreaClass, redraw),
+ NULL, NULL,
+ g_cclosure_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1, G_TYPE_OBJECT);
+
+ g_type_class_add_private (gobject_class, sizeof (ShellDrawingAreaPrivate));
+}
+
+static void
+shell_drawing_area_init (ShellDrawingArea *area)
+{
+ area->priv = G_TYPE_INSTANCE_GET_PRIVATE (area, SHELL_TYPE_DRAWING_AREA,
+ ShellDrawingAreaPrivate);
+ area->priv->texture = CLUTTER_CAIRO_TEXTURE (clutter_cairo_texture_new (1, 1));
+ clutter_container_add_actor (CLUTTER_CONTAINER (area), CLUTTER_ACTOR (area->priv->texture));
+}
+
+/**
+ * shell_drawing_area_get_texture:
+ *
+ * Return Value: (transfer none):
+ */
+ClutterCairoTexture *
+shell_drawing_area_get_texture (ShellDrawingArea *area)
+{
+ return area->priv->texture;
+}
diff --git a/src/shell-drawing-area.h b/src/shell-drawing-area.h
new file mode 100644
index 0000000..7a4eef9
--- /dev/null
+++ b/src/shell-drawing-area.h
@@ -0,0 +1,37 @@
+#ifndef __SHELL_DRAWING_AREA_H__
+#define __SHELL_DRAWING_AREA_H__
+
+#include <clutter/clutter.h>
+#include <gtk/gtk.h>
+
+#define SHELL_TYPE_DRAWING_AREA (shell_drawing_area_get_type ())
+#define SHELL_DRAWING_AREA(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_DRAWING_AREA, ShellDrawingArea))
+#define SHELL_DRAWING_AREA_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_DRAWING_AREA, ShellDrawingAreaClass))
+#define SHELL_IS_DRAWING_AREA(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_DRAWING_AREA))
+#define SHELL_IS_DRAWING_AREA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_DRAWING_AREA))
+#define SHELL_DRAWING_AREA_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_DRAWING_AREA, ShellDrawingAreaClass))
+
+typedef struct _ShellDrawingArea ShellDrawingArea;
+typedef struct _ShellDrawingAreaClass ShellDrawingAreaClass;
+
+typedef struct _ShellDrawingAreaPrivate ShellDrawingAreaPrivate;
+
+struct _ShellDrawingArea
+{
+ ClutterGroup parent;
+
+ ShellDrawingAreaPrivate *priv;
+};
+
+struct _ShellDrawingAreaClass
+{
+ ClutterGroupClass parent_class;
+
+ void (*redraw) (ShellDrawingArea *area, ClutterCairoTexture *texture);
+};
+
+GType shell_drawing_area_get_type (void) G_GNUC_CONST;
+
+ClutterCairoTexture *shell_drawing_area_get_texture (ShellDrawingArea *area);
+
+#endif /* __SHELL_DRAWING_AREA_H__ */
diff --git a/src/shell-stack.c b/src/shell-stack.c
new file mode 100644
index 0000000..dedd9b2
--- /dev/null
+++ b/src/shell-stack.c
@@ -0,0 +1,152 @@
+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+
+/**
+ * SECTION:shell-stack
+ * @short_description: Pure "Z-axis" container class
+ *
+ * A #ShellStack draws its children on top of each other,
+ * aligned to the top left. It will be sized in width/height
+ * according to the largest such dimension of its children, and
+ * all children will be allocated that size. This differs
+ * from #ClutterGroup which allocates its children their natural
+ * size, even if that would overflow the size allocated to the stack.
+ */
+
+#include "shell-stack.h"
+
+G_DEFINE_TYPE (ShellStack,
+ shell_stack,
+ CLUTTER_TYPE_GROUP);
+
+static void
+shell_stack_allocate (ClutterActor *self,
+ const ClutterActorBox *box,
+ ClutterAllocationFlags flags)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (self)->priv;
+ GList *children, *iter;
+
+ /* chain up to set actor->allocation */
+ (CLUTTER_ACTOR_CLASS (g_type_class_peek (clutter_actor_get_type ())))->allocate (self, box, flags);
+
+ children = clutter_container_get_children (CLUTTER_CONTAINER (self));
+ for (iter = children; iter; iter = iter->next)
+ {
+ ClutterActor *actor = CLUTTER_ACTOR (iter->data);
+ clutter_actor_allocate (actor, box, flags);
+ }
+ g_list_free (children);
+}
+
+static void
+shell_stack_get_preferred_height (ClutterActor *actor,
+ gfloat for_width,
+ gfloat *min_height_p,
+ gfloat *natural_height_p)
+{
+ ShellStack *stack = SHELL_STACK (actor);
+ gboolean first = TRUE;
+ float min = 0, natural = 0;
+ GList *children;
+ GList *iter;
+
+ children = clutter_container_get_children (CLUTTER_CONTAINER (stack));
+
+ for (iter = children; iter; iter = iter->next)
+ {
+ ClutterActor *child = iter->data;
+ float child_min, child_natural;
+
+ clutter_actor_get_preferred_height (child,
+ for_width,
+ &child_min,
+ &child_natural);
+
+ if (first)
+ {
+ first = FALSE;
+ min = child_min;
+ natural = child_natural;
+ }
+ else
+ {
+ if (child_min > min)
+ min = child_min;
+
+ if (child_natural > natural)
+ natural = child_natural;
+ }
+ }
+
+ if (min_height_p)
+ *min_height_p = min;
+
+ if (natural_height_p)
+ *natural_height_p = natural;
+
+ g_list_free (children);
+}
+
+static void
+shell_stack_get_preferred_width (ClutterActor *actor,
+ gfloat for_height,
+ gfloat *min_width_p,
+ gfloat *natural_width_p)
+{
+ ShellStack *stack = SHELL_STACK (actor);
+ gboolean first = TRUE;
+ float min = 0, natural = 0;
+ GList *iter;
+ GList *children;
+
+ children = clutter_container_get_children (CLUTTER_CONTAINER (stack));
+
+ for (iter = children; iter; iter = iter->next)
+ {
+ ClutterActor *child = iter->data;
+ float child_min, child_natural;
+
+ clutter_actor_get_preferred_width (child,
+ for_height,
+ &child_min,
+ &child_natural);
+
+ if (first)
+ {
+ first = FALSE;
+ min = child_min;
+ natural = child_natural;
+ }
+ else
+ {
+ if (child_min > min)
+ min = child_min;
+
+ if (child_natural > natural)
+ natural = child_natural;
+ }
+ }
+
+ if (min_width_p)
+ *min_width_p = min;
+
+ if (natural_width_p)
+ *natural_width_p = natural;
+ g_list_free (children);
+}
+
+static void
+shell_stack_class_init (ShellStackClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+
+ actor_class->get_preferred_width = shell_stack_get_preferred_width;
+ actor_class->get_preferred_height = shell_stack_get_preferred_height;
+ actor_class->allocate = shell_stack_allocate;
+}
+
+static void
+shell_stack_init (ShellStack *actor)
+{
+}
diff --git a/src/shell-stack.h b/src/shell-stack.h
new file mode 100644
index 0000000..ade255c
--- /dev/null
+++ b/src/shell-stack.h
@@ -0,0 +1,33 @@
+#ifndef __SHELL_STACK_H__
+#define __SHELL_STACK_H__
+
+#include <clutter/clutter.h>
+#include <gtk/gtk.h>
+
+#define SHELL_TYPE_STACK (shell_stack_get_type ())
+#define SHELL_STACK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_STACK, ShellStack))
+#define SHELL_STACK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_STACK, ShellStackClass))
+#define SHELL_IS_STACK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_STACK))
+#define SHELL_IS_STACK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_STACK))
+#define SHELL_STACK_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_STACK, ShellStackClass))
+
+typedef struct _ShellStack ShellStack;
+typedef struct _ShellStackClass ShellStackClass;
+
+typedef struct _ShellStackPrivate ShellStackPrivate;
+
+struct _ShellStack
+{
+ ClutterGroup parent;
+
+ ShellStackPrivate *priv;
+};
+
+struct _ShellStackClass
+{
+ ClutterGroupClass parent_class;
+};
+
+GType shell_stack_get_type (void) G_GNUC_CONST;
+
+#endif /* __SHELL_STACK_H__ */
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