gnome-games r8557 - trunk/gtali
- From: chpe svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8557 - trunk/gtali
- Date: Sat, 10 Jan 2009 18:03:23 +0000 (UTC)
Author: chpe
Date: Sat Jan 10 18:03:23 2009
New Revision: 8557
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8557&view=rev
Log:
Bug 567103 â Migrate gnome-games to use msgctxt
Modified:
trunk/gtali/gyahtzee.c
trunk/gtali/setup.c
Modified: trunk/gtali/gyahtzee.c
==============================================================================
--- trunk/gtali/gyahtzee.c (original)
+++ trunk/gtali/gyahtzee.c Sat Jan 10 18:03:23 2009
@@ -120,8 +120,8 @@
};
static const GamesScoresCategory category_array[] = {
- {"Regular", "Regular"},
- {"Colors", "Colors"}
+ {"Regular", NC_("game type", "Regular") },
+ {"Colors", NC_("game type", "Colors")}
};
GamesScores *highscores;
@@ -938,7 +938,7 @@
highscores = games_scores_new ("gtali",
category_array, G_N_ELEMENTS (category_array),
- NULL, NULL,
+ "game type", NULL,
0 /* default category */,
GAMES_SCORES_STYLE_PLAIN_DESCENDING);
Modified: trunk/gtali/setup.c
==============================================================================
--- trunk/gtali/setup.c (original)
+++ trunk/gtali/setup.c Sat Jan 10 18:03:23 2009
@@ -345,9 +345,9 @@
label = gtk_label_new_with_mnemonic (_("_Difficulty:"));
gtk_box_pack_start(GTK_BOX(box2), label, FALSE, FALSE, 0);
combo = gtk_combo_box_new_text();
- gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Easy"));
- gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Medium"));
- gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Hard"));
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("difficulty", "Easy"));
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("difficulty", "Medium"));
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("difficulty", "Hard"));
skill_level = 0;
while (NUM_TRIALS > skill_level_table[skill_level].trials &&
skill_level < (SKILL_LEVEL_TABLE_SIZE - 1)) skill_level++;
@@ -362,8 +362,8 @@
gtk_table_attach (GTK_TABLE (table), frame, 0, 1, 2, 3, GTK_FILL,
GTK_FILL | GTK_EXPAND, 0, 0);
combo = gtk_combo_box_new_text();
- gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Regular"));
- gtk_combo_box_append_text(GTK_COMBO_BOX(combo), _("Colors"));
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("game type", "Regular"));
+ gtk_combo_box_append_text(GTK_COMBO_BOX(combo), C_("game type", "Colors"));
gtk_combo_box_set_active(GTK_COMBO_BOX(combo), game_type);
NewGameType = game_type;
g_signal_connect (G_OBJECT (combo), "changed", G_CALLBACK (SetGameType),
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