banshee r3984 - in trunk/banshee: . src/Core/Banshee.Services/Banshee.Equalizer
- From: abock svn gnome org
- To: svn-commits-list gnome org
- Subject: banshee r3984 - in trunk/banshee: . src/Core/Banshee.Services/Banshee.Equalizer
- Date: Tue, 27 May 2008 21:19:58 +0000 (UTC)
Author: abock
Date: Tue May 27 21:19:58 2008
New Revision: 3984
URL: http://svn.gnome.org/viewvc/banshee?rev=3984&view=rev
Log:
2008-05-27 Aaron Bockover <abock gnome org>
* src/Core/Banshee.Services/Banshee.Equalizer/EqualizerManager.cs:
Handle when the equalizer XML file does not exist
Modified:
trunk/banshee/ChangeLog
trunk/banshee/src/Core/Banshee.Services/Banshee.Equalizer/EqualizerManager.cs
Modified: trunk/banshee/src/Core/Banshee.Services/Banshee.Equalizer/EqualizerManager.cs
==============================================================================
--- trunk/banshee/src/Core/Banshee.Services/Banshee.Equalizer/EqualizerManager.cs (original)
+++ trunk/banshee/src/Core/Banshee.Services/Banshee.Equalizer/EqualizerManager.cs Tue May 27 21:19:58 2008
@@ -138,9 +138,7 @@
// Set the actual equalizer gain on all bands to 0 dB,
// but don't change the gain in the dictionary (we can use/change those values
// later, but not affect the actual audio stream until we're enabled again).
-
- for (uint i = 0; i < eq.BandCount; i++)
- {
+ for (uint i = 0; i < eq.BandCount; i++) {
((IEqualizer) ServiceManager.PlayerEngine.ActiveEngine).SetEqualizerGain (i, 0);
}
@@ -156,10 +154,18 @@
public void Load (string path)
{
XmlDocument doc = new XmlDocument ();
- doc.Load (path);
+
+ try {
+ doc.Load (path);
+ } catch {
+ }
Clear ();
+ if (doc.DocumentElement == null || doc.DocumentElement.ChildNodes == null) {
+ return;
+ }
+
foreach (XmlNode node in doc.DocumentElement.ChildNodes) {
if(node.Name != "equalizer") {
throw new XmlException ("equalizer node was expected");
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