gnomemm r1305 - in cluttermm/trunk: . clutter/src
- From: murrayc svn gnome org
- To: svn-commits-list gnome org
- Subject: gnomemm r1305 - in cluttermm/trunk: . clutter/src
- Date: Sat, 26 Jan 2008 14:24:18 +0000 (GMT)
Author: murrayc
Date: Sat Jan 26 14:24:18 2008
New Revision: 1305
URL: http://svn.gnome.org/viewvc/gnomemm?rev=1305&view=rev
Log:
2008-01-26 Murray Cumming <murrayc murrayc com>
* clutter/src/score.hg: Do not use _DERIVES_INITIALLY_UNOWNED, because I
do not think it does.
get_timeline(): Use refreturn.
* clutter/src/script.hg: Wrap clutter_get_script_id() as a static method.
* clutter/src/scriptable.hg: Wrap the get_id() vfunc.
* clutter/src/shader.ccg:
* clutter/src/shader.hg: Use std::string for the source code (data) parameters.
* clutter/src/stage.hg: Added default values for set_*(bool) methods.
Modified:
cluttermm/trunk/ChangeLog
cluttermm/trunk/clutter/src/behaviour-bspline.hg
cluttermm/trunk/clutter/src/behaviour-path.hg
cluttermm/trunk/clutter/src/score.hg
cluttermm/trunk/clutter/src/script.hg
cluttermm/trunk/clutter/src/scriptable.hg
cluttermm/trunk/clutter/src/shader.ccg
cluttermm/trunk/clutter/src/shader.hg
cluttermm/trunk/clutter/src/stage.hg
Modified: cluttermm/trunk/clutter/src/behaviour-bspline.hg
==============================================================================
--- cluttermm/trunk/clutter/src/behaviour-bspline.hg (original)
+++ cluttermm/trunk/clutter/src/behaviour-bspline.hg Sat Jan 26 14:24:18 2008
@@ -27,7 +27,9 @@
namespace Clutter
{
-class BehaviourBspline : public Behaviour, public Scriptable
+class BehaviourBspline
+: public Behaviour,
+ public Scriptable
{
_CLASS_GOBJECT(BehaviourBspline, ClutterBehaviourBspline, CLUTTER_BEHAVIOUR_BSPLINE, Behaviour, ClutterBehaviour)
_IMPLEMENTS_INTERFACE(Scriptable)
Modified: cluttermm/trunk/clutter/src/behaviour-path.hg
==============================================================================
--- cluttermm/trunk/clutter/src/behaviour-path.hg (original)
+++ cluttermm/trunk/clutter/src/behaviour-path.hg Sat Jan 26 14:24:18 2008
@@ -27,7 +27,9 @@
namespace Clutter
{
-class BehaviourPath : public Behaviour, public Scriptable
+class BehaviourPath
+: public Behaviour,
+ public Scriptable
{
_CLASS_GOBJECT(BehaviourPath, ClutterBehaviourPath, CLUTTER_BEHAVIOUR_PATH, Behaviour, ClutterBehaviour)
_IMPLEMENTS_INTERFACE(Scriptable)
Modified: cluttermm/trunk/clutter/src/score.hg
==============================================================================
--- cluttermm/trunk/clutter/src/score.hg (original)
+++ cluttermm/trunk/clutter/src/score.hg Sat Jan 26 14:24:18 2008
@@ -29,7 +29,6 @@
class Score : public Glib::Object
{
_CLASS_GOBJECT(Score, ClutterScore, CLUTTER_SCORE, Glib::Object, GObject)
- _DERIVES_INITIALLY_UNOWNED()
protected:
_CTOR_DEFAULT()
@@ -37,24 +36,25 @@
public:
_WRAP_CREATE()
- _WRAP_METHOD(void set_loop(bool loop), clutter_score_set_loop)
+ _WRAP_METHOD(void set_loop(bool loop = true), clutter_score_set_loop)
_WRAP_METHOD(bool get_loop() const, clutter_score_get_loop)
_WRAP_METHOD(guint append(const Glib::RefPtr<Timeline>& parent, const Glib::RefPtr<Timeline>& timeline), clutter_score_append)
- /**
- * Appends a timeline to another one existing in the score; the new timeline
- * will be started when start() is called
+
+ /** Appends a timeline to another one existing in the score. The new timeline
+ * will be started when start() is called.
*
* @param timeline the Timeline to append
* @return the id of the newly added timeline, to be used with get_timeline() and remove().
- *
- * @since 0.6
*/
guint append(const Glib::RefPtr<Timeline>& timeline);
+
_WRAP_METHOD(void remove(guint id), clutter_score_remove)
_WRAP_METHOD(void remove_all(), clutter_score_remove_all)
- _WRAP_METHOD(Glib::RefPtr<Timeline> get_timeline(guint id), clutter_score_get_timeline)
- _WRAP_METHOD(Glib::RefPtr<const Timeline> get_timeline(guint id) const, clutter_score_get_timeline, CONSTVERSION)
+
+ _WRAP_METHOD(Glib::RefPtr<Timeline> get_timeline(guint id), clutter_score_get_timeline, refreturn)
+ _WRAP_METHOD(Glib::RefPtr<const Timeline> get_timeline(guint id) const, clutter_score_get_timeline, , refreturn, constversion)
+
_WRAP_METHOD(void start(), clutter_score_start)
_WRAP_METHOD(void pause(), clutter_score_pause)
_WRAP_METHOD(void stop(), clutter_score_stop)
Modified: cluttermm/trunk/clutter/src/script.hg
==============================================================================
--- cluttermm/trunk/clutter/src/script.hg (original)
+++ cluttermm/trunk/clutter/src/script.hg Sat Jan 26 14:24:18 2008
@@ -39,15 +39,22 @@
//_WRAP_METHOD(guint load_from_data(const std::string& data), clutter_script_load_from_data, errthrow)
_WRAP_METHOD(guint load_from_file(const std::string& filename), clutter_script_load_from_file, errthrow)
+
_WRAP_METHOD(Glib::RefPtr<Glib::Object> get_object(const Glib::ustring& name), clutter_script_get_object, refreturn)
- // TODO: get_objects()
+ _WRAP_METHOD(Glib::RefPtr<const Glib::Object> get_object(const Glib::ustring& name) const, clutter_script_get_object, refreturn, constverrsion)
+
+ //clutter_script_get_objects() is a varargs convenience function for C.
+ _IGNORE(clutter_script_get_objects)
+
_WRAP_METHOD(void unmerge_object(guint merge_id), clutter_script_unmerge_objects)
_WRAP_METHOD(void ensure_objects(), clutter_script_ensure_objects)
+
// TODO: connect_signals functions
// TODO: do we need get_type_from_name()?
+ // clutter_script_connect_signals() and clutter_script_connect_signals_full() seem to be like glade_xml_autoconnect(),
+ // and I don't see a way to implement them in C++. murrayc.
- // TODO: clutter_get_script_id is not really a Script method, how to handle
- // this?
+ _WRAP_METHOD(static std::string get_script_id(const Glib::RefPtr<const Glib::Object>& object), clutter_get_script_id)
_WRAP_PROPERTY("filename", std::string)
_WRAP_PROPERTY("filename-set", bool)
Modified: cluttermm/trunk/clutter/src/scriptable.hg
==============================================================================
--- cluttermm/trunk/clutter/src/scriptable.hg (original)
+++ cluttermm/trunk/clutter/src/scriptable.hg Sat Jan 26 14:24:18 2008
@@ -33,6 +33,7 @@
public:
_WRAP_METHOD(void set_id(const std::string& id), clutter_scriptable_set_id)
_WRAP_METHOD(std::string get_id() const, clutter_scriptable_get_id)
+
_WRAP_SIGNAL(void actor_added(const Glib::RefPtr<Actor>& actor), "actor_added")
_WRAP_SIGNAL(void actor_removed(const Glib::RefPtr<Actor>& actor), "actor_removed")
// TODO: parse_custom_node, set_custom_property
@@ -40,9 +41,9 @@
protected:
_WRAP_VFUNC(void set_id(const std::string& id), set_id)
- // TODO: 'No conversion from std::string to const gchar* defined' - why does
- // it work above?
- //_WRAP_VFUNC(std::string get_id(), get_id)
+
+#m4 _CONVERSION(`std::string', `const gchar*', `($3).c_str()')
+ _WRAP_VFUNC(std::string get_id() const, get_id)
// TODO: parse_custom_node, set_custom_property vfuncs
};
Modified: cluttermm/trunk/clutter/src/shader.ccg
==============================================================================
--- cluttermm/trunk/clutter/src/shader.ccg (original)
+++ cluttermm/trunk/clutter/src/shader.ccg Sat Jan 26 14:24:18 2008
@@ -15,3 +15,18 @@
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
+namespace Clutter
+{
+
+void Shader::set_vertex_source(const std::string& source_code)
+{
+ clutter_shader_set_vertex_source(gobj(), source_code.c_str(), source_code.size());
+}
+
+void Shader::set_fragment_source(const std::string& source_code)
+{
+ clutter_shader_set_fragment_source(gobj(), source_code.c_str(), source_code.size());
+}
+
+} //namespace Clutter
+
Modified: cluttermm/trunk/clutter/src/shader.hg
==============================================================================
--- cluttermm/trunk/clutter/src/shader.hg (original)
+++ cluttermm/trunk/clutter/src/shader.hg Sat Jan 26 14:24:18 2008
@@ -36,22 +36,28 @@
public:
_WRAP_CREATE()
- // TODO: For now I've left this as gchar*, the same as the underlying C API.
- // Another type might be easier in C++
- _WRAP_METHOD(void set_vertex_source(const gchar* data, gssize length), clutter_shader_set_vertex_source)
- _WRAP_METHOD(const gchar* get_vertex_source() const, clutter_shader_get_vertex_source)
- _WRAP_METHOD(void set_fragment_source(const gchar* data, gssize length), clutter_shader_set_fragment_source)
- _WRAP_METHOD(const gchar* get_fragment_source() const, clutter_shader_get_fragment_source)
+ //TODO: Documentation:
+ void set_vertex_source(const std::string& source_code);
+ _IGNORE(clutter_shader_set_vertex_source)
+
+ _WRAP_METHOD(std::string get_vertex_source() const, clutter_shader_get_vertex_source)
+
+ //TODO: Documentation:
+ void set_fragment_source(const std::string& source_code);
+ _IGNORE(clutter_shader_set_fragment_source)
+
+ _WRAP_METHOD(std::string get_fragment_source() const, clutter_shader_get_fragment_source)
+
_WRAP_METHOD(bool bind(), clutter_shader_bind, errthrow)
_WRAP_METHOD(void release(), clutter_shader_release)
_WRAP_METHOD(bool is_bound() const, clutter_shader_is_bound)
- _WRAP_METHOD(void set_is_enabled(bool enabled), clutter_shader_set_is_enabled)
+ _WRAP_METHOD(void set_is_enabled(bool enabled = true), clutter_shader_set_is_enabled)
_WRAP_METHOD(bool get_is_enabled() const, clutter_shader_get_is_enabled)
_WRAP_PROPERTY("bound", bool)
_WRAP_PROPERTY("enabled", bool)
- _WRAP_PROPERTY("fragment-source", gchar*)
- _WRAP_PROPERTY("vertex-source", gchar*)
+ _WRAP_PROPERTY("fragment-source", std::string)
+ _WRAP_PROPERTY("vertex-source", std::string)
};
} // namespace Clutter
Modified: cluttermm/trunk/clutter/src/stage.hg
==============================================================================
--- cluttermm/trunk/clutter/src/stage.hg (original)
+++ cluttermm/trunk/clutter/src/stage.hg Sat Jan 26 14:24:18 2008
@@ -59,14 +59,19 @@
_WRAP_METHOD(void set_title(const Glib::ustring& title), clutter_stage_set_title)
_WRAP_METHOD(void set_user_resizable(bool value), clutter_stage_set_user_resizable)
_WRAP_METHOD(bool get_user_resizable() const, clutter_stage_get_user_resizable)
+
_WRAP_METHOD(Glib::RefPtr<Actor> get_actor_at_pos(int x, int y), clutter_stage_get_actor_at_pos, refreturn)
- _WRAP_METHOD(Glib::RefPtr<const Actor> get_actor_at_pos(int x, int y) const, clutter_stage_get_actor_at_pos, constversion)
+ _WRAP_METHOD(Glib::RefPtr<const Actor> get_actor_at_pos(int x, int y) const, clutter_stage_get_actor_at_pos, refreturn, constversion)
+
_WRAP_METHOD(Glib::RefPtr<Actor> get_key_focus(), clutter_stage_get_key_focus, refreturn)
- _WRAP_METHOD(Glib::RefPtr<const Actor> get_key_focus() const, clutter_stage_get_key_focus, constversion)
+ _WRAP_METHOD(Glib::RefPtr<const Actor> get_key_focus() const, clutter_stage_get_key_focus, refreturn, constversion)
+
+ //TODO: actor can be NULL.
_WRAP_METHOD(void set_key_focus(const Glib::RefPtr<Actor>& actor), clutter_stage_set_key_focus)
+
_WRAP_METHOD(Glib::RefPtr<Gdk::Pixbuf> snapshot(int x, int y, int width, int height) const, clutter_stage_snapshot)
_WRAP_METHOD(bool get_use_fog() const, clutter_stage_get_use_fog)
- _WRAP_METHOD(void set_use_fog(bool fog), clutter_stage_set_use_fog)
+ _WRAP_METHOD(void set_use_fog(bool fog = true), clutter_stage_set_use_fog)
_WRAP_METHOD(void set_fog(double density, double z_near, double z_far), clutter_stage_set_fog)
_WRAP_METHOD(void get_fog(double& density, double& z_near, double& z_far) const, clutter_stage_get_fog)
#m4 _CONVERSION(`const Fog&',`ClutterFog*',`const_cast<ClutterFog*>(&($3))')
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