gnome-games r8498 - trunk
- From: chpe svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8498 - trunk
- Date: Tue, 6 Jan 2009 18:20:32 +0000 (UTC)
Author: chpe
Date: Tue Jan 6 18:20:31 2009
New Revision: 8498
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8498&view=rev
Log:
Update
Modified:
trunk/NEWS
Modified: trunk/NEWS
==============================================================================
--- trunk/NEWS (original)
+++ trunk/NEWS Tue Jan 6 18:20:31 2009
@@ -3,7 +3,7 @@
This release brings the beginnings of an implementation of Clutter-based
Gnometris and a few minor tweaks to GLChess.
-
+
Gnometris renders with Clutter in an extremely rudamentary way, as a first
milestone on the way to a fully-canvas driven game engine. Right now, it's just
two ClutterCairo surfaces, background and foreground, which are used as
@@ -44,6 +44,16 @@
- el: Evgenia Petoumenou, Marios Zintilis
- de: Mario BlÃttermann
+General:
+ - Move GThread gettext initialisation into games_runtime_init()
+
+Aisleriot:
+ - Refactored card themes code
+ - Reduce memory usage in aisleriot/clutter by only caching the
+ card textures and not the GdkPixbufs, unnecessarily
+ - Reduce graphics memory usage by drawing highlighted cards with
+ a different colour instead of creating a separate texture for it
+
gnome-games 2.25.3
==================
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