[gimp-help-2] Fix bug #573267 - GIH brush cells order "angular"



commit 8ce24d51ccb5e4cce8be34944240346fe1ec8f23
Author: Ulf-D. Ehlert <ulfehlert svn gnome org>
Date:   Thu Jul 2 17:24:54 2009 +0200

    Fix bug #573267 - GIH brush cells order "angular"
    
    Apply changes suggested by SimaMoto, RyôTa:
    when using angular rank, angle will move clockwise rather than
    counterclockwise (thanks!).
    Also, update example images; minor changes in text layout.

 images/C/using/1234angl.png                        |  Bin 744 -> 0 bytes
 images/C/using/1234incr.png                        |  Bin 901 -> 0 bytes
 images/C/using/1234rand.png                        |  Bin 995 -> 0 bytes
 images/C/using/{3Dnum.png => gih-3Dnum.png}        |  Bin 951 -> 951 bytes
 images/C/using/{array1D.png => gih-array1D.png}    |  Bin 404 -> 404 bytes
 images/C/using/{array2D.png => gih-array2D.png}    |  Bin 494 -> 494 bytes
 images/C/using/{array3D.png => gih-array3D.png}    |  Bin 692 -> 692 bytes
 .../using/{correlation.png => gih-correlation.png} |  Bin 23868 -> 23868 bytes
 images/C/using/gih-hands-layers.png                |  Bin 0 -> 4502 bytes
 images/C/using/gih-hands-stroke.png                |  Bin 0 -> 4804 bytes
 images/C/using/gih1234angl.png                     |  Bin 0 -> 1840 bytes
 images/C/using/gih1234incr.png                     |  Bin 0 -> 2146 bytes
 images/C/using/gih1234rand.png                     |  Bin 0 -> 1735 bytes
 images/C/using/hands_gih.png                       |  Bin 3467 -> 0 bytes
 images/C/using/hands_stroke.png                    |  Bin 1138 -> 0 bytes
 .../using/{correlation.png => gih-correlation.png} |  Bin 21542 -> 21542 bytes
 images/de/using/hands_gih.png                      |  Bin 16402 -> 0 bytes
 .../using/{correlation.png => gih-correlation.png} |  Bin 6441 -> 6441 bytes
 .../using/{correlation.png => gih-correlation.png} |  Bin 25878 -> 25878 bytes
 src/using/animated-brushes.xml                     |  343 ++++++++++++--------
 20 files changed, 201 insertions(+), 142 deletions(-)
---
diff --git a/images/C/using/3Dnum.png b/images/C/using/gih-3Dnum.png
similarity index 100%
rename from images/C/using/3Dnum.png
rename to images/C/using/gih-3Dnum.png
diff --git a/images/C/using/array1D.png b/images/C/using/gih-array1D.png
similarity index 100%
rename from images/C/using/array1D.png
rename to images/C/using/gih-array1D.png
diff --git a/images/C/using/array2D.png b/images/C/using/gih-array2D.png
similarity index 100%
rename from images/C/using/array2D.png
rename to images/C/using/gih-array2D.png
diff --git a/images/C/using/array3D.png b/images/C/using/gih-array3D.png
similarity index 100%
rename from images/C/using/array3D.png
rename to images/C/using/gih-array3D.png
diff --git a/images/C/using/correlation.png b/images/C/using/gih-correlation.png
similarity index 100%
rename from images/C/using/correlation.png
rename to images/C/using/gih-correlation.png
diff --git a/images/C/using/gih-hands-layers.png b/images/C/using/gih-hands-layers.png
new file mode 100644
index 0000000..a952c61
Binary files /dev/null and b/images/C/using/gih-hands-layers.png differ
diff --git a/images/C/using/gih-hands-stroke.png b/images/C/using/gih-hands-stroke.png
new file mode 100644
index 0000000..9c0ef90
Binary files /dev/null and b/images/C/using/gih-hands-stroke.png differ
diff --git a/images/C/using/gih1234angl.png b/images/C/using/gih1234angl.png
new file mode 100644
index 0000000..ab2fb9b
Binary files /dev/null and b/images/C/using/gih1234angl.png differ
diff --git a/images/C/using/gih1234incr.png b/images/C/using/gih1234incr.png
new file mode 100644
index 0000000..c6e885c
Binary files /dev/null and b/images/C/using/gih1234incr.png differ
diff --git a/images/C/using/gih1234rand.png b/images/C/using/gih1234rand.png
new file mode 100644
index 0000000..e3094d9
Binary files /dev/null and b/images/C/using/gih1234rand.png differ
diff --git a/images/de/using/correlation.png b/images/de/using/gih-correlation.png
similarity index 100%
rename from images/de/using/correlation.png
rename to images/de/using/gih-correlation.png
diff --git a/images/fr/using/correlation.png b/images/fr/using/gih-correlation.png
similarity index 100%
rename from images/fr/using/correlation.png
rename to images/fr/using/gih-correlation.png
diff --git a/images/nn/using/correlation.png b/images/nn/using/gih-correlation.png
similarity index 100%
rename from images/nn/using/correlation.png
rename to images/nn/using/gih-correlation.png
diff --git a/src/using/animated-brushes.xml b/src/using/animated-brushes.xml
index f790026..43f1ce9 100644
--- a/src/using/animated-brushes.xml
+++ b/src/using/animated-brushes.xml
@@ -1,13 +1,14 @@
 <?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE sect1 PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.docbook.org/xml/4.3/docbookx.dtd";>
+<!DOCTYPE sect1 PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+                       "http://www.docbook.org/xml/4.3/docbookx.dtd";>
 <!-- section history:
+  2009-07-02 ude: fixed bug #573267 (Angular selection: clockwise)
   2009-02-17 j.h: reviewed for v2.6
   2007-05-08 Added Spanish translation by AntI
 -->
 <sect1 id="gimp-using-animated-brushes">
-  <title>
-    <phrase>The GIH Dialog Box</phrase>
-  </title>
+  <title>The GIH Dialog Box</title>
+
   <indexterm>
     <primary>Animation</primary>
     <secondary>Creating an animated brush</secondary>
@@ -26,9 +27,7 @@
   </para>
 
   <figure>
-    <title>
-      <phrase>The dialog to describe the animated brush.</phrase>
-    </title>
+    <title>The dialog to describe the animated brush</title>
     <mediaobject>
       <imageobject>
         <imagedata fileref="images/using/file-gih-save.png" format="PNG"/>
@@ -50,13 +49,14 @@
       <term>Spacing (Percent)</term>
       <listitem>
         <para>
-          "Spacing" is the distance between consecutive brush marks when you
-          trace out a brushstroke with the pointer. You must consider drawing
-          with a brush, whatever the paint tool, like stamping. If Spacing is
-          low, stamps will be very close and stroke look continuous. If
-          spacing is high, stamps will be separated: that's interesting with a
-          color brush (like "green pepper" for instance). Value varies from 1
-          to 200 and this percentage refers to brush "diameter": 100% is one
+          <quote>Spacing</quote> is the distance between consecutive brush
+          marks when you trace out a brushstroke with the pointer. You must
+          consider drawing with a brush, whatever the paint tool, like
+          stamping. If Spacing is low, stamps will be very close and stroke
+          look continuous. If spacing is high, stamps will be separated:
+          that's interesting with a color brush (like <quote>green
+          pepper</quote> for instance). Value varies from 1 to 200 and this
+          percentage refers to brush <quote>diameter</quote>: 100% is one
           diameter.
         </para>
       </listitem>
@@ -100,12 +100,13 @@
       </listitem>
     </varlistentry>
     <varlistentry>
-      <term>Display as:</term>
+      <term>Display as</term>
       <listitem>
         <para>
           This tells how cells have been arranged in layers. If, for example,
           you have placed height cells at the rate of two cells per layer on
-          four layers, GIMP will display: "1 rows of 2 columns on each layer".
+          four layers, GIMP will display: <computeroutput>1 rows of 2 columns
+          on each layer</computeroutput>.
         </para>
       </listitem>
     </varlistentry>
@@ -124,7 +125,8 @@
           second cell of first layer, first cell of second layer, second cell
           of second layer..., second cell of fourth layer. With one cell per
           layer or with several cells per layer, result is the same. You can
-          see this stack in the Layer Dialog of the resulting .gih image file.
+          see this stack in the Layer Dialog of the resulting
+          <filename class="extension">.gih</filename> image file.
         </para>
         <para>
           Then GIMP creates a computer array from this stack with the
@@ -132,12 +134,12 @@
           you have set. You can use four dimensions.
         </para>
         <para>
-          In computer science an array has a "myarray(x,y,z)" form for a 3
-          dimensions array (3D). It's easy to imagine a 2D array: on a paper
-          it's an array with rows and columns
+          In computer science an array has a <quote>myarray(x,y,z)</quote>
+          form for a 3 dimensions array (3D). It's easy to imagine a 2D array:
+          on a paper it's an array with rows and columns
           <mediaobject>
             <imageobject>
-              <imagedata fileref="images/using/array2D.png" format="PNG"/>
+              <imagedata fileref="images/using/gih-array2D.png" format="PNG"/>
             </imageobject>
           </mediaobject>
           With a 3d array we don't talk rows and columns but
@@ -147,7 +149,7 @@
           axis, the third along z axis. Each dimension has ranks of cells.
           <mediaobject>
             <imageobject>
-              <imagedata fileref="images/using/array3D.png" format="PNG"/>
+              <imagedata fileref="images/using/gih-array3D.png" format="PNG"/>
             </imageobject>
           </mediaobject>
         </para>
@@ -164,130 +166,162 @@
           Besides the rank number that you can give to each dimension, you can
           also give them a <guilabel>Selection</guilabel> mode. You have
           several modes that will be applied when drawing:
-          <itemizedlist>
+        </para>
+        <variablelist>
+          <varlistentry>
+            <term>Incremental</term>
             <listitem>
-              <para><emphasis>Incremental</emphasis>
-                : GIMP selects a rank from the concerned dimension according
-                to the order ranks have in that dimension
+              <para>
+                <acronym>GIMP</acronym> selects a rank from the concerned
+                dimension according to the order ranks have in that dimension.
               </para>
             </listitem>
+          </varlistentry>
+          <varlistentry>
+            <term>Random</term>
             <listitem>
-              <para><emphasis>Random</emphasis>
-                : GIMP selects a rank at random from the concerned dimension.
+              <para>
+                <acronym>GIMP</acronym> selects a rank at random from the
+                concerned dimension.
               </para>
             </listitem>
+          </varlistentry>
+          <varlistentry>
+            <term>Angular</term>
             <listitem>
-              <para><emphasis>Angular</emphasis>
-                : GIMP selects a rank in the concerned dimension according to
-                the moving angle of the brush.
+              <para>
+                <acronym>GIMP</acronym> selects a rank in the concerned
+                dimension according to the moving angle of the brush.
               </para>
               <para>
                 The first rank is for the direction 0°, upwards. The other
-                ranks are affected, counter clockwise, to an angle whose value
+                ranks are affected, clockwise, to an angle whose value
                 is 360/number of ranks. So, with 4 ranks in the concerned
-                dimension, the angle will move 90° counterclockwise for each
-                direction change: second rank will be affected to 270° (-90°)
-                (leftwards), third rank to 180° (downwards) and fourth rank to
-                90° (rightwards).
+                dimension, the angle will move 90° clockwise for each
+                direction change: second rank will be affected to 90°
+                (rightwards), third rank to 180° (downwards) and fourth rank to
+                270° (-90°) (leftwards).<footnote><para>
+                  For previous <acronym>GIMP</acronym> versions you may have
+                  to replace <quote>clockwise</quote> with
+                  <quote>counter-clockwise</quote>.
+                </para></footnote>
               </para>
             </listitem>
+          </varlistentry>
+          <varlistentry>
+            <term>Speed, Pressure, x tilt, y tilt</term>
             <listitem>
-              <para><emphasis>Speed</emphasis>, <emphasis>Pressure</emphasis>,
-                <emphasis>x tilt</emphasis> and <emphasis>y tilt</emphasis>
-                are options for sophisticated drawing tablets.
+              <para>
+                These options are for sophisticated drawing tablets.
               </para>
             </listitem>
-          </itemizedlist>
-        </para>
+          </varlistentry>
+        </variablelist>
       </listitem>
     </varlistentry>
   </variablelist>
 
   <variablelist>
-    <title>
-      <phrase>Examples</phrase>
-    </title>
+    <title>Examples</title>
     <varlistentry>
       <term>A one dimension image pipe</term>
       <listitem>
         <para>
-        Well! What is all this useful for? We'll see that gradually with
-        examples. You can actually place in each dimension cases that will
-        give your brush a particular action.
-      </para>
-      <para>
-        Let us start with a 1D brush which will allow us to study selection
-        modes action. We can imagine it like this:
-        <mediaobject>
-          <imageobject>
-            <imagedata fileref="images/using/array1D.png" format="PNG"/>
-          </imageobject>
-        </mediaobject>
-        Follow these steps:
-        <orderedlist>
-          <listitem>
+          Well! What is all this useful for? We'll see that gradually with
+          examples. You can actually place in each dimension cases that will
+          give your brush a particular action.
+        </para>
+        <para>
+          Let us start with a 1D brush which will allow us to study selection
+          modes action. We can imagine it like this:
+          <mediaobject>
+            <imageobject>
+              <imagedata fileref="images/using/gih-array1D.png" format="PNG"/>
+            </imageobject>
+          </mediaobject>
+          Follow these steps:
+        </para>
+        <procedure>
+          <step>
             <para>
               Open a new 30x30 pixels image, RGB with Transparent fill type.
-              Using the Text tool create 4 layers "1", "2", "3", "4". Delete
-              the "background" layer.
+              Using the Text tool create 4 layers <quote>1</quote>,
+              <quote>2</quote>, <quote>3</quote>, <quote>4</quote>. Delete the
+              <quote>background</quote> layer.
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
             <para>
-              Save this image first with .xcf extension to keep its properties
-              then save it as .gih.
+              Save this image first with
+              <filename class="extension">.xcf</filename> extension to keep
+              its properties then save it as
+              <filename class="extension">.gih</filename>.
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
             <para>
               The Save As Dialog is opened: select a destination for your
               image. OK. The GIH dialog is opened: Choose Spacing 100, give a
               name in Description box, 30x30 for Cell Size, 1 dimension,
-              4 ranks and choose "Incremental" in Selection box. OK.
+              4 ranks and choose <quote>Incremental</quote> in Selection box.
+              OK.
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
             <para>
               You may have difficulties to save directly in the GIMP Brush
-              directory. In that case, save the <filename>.gih</filename>
-              file manually into the
-              <filename>/usr/share/gimp/gimp 2.0/brushes</filename>
+              directory. In that case, save the
+              <filename class="extension">.gih</filename> file manually into
+              the <filename
+              class="directory">/usr/share/gimp/gimp/2.0/brushes</filename>
               directory. Then come back into the Toolbox, click in the brush
-              icon to open the Brush Dialog then click on "Refresh". Your new
-              brush appears in the Brush window. Select it. Select pencil tool
-              for instance and click and hold with it on a new image
+              icon to open the Brush Dialog then click on
+              <guibutton>Refresh</guibutton>. Your new brush appears in the
+              Brush window. Select it. Select pencil tool for instance and
+              click and hold with it on a new image:
               <mediaobject>
                 <imageobject>
-                  <imagedata fileref="images/using/1234incr.png" format="PNG"/>
+                  <imagedata format="PNG"
+                    fileref="images/using/gih1234incr.png"/>
                 </imageobject>
+                <caption>
+                  <para>
+                    You see 1, 2, 3, 4 digits following one another in order.
+                  </para>
+                </caption>
               </mediaobject>
-              You see 1, 2, 3, 4 digits following one another in order.
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
             <para>
-              Take your .xcf image file back and save it as .gih setting
-              Selection to "Random": digits will be displayed at random
-              order:
+              Take your <filename class="extension">.xcf</filename> image file
+              back and save it as <filename class="extension">.gih</filename>
+              setting Selection to <quote>Random</quote>:
               <mediaobject>
                 <imageobject>
-                  <imagedata fileref="images/using/1234rand.png" format="PNG"/>
+                  <imagedata format="PNG"
+                    fileref="images/using/gih1234rand.png"/>
                 </imageobject>
+                <caption>
+                  <para>
+                    Digits will be displayed at random order.
+                  </para>
+                </caption>
               </mediaobject>
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
             <para>
-              Now select "Angular" Selection:
+              Now select <quote>Angular</quote> Selection:
               <mediaobject>
                 <imageobject>
-                  <imagedata fileref="images/using/1234angl.png" format="PNG"/>
+                  <imagedata format="PNG"
+                    fileref="images/using/gih1234angl.png"/>
                 </imageobject>
               </mediaobject>
             </para>
-          </listitem>
-        </orderedlist>
-      </para>
+          </step>
+        </procedure>
       </listitem>
     </varlistentry>
 
@@ -305,23 +339,28 @@
           is necessary. We reserve the first dimension (x) to the brush
           direction (4 directions). The second dimension (y) is for Left/Right
           alternation and the third dimension (z) for color variation. Such a
-          brush is represented in a 3D array "myarray(4,2,2)":
+          brush is represented in a 3D array <quote>myarray(4,2,2)</quote>:
           <mediaobject>
             <imageobject>
-              <imagedata fileref="images/using/3Dnum.png" format="PNG"/>
+              <imagedata fileref="images/using/gih-3Dnum.png" format="PNG"/>
             </imageobject>
           </mediaobject>
           There are 4 ranks in first dimension (x), 2 ranks in second
           dimension (y) and 2 ranks in third dimension (z). We see that there
           are 4x2x2 = 16 cells. We need 16 images.
         </para>
-        <orderedlist>
-          <listitem>
+        <procedure>
+          <step>
+            <title>Creating images of dimension 1 (x)</title>
             <para>
-              <emphasis>Creating images of dimension 1 (x)</emphasis>:
               Open a new 30x30 pixels image, RGB with Transparent Fill Type.
-              Using the zoom draw a left hand with fingers upwards. Save it as
-              handL0k.xcf (hand Left O° Black).
+              Using the zoom draw a left hand with fingers upwards.<footnote>
+              <para>
+                Ok, we are cheating here: our hand is borrowed from <ulink
+                url="http://commons.wikimedia.org/wiki/File:Stop_hand.png"/>.
+              </para></footnote>
+              Save it as <filename>handL0k.xcf</filename> (hand Left 0°
+              Black).
             </para>
             <para>
               Open the Layer Dialog. Double click on the layer to open the
@@ -330,15 +369,16 @@
             <para>
               Duplicate the layer. Let visible only the duplicated layer,
               select it and apply a 90° rotation (Layer/Transform/ 90°
-              rotation counter-clockwise). Rename it to handL-90k.
+              rotation clockwise). Rename it to handL90k.
             </para>
             <para>
-              Repeat the same operations to create handL180k and handL90k.
+              Repeat the same operations to create handL180k and handL-90k (or
+              handL270k).
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
+            <title>Creating images of dimension 2 (y)</title>
             <para>
-              <emphasis>Creating images of dimension 2 (y)</emphasis>:
               This dimension in our example has two ranks, one for left hand
               and the other for right hand. The left hand rank exists yet. We
               shall build right hand images by flipping it horizontally.
@@ -352,12 +392,13 @@
               create their right hand equivalent.
             </para>
             <para>
-              Re-order layers to have a counter-clockwise rotation from top to
-              bottom, alternating Left and Right: handL0k, handR0k, handL-90k,
-              handR-90k, ..., handR90k.
+              Re-order layers to have a clockwise rotation from top to
+              bottom, alternating Left and Right: handL0k, handR0k, handL90k,
+              handR90k, ..., handR-90k.
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
+            <title>Creating images of dimension 3 (z)</title>
             <para>
               <emphasis>Creating images of dimension 3 (z)</emphasis>:
               The third dimension has two ranks, one for black color and the
@@ -377,24 +418,26 @@
             </para>
             <para>
               Now, select the Move tool. Double click on it to accede to its
-              properties: check "Move the Current Layer" option. Move the blue
-              hand into the right part of the layer precisely with the help of
-              Zoom.
+              properties: check <guilabel>Move the Current Layer</guilabel>
+              option. Move the blue hand into the right part of the layer
+              precisely with the help of <guisubmenu>Zoom</guisubmenu>.
             </para>
             <para>
               Make sure only handL0k and its blue copy are visible. Right
-              click on the Layer Dialog: Apply the "Merge Visible Layers"
-              command with the option "Expand as Necessary". You get a 60x30
-              pixels layer with the black hand on the left and the blue hand
-              on the right. Rename it to "handL0".
+              click on the Layer Dialog: Apply the <guimenuitem>Merge Visible
+              Layers</guimenuitem> command with the option <guilabel>Expand as
+              Necessary</guilabel>. You get a 60x30 pixels layer with the
+              black hand on the left and the blue hand on the right. Rename it
+              to <quote>handsL0</quote>.
             </para>
             <para>
               Repeat the same operations on the other layers.
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
+            <title>Set layers in order</title>
             <para>
-              <emphasis>Set layers in order</emphasis>: Layers must be set in
+              Layers must be set in
               order so that GIMP can find the required image at some point
               of using the brush. Our layers are yet in order but we must
               understand more generally how to have them in order.There are
@@ -412,51 +455,66 @@
               Correlation between two methods is represented in next image:
               <mediaobject>
                 <imageobject>
-                  <imagedata fileref="images/using/correlation.png" format="PNG"/>
+                  <imagedata format="PNG"
+                    fileref="images/using/gih-correlation.png"/>
                 </imageobject>
               </mediaobject>
             </para>
             <para>
               <emphasis>How will GIMP read this array?</emphasis>: GIMP
               starts with the first dimension which is programmed for
-              <quote>angular</quote>, for instance -90°. In this -90°
+              <quote>angular</quote>, for instance 90°. In this 90°
               rank, in yellow, in the second dimension, it selects a L/R
               alternation, in an <quote>incremental</quote> way. Then,
               in the third dimension, in a random way, it chooses a color.
               Finely, our layers must be in the following order:
               <mediaobject>
                 <imageobject>
-                  <imagedata fileref="images/using/hands_gih.png" format="PNG"/>
+                  <imagedata format="PNG"
+                    fileref="images/using/gih-hands-layers.png"/>
                 </imageobject>
               </mediaobject>
             </para>
-          </listitem>
-          <listitem>
+          </step>
+          <step>
             <para>
-              Voilà. Your brush is ready. Save it as .xcf first then as .gih
-              with the following parameters: Spacing:100 Description:Hands
-              Cell Size: 30x30 Number of cells:16 Dimensions: 3
+              Voilà. Your brush is ready. Save it as
+              <filename class="extension">.xcf</filename> first, then as
+              <filename class="extension">.gih</filename> with the following
+              parameters:
             </para>
             <itemizedlist>
               <listitem>
-                <para>
-                  Dimension 1: 4 ranks Selection: Angular
-                </para>
+                <para>Spacing: 100</para>
+              </listitem>
+              <listitem>
+                <para>Description: Hands</para>
+              </listitem>
+              <listitem>
+                <para>Cell Size: 30x30</para>
               </listitem>
               <listitem>
-                <para>
-                  Dimension 2: 2 ranks Selection: Incremental
-                </para>
+                <para>Number of cells: 16</para>
               </listitem>
               <listitem>
-                <para>
-                  Dimension 3: 2 ranks Selection: Random
-                </para>
+                <para>Dimensions: 3</para>
+                <itemizedlist>
+                  <listitem>
+                    <para>Dimension 1: 4 ranks Selection: Angular</para>
+                  </listitem>
+                  <listitem>
+                    <para>Dimension 2: 2 ranks Selection: Incremental</para>
+                  </listitem>
+                  <listitem>
+                    <para>Dimension 3: 2 ranks Selection: Random</para>
+                  </listitem>
+                </itemizedlist>
               </listitem>
             </itemizedlist>
             <para>
-              Place your .gih file into GIMP brush directory and refresh the
-              brush box. You can now use your brush.
+              Place your <filename class="extension">.gih</filename> file into
+              <acronym>GIMP</acronym> brush directory and refresh the brush
+              box. You can now use your brush.
             </para>
             <figure>
               <title>
@@ -467,19 +525,20 @@
               </title>
               <mediaobject>
                 <imageobject>
-                  <imagedata fileref="images/using/hands_stroke.png" format="PNG"/>
+                  <imagedata format="PNG"
+                    fileref="images/using/gih-hands-stroke.png"/>
                 </imageobject>
                 <caption>
                   <para>
                     This brush alternates right hand and left hand regularly,
-                    black and blue color at random, according to four brush
-                    directions.
+                    black and blue color at random, direction according to
+                    four brush directions.
                   </para>
                 </caption>
               </mediaobject>
             </figure>
-          </listitem>
-        </orderedlist>
+          </step>
+        </procedure>
       </listitem>
     </varlistentry>
   </variablelist>



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