gnome-games r8033 - branches/gnome-2-24/glchess/src/lib/scene/opengl
- From: rancell svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r8033 - branches/gnome-2-24/glchess/src/lib/scene/opengl
- Date: Wed, 15 Oct 2008 10:11:11 +0000 (UTC)
Author: rancell
Date: Wed Oct 15 10:11:11 2008
New Revision: 8033
URL: http://svn.gnome.org/viewvc/gnome-games?rev=8033&view=rev
Log:
Handle invalid response from glRenderMode(GL_SELECT) (Bug #538252)
Modified:
branches/gnome-2-24/glchess/src/lib/scene/opengl/opengl.py
Modified: branches/gnome-2-24/glchess/src/lib/scene/opengl/opengl.py
==============================================================================
--- branches/gnome-2-24/glchess/src/lib/scene/opengl/opengl.py (original)
+++ branches/gnome-2-24/glchess/src/lib/scene/opengl/opengl.py Wed Oct 15 10:11:11 2008
@@ -356,7 +356,17 @@
# Don't render to screen, just select
# Selection buffer is large in case we select multiple squares at once (it generates an exception)
glSelectBuffer(20)
- glRenderMode(GL_SELECT)
+
+ # TEMP
+ # Handle the failure case in bug #538252. By catching this we convert a crash
+ # that would generate bugzilla report into the user input being ignored. This should
+ # be removed once the problem has been fixed (assumed to be in PyGTK/OpenGL drivers).
+ # Note that OpenGL may be in an invalid state when this fails.
+ try:
+ glRenderMode(GL_SELECT)
+ except IndexError:
+ glRenderMode(GL_RENDER)
+ return None
glInitNames()
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