[banshee/art-caching] Use less aggressive artwork cache debug logging



commit 28d58a60731f9ea46699b7251186986e24ac224c
Author: Gabriel Burt <gabriel burt gmail com>
Date:   Thu Dec 3 18:37:03 2009 -0800

    Use less aggressive artwork cache debug logging

 .../Banshee.Collection.Gui/ArtworkManager.cs       |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/ArtworkManager.cs b/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/ArtworkManager.cs
index c91d30f..5c7b2ff 100644
--- a/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/ArtworkManager.cs
+++ b/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/ArtworkManager.cs
@@ -189,7 +189,7 @@ namespace Banshee.Collection.Gui
                         Directory.Create (System.IO.Path.GetDirectoryName (path));
                         scaled_pixbuf.Save (path, "jpeg");
                     } else {
-                        Log.InformationFormat ("Uncached artwork size {0} requested from {1}", size, System.Environment.StackTrace);
+                        Log.InformationFormat ("Uncached artwork size {0} requested", size);
                     }
 
                     DisposePixbuf (pixbuf);



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