empathy r2392 - trunk/libempathy-gtk



Author: xclaesse
Date: Tue Feb  3 09:03:23 2009
New Revision: 2392
URL: http://svn.gnome.org/viewvc/empathy?rev=2392&view=rev

Log:
Add a empathy_sound_play_full function

add a empathy_sound_play_full function, which adds a callback which is called
after the sound has been played. Just like in ca_context_play_full

Signed-off-by: Sjoerd Simons <sjoerd simons collabora co uk>

Modified:
   trunk/libempathy-gtk/empathy-ui-utils.c
   trunk/libempathy-gtk/empathy-ui-utils.h

Modified: trunk/libempathy-gtk/empathy-ui-utils.c
==============================================================================
--- trunk/libempathy-gtk/empathy-ui-utils.c	(original)
+++ trunk/libempathy-gtk/empathy-ui-utils.c	Tue Feb  3 09:03:23 2009
@@ -1614,30 +1614,77 @@
 }
 
 void
-empathy_sound_play (GtkWidget *widget,
-		    EmpathySound sound_id)
+empathy_sound_stop (EmpathySound sound_id)
 {
 	EmpathySoundEntry *entry;
-	gboolean should_play = TRUE;
 
 	g_return_if_fail (sound_id < LAST_EMPATHY_SOUND);
 
 	entry = &(sound_entries[sound_id]);
 	g_return_if_fail (entry->sound_id == sound_id);
 
+	ca_context_cancel (ca_gtk_context_get (), entry->sound_id);
+}
+
+
+gboolean
+empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
+	ca_finish_callback_t callback, gpointer user_data)
+{
+	EmpathySoundEntry *entry;
+	gboolean should_play = TRUE;
+	ca_proplist *p = NULL;
+	ca_context *c;
+
+	g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+	entry = &(sound_entries[sound_id]);
+	g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
+
 	if (entry->gconf_key != NULL) {
 		should_play = empathy_sound_pref_is_enabled (entry->gconf_key);
 	}
 
-	if (should_play) {
-		DEBUG ("Play sound \"%s\" (%s)",
-		       entry->event_ca_id,
-		       entry->event_ca_description);
-
-		ca_gtk_play_for_widget (widget, 0,
-					CA_PROP_EVENT_ID, entry->event_ca_id,
-					CA_PROP_EVENT_DESCRIPTION, gettext (entry->event_ca_description),
-					NULL);
-	}
+	if (!should_play)
+		return FALSE;
+
+	c = ca_gtk_context_get ();
+	ca_context_cancel (c, entry->sound_id);
+
+	DEBUG ("Play sound \"%s\" (%s)",
+	       entry->event_ca_id,
+	       entry->event_ca_description);
+
+	if (ca_proplist_create(&p) < 0)
+		goto failed;
+
+	if (ca_proplist_sets (p, CA_PROP_EVENT_ID, entry->event_ca_id) < 0)
+		goto failed;
+
+	if (ca_proplist_sets (p, CA_PROP_EVENT_DESCRIPTION,
+			gettext (entry->event_ca_id)) < 0)
+		goto failed;
+
+	if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
+		goto failed;
+
+	ca_context_play_full (ca_gtk_context_get (), entry->sound_id,
+		p, callback, user_data);
+
+	ca_proplist_destroy (p);
+
+	return TRUE;
+
+failed:
+	if (p != NULL)
+		ca_proplist_destroy (p);
+
+	return FALSE;
+}
+
+void
+empathy_sound_play (GtkWidget *widget, EmpathySound sound_id)
+{
+	empathy_sound_play_full (widget, sound_id, NULL, NULL);
 }
 

Modified: trunk/libempathy-gtk/empathy-ui-utils.h
==============================================================================
--- trunk/libempathy-gtk/empathy-ui-utils.h	(original)
+++ trunk/libempathy-gtk/empathy-ui-utils.h	Tue Feb  3 09:03:23 2009
@@ -35,9 +35,12 @@
 #include <gtk/gtk.h>
 #include <glade/glade.h>
 
+#include <canberra-gtk.h>
+
 #include <libmissioncontrol/mc-account.h>
 #include <libmissioncontrol/mc-profile.h>
 
+
 #include <libempathy/empathy-contact.h>
 
 #include "empathy-chat-view.h"
@@ -46,7 +49,7 @@
 
 /* NOTE: Keep this sync with sound_entries in empathy-ui-utils.c */
 typedef enum {
-	EMPATHY_SOUND_MESSAGE_INCOMING,
+	EMPATHY_SOUND_MESSAGE_INCOMING = 0,
 	EMPATHY_SOUND_MESSAGE_OUTGOING,
 	EMPATHY_SOUND_CONVERSATION_NEW,
 	EMPATHY_SOUND_CONTACT_CONNECTED,
@@ -56,7 +59,7 @@
 	EMPATHY_SOUND_PHONE_INCOMING,
 	EMPATHY_SOUND_PHONE_OUTGOING,
 	EMPATHY_SOUND_PHONE_HANGUP,
-	LAST_EMPATHY_SOUND
+	LAST_EMPATHY_SOUND,
 } EmpathySound;
 
 void            empathy_gtk_init                        (void);
@@ -132,6 +135,11 @@
 /* Sounds */
 void        empathy_sound_play                          (GtkWidget        *widget,
 							 EmpathySound      sound_id);
+gboolean    empathy_sound_play_full                     (GtkWidget *widget,
+							 EmpathySound sound_id,
+							 ca_finish_callback_t callback,
+							 gpointer user_data);
+void        empathy_sound_stop                          (EmpathySound sound_id);
 
 G_END_DECLS
 



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