gnome-shell r68 - in trunk: js/ui src



Author: walters
Date: Fri Nov 21 00:53:11 2008
New Revision: 68
URL: http://svn.gnome.org/viewvc/gnome-shell?rev=68&view=rev

Log:
Merge branch 'appmenu'

Added:
   trunk/js/ui/appdisplay.js
   trunk/src/shell-app-monitor.c
   trunk/src/shell-app-monitor.h
Modified:
   trunk/js/ui/overlay.js
   trunk/src/Makefile.am

Added: trunk/js/ui/appdisplay.js
==============================================================================
--- (empty file)
+++ trunk/js/ui/appdisplay.js	Fri Nov 21 00:53:11 2008
@@ -0,0 +1,216 @@
+/* -*- mode: js2; js2-basic-offset: 4; -*- */
+
+const Signals = imports.signals;
+const Clutter = imports.gi.Clutter;
+const Gio = imports.gi.Gio;
+const Pango = imports.gi.Pango;
+const Gtk = imports.gi.Gtk;
+
+const Tidy = imports.gi.Tidy;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+
+const MENU_NAME_COLOR = new Clutter.Color();
+MENU_NAME_COLOR.from_pixel(0xffffffff);
+const MENU_COMMENT_COLOR = new Clutter.Color();
+MENU_COMMENT_COLOR.from_pixel(0xffffffbb);
+const MENU_BACKGROUND_COLOR = new Clutter.Color();
+MENU_BACKGROUND_COLOR.from_pixel(0x000000ff);
+
+const APPDISPLAY_HEIGHT = 50;
+const APPDISPLAY_PADDING = 4;
+
+function AppDisplayItem(node, width) {
+    this._init(node, width);
+}
+
+AppDisplayItem.prototype = {
+    _init: function(appinfo, width) {
+	let me = this;
+        this._appinfo = appinfo;
+
+	let name = appinfo.get_name();
+
+	let icontheme = Gtk.icon_theme_get_default();
+
+	this._group = new Clutter.Group({reactive: true,
+					 width: width,
+					 height: APPDISPLAY_HEIGHT});
+	this._bg = new Clutter.Rectangle({ color: MENU_BACKGROUND_COLOR,
+	 				   reactive: true });
+	this._group.add_actor(this._bg);
+	this._bg.connect('button-press-event', function(group, e) {
+	    me.emit('launch');
+	    return true;
+	});
+
+        this._icon = new Clutter.Texture({ width: 48, height: 48 });
+	let gicon = appinfo.get_icon();
+	let path = null;
+        if (gicon != null) {
+            let iconinfo = icontheme.lookup_by_gicon(gicon, 48, Gtk.IconLookupFlags.NO_SVG);
+	    if (iconinfo)
+	    	path = iconinfo.get_filename();
+        }
+
+	if (path)
+	    this._icon.set_from_file(path);
+	this._group.add_actor(this._icon);
+
+	let comment = appinfo.get_description();
+	let text_width = width - me._icon.width + 4;
+	this._name = new Clutter.Label({ color: MENU_NAME_COLOR,
+                                     font_name: "Sans 14px",
+                                     width: text_width,
+                                     ellipsize: Pango.EllipsizeMode.END,
+		     		     text: name});
+	this._group.add_actor(this._name);
+	this._comment = new Clutter.Label({ color: MENU_COMMENT_COLOR,
+                                             font_name: "Sans 12px",
+                                             width: text_width,
+                                             ellipsize: Pango.EllipsizeMode.END,
+		     		             text: comment})
+	this._group.add_actor(this._comment);
+
+	this._group.connect("notify::allocation", function (grp, prop) {
+            let x = me._group.x;
+            let y = me._group.y;
+	    let width = me._group.width;
+	    let height = me._group.height;
+	    me._bg.set_position(x, y);
+            me._icon.set_position(x, y);
+	    let text_x = x + me._icon.width + 4;
+	    me._name.set_position(text_x, y);
+            me._comment.set_position(text_x, y + me._name.get_height() + 4);
+        });
+
+        this.actor = this._group;
+    }
+}
+Signals.addSignalMethods(AppDisplayItem.prototype);
+
+function AppDisplay(x, y, width, height) {
+    this._init(x, y, width, height);
+}
+
+AppDisplay.prototype = {
+    _init : function(x, y, width, height) {
+	let me = this;
+	let global = Shell.global_get();
+        this._x = x;
+	this._y = y;
+	this._width = width;
+	this._height = height;
+	this._appmonitor = new Shell.AppMonitor();
+	this._appsStale = true;
+	this._appmonitor.connect('changed', function(mon) {
+            me._appsStale = true;
+	});
+        this._grid = new Tidy.Grid({x: x, y: y, width: width, height: height,
+                                    column_major: true,
+		     	 	    column_gap: APPDISPLAY_PADDING });
+	global.stage.add_actor(this._grid);
+        this._appset = {}; // Map<appid, appinfo>
+	this._displayed = {} // Map<appid, AppDisplay>
+	this._max_items = this._height / (APPDISPLAY_HEIGHT + APPDISPLAY_PADDING);
+    },
+
+    _refresh: function() {
+        let me = this;
+
+        if (!this._appsStale)
+	    return;
+        for (id in this._displayed)
+            this._displayed[id].destroy();
+	this._appset = {};
+	this._displayed = {};
+        let apps = Gio.app_info_get_all();
+	let i = 0;
+	for (i = 0; i < apps.length; i++) {
+	    let appinfo = apps[i];
+	    let appid = appinfo.get_id();
+	    this._appset[appid] = appinfo;
+        }
+	for (i = 0; i < apps.length && i < this._max_items; i++) {
+	    let appinfo = apps[i];
+	    let appid = appinfo.get_id();
+	    this._filterAdd(appid);
+        }
+        this._appsStale = false;
+    },
+
+    _filterAdd: function(appid) {
+	let me = this;
+
+        let appinfo = this._appset[appid];
+	let name = appinfo.get_name();
+	let index = 0; for (i in this._displayed) { index += 1; }
+
+        let appdisplay = new AppDisplayItem(appinfo, this._width);
+	appdisplay.connect('launch', function() {
+	    appinfo.launch([], null);
+	    me.emit('activated');
+        });
+	let group = appdisplay.actor;
+        this._grid.add_actor(group);
+	this._displayed[appid] = appdisplay;
+    },
+
+    _filterRemove: function(appid) {
+        let item = this._displayed[appid];
+	let group = item.actor;
+	group.destroy();
+	delete this._displayed[appid];
+    },
+
+    _appinfoMatches: function(appinfo, search) {
+        if (search == null || search == '')
+            return true;
+        let name = appinfo.get_name().toLowerCase();
+        let description = appinfo.get_description();
+        if (description) description = description.toLowerCase();
+	if (name.indexOf(search) >= 0)
+	    return true;
+	if (description && description.indexOf(search) >= 0)
+	    return true;
+	return false;
+    },
+
+    _doSearchFilter: function() {
+        let c = 0;
+        for (appid in this._displayed) {
+            let app = this._appset[appid];
+            if (!this._appinfoMatches(app, this._search))
+                this._filterRemove(appid);
+            else
+                c += 1;
+        }
+        for (appid in this._appset) {
+	    if (c >= this._max_items)
+	        break;
+            if (appid in this._displayed)
+                continue;
+            let app = this._appset[appid];
+            if (this._appinfoMatches(app, this._search)) {
+                this._filterAdd(appid);
+                c += 1;
+            }
+        }
+    },
+
+    setSearch: function(text) {
+        this._search = text.toLowerCase();
+        this._doSearchFilter();
+    },
+
+    show: function() {
+        this._refresh();
+        this._grid.show();
+    },
+
+    hide: function() {
+    	this._grid.hide();
+    }
+}
+Signals.addSignalMethods(AppDisplay.prototype);
+

Modified: trunk/js/ui/overlay.js
==============================================================================
--- trunk/js/ui/overlay.js	(original)
+++ trunk/js/ui/overlay.js	Fri Nov 21 00:53:11 2008
@@ -1,16 +1,28 @@
 /* -*- mode: js2; js2-basic-offset: 4; -*- */
 
-const Clutter = imports.gi.Clutter;
-const Meta = imports.gi.Meta;
-const Shell = imports.gi.Shell;
+const Signals = imports.signals;
+const Mainloop = imports.mainloop;
 const Tweener = imports.tweener.tweener;
+const Clutter = imports.gi.Clutter;
+const Gio = imports.gi.Gio;
+const Gtk = imports.gi.Gtk;
 
 const Main = imports.ui.main;
 const Panel = imports.ui.panel;
+const Meta = imports.gi.Meta;
+const Shell = imports.gi.Shell;
+const AppDisplay = imports.ui.appdisplay;
 
 const OVERLAY_BACKGROUND_COLOR = new Clutter.Color();
 OVERLAY_BACKGROUND_COLOR.from_pixel(0x000000ff);
 
+const SIDESHOW_PAD = 6;
+const SIDESHOW_MIN_WIDTH = 250;
+const SIDESHOW_SEARCH_BG_COLOR = new Clutter.Color();
+SIDESHOW_SEARCH_BG_COLOR.from_pixel(0xffffffff);
+const SIDESHOW_TEXT_COLOR = new Clutter.Color();
+SIDESHOW_TEXT_COLOR.from_pixel(0xffffffff);
+
 // Time for initial animation going into overlay mode
 const ANIMATION_TIME = 0.3;
 
@@ -33,12 +45,90 @@
     4: [[0.25, 0.25, 0.3],   [0.75, 0.25, 0.3], [0.75, 0.75, 0.3], [0.25, 0.75, 0.3]]
 };
 
+function Sideshow(width) {
+    this._init(width);
+}
+
+Sideshow.prototype = {
+    _init : function(width) {
+	let me = this;
+
+	let global = Shell.global_get();
+        this._group = new Clutter.Group();
+	this._group.hide();
+	global.stage.add_actor(this._group);
+	let icontheme = Gtk.icon_theme_get_default();
+	let rect = new Clutter.Rectangle({ color: SIDESHOW_SEARCH_BG_COLOR,
+					     x: SIDESHOW_PAD,
+                                             y: Panel.PANEL_HEIGHT + SIDESHOW_PAD,
+					     width: width,
+					     height: 24});
+        this._group.add_actor(rect);
+
+	let searchIconTexture = new Clutter.Texture({ x: SIDESHOW_PAD + 2,
+                                                      y: rect.y + 2 });
+	let searchIconPath = icontheme.lookup_icon('gtk-find', 16, 0).get_filename();
+        searchIconTexture.set_from_file(searchIconPath);
+        this._group.add_actor(searchIconTexture);
+
+        this._searchEntry = new Clutter.Entry({
+                                             font_name: "Sans 14px",
+					     x: searchIconTexture.x
+                                                 + searchIconTexture.width + 4,
+                                             y: searchIconTexture.y,
+					     width: rect.width - (searchIconTexture.x),
+                                             height: searchIconTexture.height});
+        this._group.add_actor(this._searchEntry);
+	global.stage.set_key_focus(this._searchEntry);
+	this._searchQueued = false;
+	this._searchEntry.connect('notify::text', function (se, prop) {
+	    if (me._searchQueued)
+                return;
+            Mainloop.timeout_add(250, function() {
+                me._searchQueued = false;
+                me._appdisplay.setSearch(me._searchEntry.text);
+		return false;
+            });
+        });
+
+        let appsText = new Clutter.Label({ color: SIDESHOW_TEXT_COLOR,
+                                           font_name: "Sans Bold 14px",
+					   text: "Applications",
+                                           x: SIDESHOW_PAD,
+                                           y: this._searchEntry.y + this._searchEntry.height + 10,
+					   height: 16});
+        this._group.add_actor(appsText);
+
+	let menuY = appsText.y + appsText.height + 6;
+	this._appdisplay = new AppDisplay.AppDisplay(SIDESHOW_PAD,
+                menuY, width, global.screen_height - menuY);
+
+        /* Proxy the activated signal */
+        this._appdisplay.connect('activated', function(appdisplay) {
+          me.emit('activated');
+        });
+    },
+
+    show: function() {
+    	  this._group.show();
+    	  this._appdisplay.show();
+    },
+
+    hide: function() {
+    	  this._group.hide();
+    	  this._appdisplay.hide();
+    }
+};
+Signals.addSignalMethods(Sideshow.prototype);
+
 function Overlay() {
     this._init();
-};
+}
 
 Overlay.prototype = {
     _init : function() {
+	let me = this;
+
 	let global = Shell.global_get();
 
 	this._group = new Clutter.Group();
@@ -56,6 +146,29 @@
 	global.overlay_group.add_actor(this._group);
 
 	this._windowClones = []
+
+	// TODO - recalculate everything when desktop size changes
+	this._recalculateSize();
+
+        this._sideshow = new Sideshow(this._desktopX - 10);
+	this._sideshow.connect('activated', function(sideshow) {
+	    // TODO - have some sort of animation/effect while
+	    // transitioning to the new app.  We definitely need
+	    // startup-notification integration at least.
+	    me.hide();
+	});
+    },
+
+    _recalculateSize: function () {
+	let global = Shell.global_get();
+        let screenWidth = global.screen_width;
+	let screenHeight = global.screen_height;
+        // The desktop windows are shown on top of a scaled down version of the
+	// desktop. This is positioned at the right side of the screen
+	this._desktopWidth = screenWidth * DESKTOP_SCALE;
+	this._desktopHeight = screenHeight * DESKTOP_SCALE;
+	this._desktopX = screenWidth - this._desktopWidth - 10;
+	this._desktopY = Panel.PANEL_HEIGHT + (screenHeight - this._desktopHeight - Panel.PANEL_HEIGHT) / 2;
     },
 
     show : function() {
@@ -63,23 +176,18 @@
 	    this.visible = true;
 
 	    let global = Shell.global_get();
+
+	    global.focus_stage();
+
 	    let windows = global.get_windows();
 	    let desktopWindow = null;
 
-	    let screenWidth = global.screen_width
-	    let screenHeight = global.screen_height
+            this._recalculateSize();
 
 	    for (let i = 0; i < windows.length; i++)
 		if (windows[i].get_window_type() == Meta.WindowType.DESKTOP)
 		    desktopWindow = windows[i];
 
-	    // The desktop windows are shown on top of a scaled down version of the
-	    // desktop. This is positioned at the right side of the screen
-	    this._desktopWidth = screenWidth * DESKTOP_SCALE;
-	    this._desktopHeight = screenHeight * DESKTOP_SCALE;
-	    this._desktopX = screenWidth - this._desktopWidth - 10;
-	    this._desktopY = Panel.PANEL_HEIGHT + (screenHeight - this._desktopHeight - Panel.PANEL_HEIGHT) / 2;
-
             // If a file manager is displaying desktop icons, there will be a desktop window.
             // This window will have the size of the whole desktop. When such window is not present 
             // (e.g. when the preference for showing icons on the desktop is disabled by the user 
@@ -112,6 +220,8 @@
 		windowIndex++;
 	    }
 
+            this._sideshow.show();
+
 	    // All the the actors in the window group are completely obscured,
 	    // hiding the group holding them while the overlay is displayed greatly
 	    // increases performance of the overlay especially when there are many
@@ -136,6 +246,8 @@
 		this._windowClones[i].destroy();
 	    }
 
+            this._sideshow.hide();
+
 	    this._windowClones = [];
 	}
     },
@@ -166,6 +278,8 @@
     },
 
     _addDesktop : function(desktop) {
+	let me = this;
+
 	this._windowClones.push(desktop);
 	this._group.add_actor(desktop);
 
@@ -178,7 +292,6 @@
 			   transition: "linear"
 			 });
 
-	let me = this;
 	desktop.connect("button-press-event",
 		      function() {
 			  me._deactivate();
@@ -205,6 +318,8 @@
     },
 
     _createWindowClone : function(w, windowIndex, numberOfWindows) {
+	let me = this;
+
 	// We show the window using "clones" of the texture .. separate
 	// actors that mirror the original actors for the window. For
 	// animation purposes, it may be better to actually move the
@@ -244,7 +359,6 @@
 			   transition: "linear"
 			  });
 
-	let me = this;
 	clone.connect("button-press-event",
 		      function(clone, event) {
 			  me._activateWindow(w, event.get_time());

Modified: trunk/src/Makefile.am
==============================================================================
--- trunk/src/Makefile.am	(original)
+++ trunk/src/Makefile.am	Fri Nov 21 00:53:11 2008
@@ -15,6 +15,8 @@
 
 libgnome_shell_la_SOURCES =			\
 	gnome-shell-plugin.c			\
+	shell-app-monitor.c			\
+	shell-app-monitor.h			\
 	shell-process.c				\
 	shell-process.h				\
 	shell-global.c				\

Added: trunk/src/shell-app-monitor.c
==============================================================================
--- (empty file)
+++ trunk/src/shell-app-monitor.c	Fri Nov 21 00:53:11 2008
@@ -0,0 +1,95 @@
+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+
+#include "shell-app-monitor.h"
+
+#include <gio/gio.h>
+
+enum {
+   PROP_0,
+
+};
+
+enum {
+  CHANGED,
+  LAST_SIGNAL
+};
+
+static guint signals[LAST_SIGNAL] = { 0 };
+
+struct _ShellAppMonitorPrivate {
+  GList *desktop_dir_monitors;
+};
+
+static void shell_app_monitor_finalize (GObject *object);
+static void on_monitor_changed (GFileMonitor *monitor, GFile *file,
+				GFile *other_file, GFileMonitorEvent event_type,
+				gpointer user_data);
+
+G_DEFINE_TYPE(ShellAppMonitor, shell_app_monitor, G_TYPE_OBJECT);
+
+static void shell_app_monitor_class_init(ShellAppMonitorClass *klass)
+{
+  GObjectClass *gobject_class = (GObjectClass *)klass;
+
+  gobject_class->finalize = shell_app_monitor_finalize;
+
+  signals[CHANGED] =
+    g_signal_new ("changed",
+		  SHELL_TYPE_APP_MONITOR,
+		  G_SIGNAL_RUN_LAST,
+		  G_STRUCT_OFFSET (ShellAppMonitorClass, changed),
+		  NULL, NULL,
+		  g_cclosure_marshal_VOID__VOID,
+		  G_TYPE_NONE, 0);
+
+  g_type_class_add_private (gobject_class, sizeof (ShellAppMonitorPrivate));
+}
+
+static void
+shell_app_monitor_init (ShellAppMonitor *self)
+{
+  const gchar *const *iter;
+  self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
+					    SHELL_TYPE_APP_MONITOR,
+					    ShellAppMonitorPrivate);
+  for (iter = g_get_system_data_dirs (); *iter; iter++) 
+    {
+      GFile *dir;
+      GFileMonitor *monitor;
+      GError *error = NULL;
+
+      dir = g_file_new_for_path (*iter);
+      monitor = g_file_monitor_directory (dir, 0, NULL, &error);
+      if (!monitor) {
+        g_warning ("failed to monitor %s", error->message);
+        g_clear_error (&error);
+        continue;
+      }
+      g_signal_connect (monitor, "changed", G_CALLBACK (on_monitor_changed), self);
+      self->priv->desktop_dir_monitors
+        = g_list_prepend (self->priv->desktop_dir_monitors,
+                          monitor);
+      g_object_unref (dir);
+    }
+}
+
+static void
+shell_app_monitor_finalize (GObject *object)
+{
+  ShellAppMonitor *self = SHELL_APP_MONITOR (object);
+
+  g_list_foreach (self->priv->desktop_dir_monitors, (GFunc) g_object_unref, NULL);
+  g_list_free (self->priv->desktop_dir_monitors);
+
+  G_OBJECT_CLASS (shell_app_monitor_parent_class)->finalize(object);
+}
+
+static void
+on_monitor_changed (GFileMonitor *monitor, GFile *file,
+		    GFile *other_file, GFileMonitorEvent event_type,
+		    gpointer user_data)
+{
+  ShellAppMonitor *self = SHELL_APP_MONITOR (user_data);
+
+  g_signal_emit (self, signals[CHANGED], 0);
+}

Added: trunk/src/shell-app-monitor.h
==============================================================================
--- (empty file)
+++ trunk/src/shell-app-monitor.h	Fri Nov 21 00:53:11 2008
@@ -0,0 +1,34 @@
+#ifndef __SHELL_APP_MONITOR_H__
+#define __SHELL_APP_MONITOR_H__
+
+#include <glib-object.h>
+
+#define SHELL_TYPE_APP_MONITOR                 (shell_app_monitor_get_type ())
+#define SHELL_APP_MONITOR(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_APP_MONITOR, ShellAppMonitor))
+#define SHELL_APP_MONITOR_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_APP_MONITOR, ShellAppMonitorClass))
+#define SHELL_IS_APP_MONITOR(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_APP_MONITOR))
+#define SHELL_IS_APP_MONITOR_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_APP_MONITOR))
+#define SHELL_APP_MONITOR_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_APP_MONITOR, ShellAppMonitorClass))
+
+typedef struct _ShellAppMonitor ShellAppMonitor;
+typedef struct _ShellAppMonitorClass ShellAppMonitorClass;
+typedef struct _ShellAppMonitorPrivate ShellAppMonitorPrivate;
+
+struct _ShellAppMonitor
+{
+  GObject parent;
+
+  ShellAppMonitorPrivate *priv;
+};
+
+struct _ShellAppMonitorClass
+{
+  GObjectClass parent_class;
+
+  void (*changed)(ShellAppMonitor *menuwrapper, gpointer data);
+};
+
+GType shell_app_monitor_get_type (void) G_GNUC_CONST;
+ShellAppMonitor* shell_app_monitor_new(void);
+
+#endif /* __SHELL_APP_MONITOR_H__ */



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