gnome-games r7209 - trunk/aisleriot
- From: chpe svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r7209 - trunk/aisleriot
- Date: Sun, 13 Jan 2008 22:08:55 +0000 (GMT)
Author: chpe
Date: Sun Jan 13 22:08:55 2008
New Revision: 7209
URL: http://svn.gnome.org/viewvc/gnome-games?rev=7209&view=rev
Log:
Use the focused card's rect to paint the focus around, not the focus rect itself!
Modified:
trunk/aisleriot/board.c
Modified: trunk/aisleriot/board.c
==============================================================================
--- trunk/aisleriot/board.c (original)
+++ trunk/aisleriot/board.c Sun Jan 13 22:08:55 2008
@@ -3205,21 +3205,27 @@
priv->focus_slot != NULL &&
GTK_WIDGET_HAS_FOCUS (widget))) {
GdkRectangle *focus_rect = &priv->focus_rect;
+ GdkRectangle focus_card_rect;
/* Check whether this needs to be drawn */
if (gdk_region_rect_in (region, focus_rect) == GDK_OVERLAP_RECTANGLE_OUT)
goto expose_done;
+ get_rect_by_slot_and_card (board,
+ priv->focus_slot,
+ priv->focus_card_id,
+ 1,
+ &focus_card_rect);
gtk_paint_focus (widget->style,
widget->window,
GTK_WIDGET_STATE (widget),
focus_rect,
widget,
NULL,
- focus_rect->x,
- focus_rect->y,
- focus_rect->width,
- focus_rect->height);
+ focus_card_rect.x,
+ focus_card_rect.y,
+ focus_card_rect.width,
+ focus_card_rect.height);
}
expose_done:
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