[gnome-shell] Implement distinct 2-window and multi-window highlights
- From: Dan Winship <danw src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gnome-shell] Implement distinct 2-window and multi-window highlights
- Date: Thu, 13 Aug 2009 17:19:36 +0000 (UTC)
commit 51db34d22341b5533e9129f50d29232269b7ab4e
Author: Dan Winship <danw gnome org>
Date: Thu Aug 13 10:10:50 2009 -0400
Implement distinct 2-window and multi-window highlights
js/ui/appDisplay.js | 2 +-
src/shell-drawing.c | 44 ++++++++++++++++++++++++++++----------------
src/shell-drawing.h | 2 +-
3 files changed, 30 insertions(+), 18 deletions(-)
---
diff --git a/js/ui/appDisplay.js b/js/ui/appDisplay.js
index cbc873d..906c45f 100644
--- a/js/ui/appDisplay.js
+++ b/js/ui/appDisplay.js
@@ -488,7 +488,7 @@ WellDisplayItem.prototype = {
let glow = new Shell.DrawingArea({});
glow.connect('redraw', Lang.bind(this, function (e, tex) {
Shell.draw_app_highlight(tex,
- this._windows.length > 1,
+ this._windows.length,
GLOW_COLOR.red / 255,
GLOW_COLOR.green / 255,
GLOW_COLOR.blue / 255,
diff --git a/src/shell-drawing.c b/src/shell-drawing.c
index 9271790..44eafd4 100644
--- a/src/shell-drawing.c
+++ b/src/shell-drawing.c
@@ -168,7 +168,7 @@ draw_glow (cairo_t *cr, double red, double green, double blue, double alpha)
void
shell_draw_app_highlight (ClutterCairoTexture *texture,
- gboolean multi,
+ int num_windows,
double red,
double green,
double blue,
@@ -177,6 +177,8 @@ shell_draw_app_highlight (ClutterCairoTexture *texture,
cairo_t *cr;
guint width, height;
+ g_return_if_fail (num_windows > 0);
+
clutter_cairo_texture_get_surface_size (texture, &width, &height);
clutter_cairo_texture_clear (texture);
@@ -185,28 +187,38 @@ shell_draw_app_highlight (ClutterCairoTexture *texture,
cairo_save (cr);
cairo_translate (cr, width / 2.0, height / 2.0);
- if (multi)
+ if (num_windows == 1)
{
- double scale;
+ cairo_scale (cr, width / 2.0, height / 2.0);
+ draw_glow (cr, red, green, blue, alpha);
+ }
+ else
+ {
+ int num_circles;
+ double scale, highlight_width;
+
+ num_circles = num_windows == 2 ? 2 : 3;
- /* We draw three circles of radius 1, at 0.0, -1.8, and +1.8.
- * Total width is therefore 1 + 1.8 + 1.8 + 1 = 5.6.
+ /* The circles will have radius 1.0 (diameter 2.0) and overlap
+ * by 0.2, so the total width of the highlight is:
*/
- scale = MIN (height / 2.0, width / 5.6);
- cairo_scale (cr, scale, scale);
+ highlight_width = 2.0 * num_circles - 0.2 * (num_circles - 1);
- draw_glow (cr, red, green, blue, alpha);
+ scale = MIN (height / 2.0, width / highlight_width);
+ cairo_scale (cr, scale, scale);
- cairo_translate (cr, -1.8, 0.0);
+ /* Leftmost circle first; its left side is at
+ * -highlight_width/2, so its center is that plus 1.
+ */
+ cairo_translate (cr, -highlight_width / 2.0 + 1.0, 0.0);
draw_glow (cr, red, green, blue, alpha);
- cairo_translate (cr, 3.6, 0.0);
- draw_glow (cr, red, green, blue, alpha);
- }
- else
- {
- cairo_scale (cr, width / 2.0, height / 2.0);
- draw_glow (cr, red, green, blue, alpha);
+ /* Remaining circles */
+ while (--num_circles)
+ {
+ cairo_translate (cr, 1.8, 0.0);
+ draw_glow (cr, red, green, blue, alpha);
+ }
}
cairo_restore (cr);
diff --git a/src/shell-drawing.h b/src/shell-drawing.h
index 0d73786..d462d41 100644
--- a/src/shell-drawing.h
+++ b/src/shell-drawing.h
@@ -18,7 +18,7 @@ void shell_draw_clock (ClutterCairoTexture *texture,
int minute);
void shell_draw_app_highlight (ClutterCairoTexture *texture,
- gboolean multi,
+ int num_windows,
double red,
double blue,
double green,
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