gcompris r3571 - in trunk: . boards



Author: bcoudoin
Date: Tue Oct 14 21:25:29 2008
New Revision: 3571
URL: http://svn.gnome.org/viewvc/gcompris?rev=3571&view=rev

Log:
	Added missing manual entry.


Modified:
   trunk/ChangeLog
   trunk/boards/chess_computer.xml.in
   trunk/boards/chess_movelearn.xml.in
   trunk/boards/chess_partyend.xml.in
   trunk/boards/mosaic.xml.in

Modified: trunk/boards/chess_computer.xml.in
==============================================================================
--- trunk/boards/chess_computer.xml.in	(original)
+++ trunk/boards/chess_computer.xml.in	Tue Oct 14 21:25:29 2008
@@ -13,7 +13,7 @@
 	 <_description>Play chess against the computer in a learning mode</_description>
 	 <_prerequisite>Mouse-manipulation</_prerequisite>
 	 <_goal></_goal>
-	 <_manual></_manual>
+	 <_manual>At the start, each player (one controlling the white pieces, the other controlling the black pieces) controls sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The object of the game is to checkmate the opponent's king, whereby the king is under immediate attack (in "check") and there is no way to remove it from attack on the next move.</_manual>
 	 <_credit>The chess engine is from gnuchess.</_credit>
   </Board>
 </GCompris>

Modified: trunk/boards/chess_movelearn.xml.in
==============================================================================
--- trunk/boards/chess_movelearn.xml.in	(original)
+++ trunk/boards/chess_movelearn.xml.in	Tue Oct 14 21:25:29 2008
@@ -13,7 +13,7 @@
 	 <_description>Chess training. Catch the computer's pawns.</_description>
 	 <_prerequisite>Mouse-manipulation</_prerequisite>
 	 <_goal></_goal>
-	 <_manual></_manual>
+	 <_manual>At the start, each player (one controlling the white pieces, the other controlling the black pieces) controls sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The object of the game is to checkmate the opponent's king, whereby the king is under immediate attack (in "check") and there is no way to remove it from attack on the next move.</_manual>
 	 <_credit>The chess engine is from gnuchess.</_credit>
   </Board>
 </GCompris>

Modified: trunk/boards/chess_partyend.xml.in
==============================================================================
--- trunk/boards/chess_partyend.xml.in	(original)
+++ trunk/boards/chess_partyend.xml.in	Tue Oct 14 21:25:29 2008
@@ -13,7 +13,7 @@
 	 <_description>Play the end of the chess game against the computer</_description>
 	 <_prerequisite>Mouse-manipulation</_prerequisite>
 	 <_goal></_goal>
-	 <_manual></_manual>
+	 <_manual>At the start, each player (one controlling the white pieces, the other controlling the black pieces) controls sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The object of the game is to checkmate the opponent's king, whereby the king is under immediate attack (in "check") and there is no way to remove it from attack on the next move.</_manual>
 	 <_credit>The chess engine is from gnuchess.</_credit>
   </Board>
 </GCompris>

Modified: trunk/boards/mosaic.xml.in
==============================================================================
--- trunk/boards/mosaic.xml.in	(original)
+++ trunk/boards/mosaic.xml.in	Tue Oct 14 21:25:29 2008
@@ -12,7 +12,7 @@
         <_description >Rebuild the mosaic</_description>
         <_prerequisite></_prerequisite>
         <_goal></_goal>
-        <_manual></_manual>
+        <_manual>Rebuild the left mosaic on the right area. Then, select a color in the bottom area and click on grey boxes to paint them.</_manual>
         <_credit></_credit>
   </Board>
   <Data directory=""/>



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