gnome-games r8122 - trunk
- From: jclinton svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8122 - trunk
- Date: Mon, 20 Oct 2008 21:19:33 +0000 (UTC)
Author: jclinton
Date: Mon Oct 20 21:19:33 2008
New Revision: 8122
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8122&view=rev
Log:
Revert bad commit caused by Subversion 'switch' bug.
Modified:
trunk/NEWS
trunk/configure.in
Modified: trunk/NEWS
==============================================================================
--- trunk/NEWS (original)
+++ trunk/NEWS Mon Oct 20 21:19:33 2008
@@ -1,71 +1,3 @@
-gnome-games 2.24.1
-==================
-
-This maintenance release brings huge improvements to the stability of GLChess
-in 3D mode and fixes for a few crashers and a few translation fix-ups.
-
-General:
- - Fix up compatiblity with Gtk/Glib 2.14 (Spin buttons) (Thomas)
- - Reclassify Gnibbles as Arcade game not logic game (Bug #553484) (Robert)
- - Read saved window configuration from correct GConf group (affects
- gnometris, gnibbles, gnobots) (Bug #544389) (Robert)
-
-Aisleriot:
- - Remove vestigal flowRoot elements from solitaire svg icons. They caused a
- black box when rendering. (Bug #553458) (mterry)
- - Don't crash when the session manager terminates aisleriot (Christian)
-
-GLChess:
- - Fix crash in error handler when GGZ connection closed (Bug #553982) (Robert)
- - Fix crash in empty scene when no AI engines available (Bug #551844) (Robert)
- - Fix crash when have OpenGL libraries but cannot get valid display
- (Bug #551427) (Robert)
- - Implement GGZ config parser instead of using Python config parser which does
- not handle '%' characters as GGZ does (Bug #554108) (Robert)
- - Ignore GGZ server remove player/table for unknown players/tables
- (Bug #545155) (Robert)
- - Handle exceptions loading OpenGL textures (Bug #548916) (Robert)
- - Reset pause menu when starting new game (gnomine, gnotravex) (Bug #552391)
- (Robert)
- - Only allow one new/load game dialog to be visible at once. (Bug #546702)
- (Robert)
- - Fix incorrect function call for single buffered 3D display (Bug #555567)
- (Robert)
- - Handle fork() errors in AI processes (Bug #530425) (Robert)
- - Fixes to compile in Solaris (Bug #554746) (Robert)
- - Print failure to start message to stdout if cannot import GTK+ (Robert)
- - Handle invalid response from glRenderMode(GL_RENDER) and print debugging
- information (Bug #535256) (Robert)
- - More logging messages about selection rendering bugs (Robert)
- - After looking at failure case in PyOpenGL code we don't need to change
- render modes after failed to change to GL_SELECT (Bug #538252) (Robert)
- - Fix potential bugs found by PyChecker (Robert)
- - Fix crash when validly claiming a draw (Robert)
- - Don't display failed to claim draw dialog when successfully claimed draw
- (Robert)
-
-GTali:
- - Undoing 5 of a kind reduces the score by 50 as there might be multiple
- scores (Geoff Buchan, Bug #537673) (Robert)
-
-Sudoku:
- - Add not overwrite time and also remember to actually save the time in the
- file. Fixes (Bug #556155)
- - Correct typo in error message that led to an exception. Patch by Zhang Sen
- (Bug #530380) (Thomas)
-
-Gnotravex:
- - Stop paused tiles becoming visible after changing colour settings
- (Bug #550023) (Robert)
-
-Blackjack:
- - Fix compiler warnings (Robert)
-
-Translations:
-jorgegonz, Priit Laes, Ivar Smolin, mateju, Mario BlÃttermann, Vladimir Melo,
-dnylande, gforcada, Joan Duran, djihed, Anas Afif Emad, snavin
-
-
gnome-games 2.24.0
==================
Modified: trunk/configure.in
==============================================================================
--- trunk/configure.in (original)
+++ trunk/configure.in Mon Oct 20 21:19:33 2008
@@ -5,7 +5,7 @@
m4_define([gnome_games_branch],["trunk"])
AC_PREREQ([2.53])
-AC_INIT([GNOME Games], [2.24.1],
+AC_INIT([GNOME Games], [2.24.0],
[http://bugzilla.gnome.org/enter_bug.cgi?product=gnome-games],
[gnome-games])
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