gnome-games r8514 - trunk/gnometris
- From: chpe svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8514 - trunk/gnometris
- Date: Tue, 6 Jan 2009 18:21:02 +0000 (UTC)
Author: chpe
Date: Tue Jan 6 18:21:02 2009
New Revision: 8514
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8514&view=rev
Log:
Use games-clutter-embed.
Modified:
trunk/gnometris/field.cpp
trunk/gnometris/main.cpp
trunk/gnometris/preview.cpp
trunk/gnometris/preview.h
Modified: trunk/gnometris/field.cpp
==============================================================================
--- trunk/gnometris/field.cpp (original)
+++ trunk/gnometris/field.cpp Tue Jan 6 18:21:02 2009
@@ -23,8 +23,8 @@
#include "blocks.h"
#include "renderer.h"
-#include <clutter-gtk/gtk-clutter-embed.h>
#include <clutter-cairo/clutter-cairo.h>
+#include <libgames-support/games-clutter-embed.h>
#define FONT "Sans Bold"
@@ -43,7 +43,7 @@
renderer = NULL;
rendererTheme = -1;
- w = gtk_clutter_embed_new();
+ w = games_clutter_embed_new();
g_signal_connect (w, "configure_event", G_CALLBACK (configure), this);
@@ -80,7 +80,7 @@
} else {
background = clutter_cairo_new (w->allocation.width,
w->allocation.height);
- stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (w));
+ stage = games_clutter_embed_get_stage (GAMES_CLUTTER_EMBED (w));
/*FIXMEjclinton: eventually allow solid color background
* for software rendering case */
ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
@@ -102,7 +102,7 @@
} else {
foreground = clutter_cairo_new (w->allocation.width,
w->allocation.height);
- stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (w));
+ stage = games_clutter_embed_get_stage (GAMES_CLUTTER_EMBED (w));
clutter_group_add (CLUTTER_GROUP (stage),
foreground);
clutter_actor_set_position (CLUTTER_ACTOR(foreground),
Modified: trunk/gnometris/main.cpp
==============================================================================
--- trunk/gnometris/main.cpp (original)
+++ trunk/gnometris/main.cpp Tue Jan 6 18:21:02 2009
@@ -27,7 +27,7 @@
#include <libgames-support/games-runtime.h>
#ifdef HAVE_CLUTTER
-#include <clutter-gtk/gtk-clutter-embed.h>
+#include <libgames-support/games-clutter-embed.h>
#endif
#include "tetris.h"
@@ -75,7 +75,7 @@
games_conf_initialise ("Gnometris");
#ifdef HAVE_CLUTTER
- if (gtk_clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) {
+ if (games_clutter_init_with_args (NULL, NULL, NULL, NULL, NULL, &error) != CLUTTER_INIT_SUCCESS) {
g_printerr ("Failed to initialise clutter: %s\n", error->message);
g_error_free (error);
return 1;
Modified: trunk/gnometris/preview.cpp
==============================================================================
--- trunk/gnometris/preview.cpp (original)
+++ trunk/gnometris/preview.cpp Tue Jan 6 18:21:02 2009
@@ -45,7 +45,7 @@
}
}
- w = gtk_clutter_embed_new();
+ w = games_clutter_embed_new();
g_signal_connect (w, "configure_event", G_CALLBACK (configure), this);
Modified: trunk/gnometris/preview.h
==============================================================================
--- trunk/gnometris/preview.h (original)
+++ trunk/gnometris/preview.h Tue Jan 6 18:21:02 2009
@@ -27,8 +27,8 @@
#include "renderer.h"
#include "blocks.h"
-#include <clutter-gtk/gtk-clutter-embed.h>
#include <clutter-cairo/clutter-cairo.h>
+#include <libgames-support/games-clutter-embed.h>
class Preview {
public:
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