[longomatch] Disable audio in video edition by default and set it as an experimental feature as the tests have sh
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [longomatch] Disable audio in video edition by default and set it as an experimental feature as the tests have sh
- Date: Mon, 24 Aug 2009 20:13:01 +0000 (UTC)
commit 722ae992cf65e13145a81ba7fb756ed07f30f5e0
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Mon Aug 24 22:11:26 2009 +0200
Disable audio in video edition by default and set it as an experimental feature as the tests have shown errors with some audio codecs
...LongoMatch.Gui.Dialog.VideoEditionProperties.cs | 3 +--
LongoMatch/gtk-gui/gui.stetic | 3 +--
2 files changed, 2 insertions(+), 4 deletions(-)
---
diff --git a/LongoMatch/gtk-gui/LongoMatch.Gui.Dialog.VideoEditionProperties.cs b/LongoMatch/gtk-gui/LongoMatch.Gui.Dialog.VideoEditionProperties.cs
index 7a8c8ef..6db3872 100644
--- a/LongoMatch/gtk-gui/LongoMatch.Gui.Dialog.VideoEditionProperties.cs
+++ b/LongoMatch/gtk-gui/LongoMatch.Gui.Dialog.VideoEditionProperties.cs
@@ -178,8 +178,7 @@ namespace LongoMatch.Gui.Dialog {
this.audiocheckbutton = new Gtk.CheckButton();
this.audiocheckbutton.CanFocus = true;
this.audiocheckbutton.Name = "audiocheckbutton";
- this.audiocheckbutton.Label = Mono.Unix.Catalog.GetString("Enable Audio");
- this.audiocheckbutton.Active = true;
+ this.audiocheckbutton.Label = Mono.Unix.Catalog.GetString("Enable Audio (Experimental)");
this.audiocheckbutton.DrawIndicator = true;
this.audiocheckbutton.UseUnderline = true;
this.hbox6.Add(this.audiocheckbutton);
diff --git a/LongoMatch/gtk-gui/gui.stetic b/LongoMatch/gtk-gui/gui.stetic
index cc20d14..f187b2c 100755
--- a/LongoMatch/gtk-gui/gui.stetic
+++ b/LongoMatch/gtk-gui/gui.stetic
@@ -2616,8 +2616,7 @@ DVD (MPEG-2)</property>
<widget class="Gtk.CheckButton" id="audiocheckbutton">
<property name="MemberName" />
<property name="CanFocus">True</property>
- <property name="Label" translatable="yes">Enable Audio</property>
- <property name="Active">True</property>
+ <property name="Label" translatable="yes">Enable Audio (Experimental)</property>
<property name="DrawIndicator">True</property>
<property name="HasLabel">True</property>
<property name="UseUnderline">True</property>
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