gnome-games r8644 - in trunk: aisleriot libgames-support



Author: chpe
Date: Tue Feb  3 18:24:52 2009
New Revision: 8644
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8644&view=rev

Log:
Fix -Wshadow warnings.

Modified:
   trunk/aisleriot/board-noclutter.c
   trunk/aisleriot/game.c
   trunk/aisleriot/sol.c
   trunk/libgames-support/games-card-images.c
   trunk/libgames-support/games-card.c
   trunk/libgames-support/games-clock.c
   trunk/libgames-support/games-clock.h
   trunk/libgames-support/games-dlg-players.c
   trunk/libgames-support/games-scores-backend.c
   trunk/libgames-support/games-scores-backend.h
   trunk/libgames-support/games-string-utils.c

Modified: trunk/aisleriot/board-noclutter.c
==============================================================================
--- trunk/aisleriot/board-noclutter.c	(original)
+++ trunk/aisleriot/board-noclutter.c	Tue Feb  3 18:24:52 2009
@@ -3145,7 +3145,7 @@
     GByteArray *cards = hslot->cards;
     gpointer *card_images = hslot->card_images->pdata;
     GdkRectangle card_rect;
-    guint i, n_cards;
+    guint j, n_cards;
 
     n_cards = cards->len;
     if (n_cards == 0)
@@ -3161,7 +3161,7 @@
       card_rect.x += hslot->rect.width - priv->card_size.width;
     }
 
-    for (i = n_cards - hslot->exposed; i < n_cards; ++i) {
+    for (j = n_cards - hslot->exposed; j < n_cards; ++j) {
       /* Check whether this card needs to be drawn */
       /* FIXMEchpe: we can be even smarter here, by checking
        * with the rect of the part of the card that's not going 
@@ -3173,7 +3173,7 @@
       if (PIXBUF_DRAWING_LIKELIHOOD (use_pixbuf_drawing)) {
         GdkPixbuf *pixbuf;
 
-        pixbuf = card_images[i];
+        pixbuf = card_images[j];
         if (!pixbuf)
           goto next;
 
@@ -3184,7 +3184,7 @@
       } else {
         GdkPixmap *pixmap;
 
-        pixmap = card_images[i];
+        pixmap = card_images[j];
         if (!pixmap)
           goto next;
 

Modified: trunk/aisleriot/game.c
==============================================================================
--- trunk/aisleriot/game.c	(original)
+++ trunk/aisleriot/game.c	Tue Feb  3 18:24:52 2009
@@ -2357,9 +2357,9 @@
   }
 
   if (card_num >= n_cards - exposed) {
-    gint index = card_num + exposed - n_cards;
-    *xoff = slot->pixeldx * index;
-    *yoff = slot->pixeldy * index;
+    gint idx = card_num + exposed - n_cards;
+    *xoff = slot->pixeldx * idx;
+    *yoff = slot->pixeldy * idx;
   } else {
     *xoff = 0;
     *yoff = 0;

Modified: trunk/aisleriot/sol.c
==============================================================================
--- trunk/aisleriot/sol.c	(original)
+++ trunk/aisleriot/sol.c	Tue Feb  3 18:24:52 2009
@@ -88,7 +88,7 @@
 
 static void
 about_url_hook (GtkAboutDialog *about,
-                const char *link,
+                const char *uri,
                 gpointer user_data)
 {
 #if defined(HAVE_MAEMO)
@@ -98,11 +98,11 @@
                               "osso_browser",
                               OSSO_BROWSER_OPEN_NEW_WINDOW_REQ,
                               NULL,
-                              DBUS_TYPE_STRING, link,
+                              DBUS_TYPE_STRING, uri,
                               DBUS_TYPE_INVALID);
 
 #elif defined (G_OS_WIN32)
-  ShellExecute( NULL, "open", link, NULL, NULL, SW_SHOWNORMAL ); 
+  ShellExecute( NULL, "open", uri, NULL, NULL, SW_SHOWNORMAL );
 #else
 
   GdkScreen *screen;
@@ -110,7 +110,7 @@
 
   screen = gtk_widget_get_screen (GTK_WIDGET (about));
 
-  if (!gtk_show_uri (screen, link, gtk_get_current_event_time (), &error)) {
+  if (!gtk_show_uri (screen, uri, gtk_get_current_event_time (), &error)) {
     GtkWidget *dialog;
 
     dialog = gtk_message_dialog_new (GTK_WINDOW (about),

Modified: trunk/libgames-support/games-card-images.c
==============================================================================
--- trunk/libgames-support/games-card-images.c	(original)
+++ trunk/libgames-support/games-card-images.c	Tue Feb  3 18:24:52 2009
@@ -590,10 +590,8 @@
 games_card_images_get_card_pixbuf (GamesCardImages * images,
                                    Card card, gboolean highlighted)
 {
-  guint index = _games_card_to_index (card);
-
   return games_card_images_get_card_pixbuf_by_id (images,
-                                                  index,
+                                                  _games_card_to_index (card),
                                                   highlighted);
 }
 
@@ -742,10 +740,8 @@
 games_card_images_get_card_pixmap (GamesCardImages * images,
                                    Card card, gboolean highlighted)
 {
-  guint index = _games_card_to_index (card);
-
   return games_card_images_get_card_pixmap_by_id (images,
-                                                  index,
+                                                  _games_card_to_index (card),
                                                   highlighted);
 }
 

Modified: trunk/libgames-support/games-card.c
==============================================================================
--- trunk/libgames-support/games-card.c	(original)
+++ trunk/libgames-support/games-card.c	Tue Feb  3 18:24:52 2009
@@ -179,7 +179,7 @@
 games_card_get_localised_rank_symbol (int rank)
 {
 #if GLIB_CHECK_VERSION (2, 18, 0)
-  static const char *ranks[] = {
+  static const char *rank_texts[] = {
     /* Translators: this is the symbol that's on a Joker card */
     NC_("card symbol", "JOKER"),
     /* Translators: this is the symbol that's on an Ace card */
@@ -214,14 +214,14 @@
 
   g_return_val_if_fail (rank >= GAMES_CARD_JOKER && rank <= GAMES_CARD_ACE_HIGH, NULL);
 
-  return g_dpgettext2 (GETTEXT_PACKAGE, "card symbol", ranks[rank]);
+  return g_dpgettext2 (GETTEXT_PACKAGE, "card symbol", rank_texts[rank]);
 
 #else
-  static const char ranks[][6] = { "JOKER", "A", "1", "2", "3", "4", "5", "6", "7", "8", "9", "J", "Q", "K", "A" };
+  static const char rank_texts[][6] = { "JOKER", "A", "1", "2", "3", "4", "5", "6", "7", "8", "9", "J", "Q", "K", "A" };
 
   g_return_val_if_fail (rank >= GAMES_CARD_JOKER && rank <= GAMES_CARD_ACE_HIGH, NULL);
 
-  return ranks[rank];
+  return rank_texts[rank];
 #endif /* GLIB >= 2.18.0 */
 }
 

Modified: trunk/libgames-support/games-clock.c
==============================================================================
--- trunk/libgames-support/games-clock.c	(original)
+++ trunk/libgames-support/games-clock.c	Tue Feb  3 18:24:52 2009
@@ -17,11 +17,11 @@
 static void
 games_clock_finalize (GObject * object)
 {
-  GamesClock *clock = GAMES_CLOCK (object);
+  GamesClock *clock_widget = GAMES_CLOCK (object);
 
-  if (clock->timer_id != 0) {
-    g_source_remove (clock->timer_id);
-    clock->timer_id = 0;
+  if (clock_widget->timer_id != 0) {
+    g_source_remove (clock_widget->timer_id);
+    clock_widget->timer_id = 0;
   }
 
   G_OBJECT_CLASS (games_clock_parent_class)->finalize (object);
@@ -36,12 +36,12 @@
 }
 
 static void
-games_clock_init (GamesClock * clock)
+games_clock_init (GamesClock *clock_widget)
 {
-  clock->timer_id = 0;
-  clock->seconds = 0;
+  clock_widget->timer_id = 0;
+  clock_widget->seconds = 0;
 
-  gtk_label_set_text (GTK_LABEL (clock), "00:00:00");
+  gtk_label_set_text (GTK_LABEL (clock_widget), "00:00:00");
 }
 
 GtkWidget *
@@ -51,84 +51,84 @@
 }
 
 static void
-clock_paint (GamesClock * clock)
+clock_paint (GamesClock *clock_widget)
 {
   char string[32];
   int secs;
   int mins;
   int hours;
 
-  hours = clock->seconds / 3600;
-  secs = clock->seconds - hours * 3600;
+  hours = clock_widget->seconds / 3600;
+  secs = clock_widget->seconds - hours * 3600;
   mins = secs / 60;
   secs = secs - mins * 60;
 
   /* FIXMEchpe: i18n! */
   g_snprintf (string, sizeof (string), "%.2d:%.2d:%.2d", hours, mins, secs);
 
-  gtk_label_set_text (GTK_LABEL (clock), string);
+  gtk_label_set_text (GTK_LABEL (clock_widget), string);
 }
 
 
 static gboolean
-games_clock_update (GamesClock * clock)
+games_clock_update (GamesClock *clock_widget)
 {
-  clock->seconds++;
+  clock_widget->seconds++;
 
-  clock_paint (clock);
+  clock_paint (clock_widget);
 
   return TRUE;
 }
 
 void
-games_clock_start (GamesClock * clock)
+games_clock_start (GamesClock *clock_widget)
 {
-  g_return_if_fail (GAMES_IS_CLOCK (clock));
+  g_return_if_fail (GAMES_IS_CLOCK (clock_widget));
 
-  if (clock->timer_id != 0)
+  if (clock_widget->timer_id != 0)
     return;
 
-  clock->timer_id = g_timeout_add (1000,
-				   (GSourceFunc) games_clock_update, clock);
+  clock_widget->timer_id = g_timeout_add (1000,
+				   (GSourceFunc) games_clock_update, clock_widget);
 }
 
 void
-games_clock_stop (GamesClock * clock)
+games_clock_stop (GamesClock *clock_widget)
 {
-  g_return_if_fail (GAMES_IS_CLOCK (clock));
+  g_return_if_fail (GAMES_IS_CLOCK (clock_widget));
 
-  if (clock->timer_id == 0)
+  if (clock_widget->timer_id == 0)
     return;
 
-  g_source_remove (clock->timer_id);
-  clock->timer_id = 0;
-  clock->stopped = clock->seconds;
+  g_source_remove (clock_widget->timer_id);
+  clock_widget->timer_id = 0;
+  clock_widget->stopped = clock_widget->seconds;
 }
 
 void
-games_clock_set_seconds (GamesClock * clock,
+games_clock_set_seconds (GamesClock *clock_widget,
                          time_t seconds)
 {
-  g_return_if_fail (GAMES_IS_CLOCK (clock));
+  g_return_if_fail (GAMES_IS_CLOCK (clock_widget));
 
-  clock->seconds = seconds;
-  clock_paint (clock);
+  clock_widget->seconds = seconds;
+  clock_paint (clock_widget);
 }
 
 time_t
-games_clock_get_seconds (GamesClock * clock)
+games_clock_get_seconds (GamesClock *clock_widget)
 {
-  g_return_val_if_fail ( GAMES_IS_CLOCK (clock), 0);
+  g_return_val_if_fail ( GAMES_IS_CLOCK (clock_widget), 0);
 
-  return clock->seconds;
+  return clock_widget->seconds;
 }
 
 void
-games_clock_add_seconds (GamesClock * clock,
+games_clock_add_seconds (GamesClock *clock_widget,
                          time_t seconds)
 {
-  g_return_if_fail (GAMES_IS_CLOCK (clock));
+  g_return_if_fail (GAMES_IS_CLOCK (clock_widget));
 
-  clock->seconds += seconds;
-  clock_paint (clock);
+  clock_widget->seconds += seconds;
+  clock_paint (clock_widget);
 }

Modified: trunk/libgames-support/games-clock.h
==============================================================================
--- trunk/libgames-support/games-clock.h	(original)
+++ trunk/libgames-support/games-clock.h	Tue Feb  3 18:24:52 2009
@@ -1,5 +1,5 @@
 /*
- * clock.h: Clock widget.
+ *clock_widget.h: Clock widget.
  *
  * Copyright  2001, 2003 Iain Holmes
  *           Â 2001 Mark McLoughlin
@@ -36,12 +36,12 @@
 
 GType      games_clock_get_type     (void);
 GtkWidget *games_clock_new          (void);
-void       games_clock_start        (GamesClock * clock);
-void       games_clock_stop         (GamesClock * clock);
-void       games_clock_set_seconds  (GamesClock * clock,
+void       games_clock_start        (GamesClock *clock_widget);
+void       games_clock_stop         (GamesClock *clock_widget);
+void       games_clock_set_seconds  (GamesClock *clock_widget,
                                      time_t seconds);
-time_t     games_clock_get_seconds  (GamesClock * clock);
-void       games_clock_add_seconds  (GamesClock * clock,
+time_t     games_clock_get_seconds  (GamesClock *clock_widget);
+void       games_clock_add_seconds  (GamesClock *clock_widget,
                                      time_t seconds);
 
 G_END_DECLS

Modified: trunk/libgames-support/games-dlg-players.c
==============================================================================
--- trunk/libgames-support/games-dlg-players.c	(original)
+++ trunk/libgames-support/games-dlg-players.c	Tue Feb  3 18:24:52 2009
@@ -109,11 +109,11 @@
     GGZSeat seat = ggzmod_get_seat (ggz, p);
     GtkTreeIter iter;
     const gchar *status = NULL, *name = NULL;
-    gchar num[32];
+    gchar numstr[32];
 
     gtk_list_store_append (store, &iter);
 
-    snprintf (num, sizeof (num), "%d", p);
+    snprintf (numstr, sizeof (numstr), "%d", p);
     switch (seat.type) {
     case GGZ_SEAT_PLAYER:
       status = _("Occupied");
@@ -142,7 +142,7 @@
     }
 
     gtk_list_store_set (store, &iter,
-			PLAYER_COLUMN_SEAT, num,
+			PLAYER_COLUMN_SEAT, numstr,
 			PLAYER_COLUMN_ISSPECTATOR,
 			(gboolean) FALSE, PLAYER_COLUMN_SEATNUM,
 			(gint) p, PLAYER_COLUMN_TYPE, status,
@@ -191,7 +191,7 @@
   GtkWidget *tree;
   GtkCellRenderer *renderer;
   GtkTreeViewColumn *column;
-  GtkTreeSelection *select;
+  GtkTreeSelection *selection;
 
   assert (PLAYER_COLUMNS == 5);
   store = gtk_list_store_new (PLAYER_COLUMNS,
@@ -224,8 +224,8 @@
 					      PLAYER_COLUMN_NAME, NULL);
   gtk_tree_view_append_column (GTK_TREE_VIEW (tree), column);
 
-  select = gtk_tree_view_get_selection (GTK_TREE_VIEW (tree));
-  gtk_tree_selection_set_mode (select, GTK_SELECTION_SINGLE);
+  selection = gtk_tree_view_get_selection (GTK_TREE_VIEW (tree));
+  gtk_tree_selection_set_mode (selection, GTK_SELECTION_SINGLE);
 
   /* FIXME:  This feature is not supported by gnome-games yet. 
    * g_signal_connect(tree, "button-press-event",

Modified: trunk/libgames-support/games-scores-backend.c
==============================================================================
--- trunk/libgames-support/games-scores-backend.c	(original)
+++ trunk/libgames-support/games-scores-backend.c	Tue Feb  3 18:24:52 2009
@@ -72,7 +72,8 @@
 
 GamesScoresBackend *
 games_scores_backend_new (GamesScoreStyle style,
-			  gchar * basename, gchar * name)
+			  char *base_name,
+                          char *name)
 {
   GamesScoresBackend *backend;
   gchar *fullname;
@@ -81,9 +82,9 @@
 						NULL));
 
   if (name[0] == '\0')		/* Name is "" */
-    fullname = g_strjoin (".", basename, "scores", NULL);
+    fullname = g_strjoin (".", base_name, "scores", NULL);
   else
-    fullname = g_strjoin (".", basename, name, "scores", NULL);
+    fullname = g_strjoin (".", base_name, name, "scores", NULL);
 
   backend->priv->timestamp = 0;
   backend->priv->style = style;

Modified: trunk/libgames-support/games-scores-backend.h
==============================================================================
--- trunk/libgames-support/games-scores-backend.h	(original)
+++ trunk/libgames-support/games-scores-backend.h	Tue Feb  3 18:24:52 2009
@@ -54,7 +54,8 @@
 
 GType games_scores_backend_get_type (void);
 GamesScoresBackend *games_scores_backend_new (GamesScoreStyle style,
-					      gchar * basename, gchar * name);
+					      char *base_name,
+                                              char *name);
 GList *games_scores_backend_get_scores (GamesScoresBackend * self);
 gboolean games_scores_backend_set_scores (GamesScoresBackend * self,
 				          GList * list);

Modified: trunk/libgames-support/games-string-utils.c
==============================================================================
--- trunk/libgames-support/games-string-utils.c	(original)
+++ trunk/libgames-support/games-string-utils.c	Tue Feb  3 18:24:52 2009
@@ -41,7 +41,7 @@
 char *
 games_filename_to_display_name (const char *filename)
 {
-  char *basename, *display_name, *translated, *p;
+  char *base_name, *display_name, *translated, *p;
   GString *prettified_name;
   gboolean start_of_word, free_segment;
   gunichar c;
@@ -50,18 +50,18 @@
 
   g_return_val_if_fail (filename != NULL, NULL);
 
-  basename = g_path_get_basename (filename);
-  g_return_val_if_fail (basename != NULL, NULL);
+  base_name = g_path_get_basename (filename);
+  g_return_val_if_fail (base_name != NULL, NULL);
 
   /* Hide extension */
-  g_strdelimit (basename, ".", '\0');
+  g_strdelimit (base_name, ".", '\0');
   /* Hide undesirable characters */
-  g_strdelimit (basename, NULL, ' ');
+  g_strdelimit (base_name, NULL, ' ');
 
-  g_strstrip (basename);
+  g_strstrip (base_name);
 
-  display_name = g_filename_display_name (basename);
-  g_free (basename);
+  display_name = g_filename_display_name (base_name);
+  g_free (base_name);
 
   g_return_val_if_fail (display_name != NULL, NULL);
 



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