gnome-games r7273 - in trunk/glchess: . src/lib/gtkui
- From: rancell svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r7273 - in trunk/glchess: . src/lib/gtkui
- Date: Sat, 26 Jan 2008 01:15:48 +0000 (GMT)
Author: rancell
Date: Sat Jan 26 01:15:48 2008
New Revision: 7273
URL: http://svn.gnome.org/viewvc/gnome-games?rev=7273&view=rev
Log:
handle invalid throbber images
Modified:
trunk/glchess/ChangeLog
trunk/glchess/src/lib/gtkui/network.py
Modified: trunk/glchess/src/lib/gtkui/network.py
==============================================================================
--- trunk/glchess/src/lib/gtkui/network.py (original)
+++ trunk/glchess/src/lib/gtkui/network.py Sat Jan 26 01:15:48 2008
@@ -158,6 +158,7 @@
gobject.source_remove(self._throbberTimer)
self._throbberTimer = None
+ # Display animating frames if busy or idle frame if not
if isBusy:
self._throbberFrame = 1
self._throbberTimer = gobject.timeout_add(25, self._updateThrobber)
@@ -334,19 +335,28 @@
self._throbberTimer = None
theme = gtk.icon_theme_get_default()
size = 32
- icon = theme.load_icon('process-working', size, 0)
+ icon = theme.load_icon('process-working', size, 0)
self._throbberFrames = []
for i in xrange(icon.get_height() / size):
for j in xrange(icon.get_width() / size):
frame = icon.subpixbuf(j * size, i * size, size, size)
self._throbberFrames.append(frame)
-
+
+ # The throbber image should contain 1 idle image and N animation images.
+ # If the image is invalid (i.e. there is only one 32x32 icon) then duplicate
+ # that image as a 1 frame animation.
+ if len(self._throbberFrames) == 1:
+ self.throbberFrames.append(self._throbberFrames[0])
+
+ # Display idle frame
self._throbberFrame = 0
self._updateThrobber()
def _updateThrobber(self):
widget = self.__gui.get_widget('throbber_image')
widget.set_from_pixbuf(self._throbberFrames[self._throbberFrame])
+
+ # Move to next frame restarting animation after idle frame
self._throbberFrame += 1
if self._throbberFrame >= len(self._throbberFrames):
self._throbberFrame = 1
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