gimp r26298 - in trunk: . app/paint
- From: neo svn gnome org
- To: svn-commits-list gnome org
- Subject: gimp r26298 - in trunk: . app/paint
- Date: Thu, 24 Jul 2008 11:24:21 +0000 (UTC)
Author: neo
Date: Thu Jul 24 11:24:20 2008
New Revision: 26298
URL: http://svn.gnome.org/viewvc/gimp?rev=26298&view=rev
Log:
2008-07-24 Sven Neumann <sven gimp org>
* app/paint/gimppaintcore-stroke.c
(gimp_paint_core_stroke_emulate_dynamics): renamed variables.
Modified:
trunk/ChangeLog
trunk/app/paint/gimppaintcore-stroke.c
Modified: trunk/app/paint/gimppaintcore-stroke.c
==============================================================================
--- trunk/app/paint/gimppaintcore-stroke.c (original)
+++ trunk/app/paint/gimppaintcore-stroke.c Thu Jul 24 11:24:20 2008
@@ -35,7 +35,7 @@
static void gimp_paint_core_stroke_emulate_dynamics (GimpCoords *coords,
- gint len);
+ gint length);
static const GimpCoords default_coords = GIMP_COORDS_DEFAULT_VALUES;
@@ -321,39 +321,39 @@
static void
gimp_paint_core_stroke_emulate_dynamics (GimpCoords *coords,
- gint len)
+ gint length)
{
- const gint pressure_length = len / 3;
+ const gint ramp_length = length / 3;
/* Calculate and create pressure ramp parameters */
- if (pressure_length > 0)
+ if (ramp_length > 0)
{
- gdouble step = 1.0 / (gdouble) (pressure_length);
+ gdouble slope = 1.0 / (gdouble) (ramp_length);
gint i;
/* Calculate pressure start ramp */
- for (i = 0; i < pressure_length; i++)
+ for (i = 0; i < ramp_length; i++)
{
- coords[i].pressure = i * step;
+ coords[i].pressure = i * slope;
}
/* Calculate pressure end ramp */
- for (i = len - pressure_length; i < len; i++)
+ for (i = length - ramp_length; i < length; i++)
{
- coords[i].pressure = 1.0 - (i - (len - pressure_length)) * step;
+ coords[i].pressure = 1.0 - (i - (length - ramp_length)) * slope;
}
}
/* Calculate and create velocity ramp parameters */
- if (len > 0)
+ if (length > 0)
{
- gdouble step = 1.0 / len;
+ gdouble slope = 1.0 / length;
gint i;
/* Calculate velocity end ramp */
- for (i = 0; i < len; i++)
+ for (i = 0; i < length; i++)
{
- coords[i].velocity = i * step;
+ coords[i].velocity = i * slope;
}
}
}
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