gnome-games r8677 - trunk/gnometris
- From: jclinton svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8677 - trunk/gnometris
- Date: Sat, 7 Feb 2009 20:12:18 +0000 (UTC)
Author: jclinton
Date: Sat Feb 7 20:12:18 2009
New Revision: 8677
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8677&view=rev
Log:
Prevent animation_destroy from exploding even when caller is bad
This sets the destroy_actors GList * to NULL after list_free to avoid
traversal of an empty list by _foreach.
Modified:
trunk/gnometris/blockops.cpp
Modified: trunk/gnometris/blockops.cpp
==============================================================================
--- trunk/gnometris/blockops.cpp (original)
+++ trunk/gnometris/blockops.cpp Sat Feb 7 20:12:18 2009
@@ -35,6 +35,7 @@
ClutterActor *tmp_actor = NULL;
g_list_foreach(destroy_actors, (GFunc)clutter_actor_destroy, CLUTTER_ACTOR(tmp_actor));
g_list_free (destroy_actors);
+ destroy_actors = NULL;
}
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