gegl r2572 - in trunk/bindings/gegl-sharp: . docs docs/en docs/en/Gegl gegl



Author: rubenv
Date: Sat Aug  9 10:08:58 2008
New Revision: 2572
URL: http://svn.gnome.org/viewvc/gegl?rev=2572&view=rev

Log:
2008-08-09  Ruben Vermeersch  <ruben savanne be>

	* AUTHORS: Add Gabriel back.

	* COPYING: Turn into real file.

	* INSTALL: Add very basic note about having to build GEGL first (because
	we reparse every time).

	* README: Add and adjust the old README.

	* configure: Removed. Shouldn't be in SVN.

	* configure.in: Hook up docs.

	* docs: Readd the documentation.

	* gegl/Makefile.am: Make sure the raw API file is removed on clean.

	* gegl/gegl-api.raw: Removed.


Added:
   trunk/bindings/gegl-sharp/docs/Makefile.am
   trunk/bindings/gegl-sharp/docs/MonodocNodeConfig.cs
   trunk/bindings/gegl-sharp/docs/en/Gegl.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/BlitFlags.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Color.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Curve.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Global.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Log.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Node.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Processor.xml
   trunk/bindings/gegl-sharp/docs/en/Gegl/Rectangle.xml
   trunk/bindings/gegl-sharp/docs/en/index.xml
   trunk/bindings/gegl-sharp/docs/gegl-sharp-docs.source
Removed:
   trunk/bindings/gegl-sharp/configure
   trunk/bindings/gegl-sharp/gegl/gegl-api.raw
Modified:
   trunk/bindings/gegl-sharp/AUTHORS
   trunk/bindings/gegl-sharp/COPYING   (contents, props changed)
   trunk/bindings/gegl-sharp/ChangeLog
   trunk/bindings/gegl-sharp/INSTALL   (contents, props changed)
   trunk/bindings/gegl-sharp/README
   trunk/bindings/gegl-sharp/configure.in
   trunk/bindings/gegl-sharp/gegl/Makefile.am

Modified: trunk/bindings/gegl-sharp/AUTHORS
==============================================================================
--- trunk/bindings/gegl-sharp/AUTHORS	(original)
+++ trunk/bindings/gegl-sharp/AUTHORS	Sat Aug  9 10:08:58 2008
@@ -1 +1,2 @@
+Gabriel Burt <gabriel burt gmail com>
 Ruben Vermeersch <ruben savanne be>

Modified: trunk/bindings/gegl-sharp/COPYING
==============================================================================
--- trunk/bindings/gegl-sharp/COPYING	(original)
+++ trunk/bindings/gegl-sharp/COPYING	Sat Aug  9 10:08:58 2008
@@ -1 +1,482 @@
-link /usr/share/automake-1.9/COPYING
\ No newline at end of file
+		  GNU LIBRARY GENERAL PUBLIC LICENSE
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Modified: trunk/bindings/gegl-sharp/INSTALL
==============================================================================
--- trunk/bindings/gegl-sharp/INSTALL	(original)
+++ trunk/bindings/gegl-sharp/INSTALL	Sat Aug  9 10:08:58 2008
@@ -1 +1,5 @@
-link /usr/share/automake-1.9/INSTALL
\ No newline at end of file
+Basically this follows the usual way of installing things.
+
+However:
+	You have to build gegl first, before the bindings parser can pick up
+	all the data types!

Modified: trunk/bindings/gegl-sharp/README
==============================================================================
--- trunk/bindings/gegl-sharp/README	(original)
+++ trunk/bindings/gegl-sharp/README	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,16 @@
+Gegl#, a C# binding for GEGL.  Please send comments, bugs, and patches to
+the GEGL list, gegl-developer lists xcf berkeley edu 
+
+To build Gegl# type:
+
+$ ./autogen.sh
+$ make
+
+Sample contains a simple application that demonstrate use of the binding.
+
+$ cd sample
+$ make 
+$ ./TestGegl.exe
+
+Some other old tests, view-test.cs, GeglView.cs which are known to not work
+yet, are in the sample/old directory.

Modified: trunk/bindings/gegl-sharp/configure.in
==============================================================================
--- trunk/bindings/gegl-sharp/configure.in	(original)
+++ trunk/bindings/gegl-sharp/configure.in	Sat Aug  9 10:08:58 2008
@@ -110,6 +110,7 @@
 
 AC_OUTPUT([
 Makefile
+docs/Makefile
 gegl/Makefile
 gegl/gegl-sharp.dll.config
 gegl/gegl-sharp.pc

Added: trunk/bindings/gegl-sharp/docs/Makefile.am
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/Makefile.am	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,70 @@
+DOC_UPDATER = @MONODOCER@ -delete
+DOC_ASSEMBLER = @MDASSEMBLER@ --out gegl-sharp-docs --ecma
+
+ASSEMBLIES = ../gegl/gegl-sharp.dll
+
+ASSEMBLIES_BUILD = $(foreach asm,$(ASSEMBLIES),$(addprefix -assembly:,$(asm)))
+
+if BUILD_DOCS
+all: MonodocNodeConfig.exe
+
+MonodocNodeConfig.exe: MonodocNodeConfig.cs
+	mcs -out:$@ -r:System.Xml $<
+
+monodocdir = $(DESTDIR)$(DOCDIR)
+monodoc_DATA = \
+	gegl-sharp-docs.zip \
+	gegl-sharp-docs.tree \
+	gegl-sharp-docs.source
+
+update-docs: $(ASSEMBLIES)
+	$(DOC_UPDATER) $(ASSEMBLIES_BUILD) -path:en
+
+update-cvs:
+	cd en/; \
+	for i in `find . | grep \.remove$$`; do \
+		name=`echo $$i | sed -e 's/.remove//g'`; \
+		cvs remove $$name && rm $$i; \
+	done; \
+	for i in `find .`; do \
+		if [ -d $$i ]; then \
+			if [ ! "x`basename $$i`" = "xCVS" ]; then \
+				cvs add $$i/*.xml; \
+			fi \
+		fi \
+	done; \
+	cd ..;
+
+update-html:
+	if [ -d gegl-sharp ]; then \
+		rm -rf gegl-sharp; \
+	fi; \
+	mkdir gegl-sharp; \
+	monodocs2html --source en --dest gegl-sharp; 
+
+gegl-sharp-docs.zip gegl-sharp-docs.tree: $(srcdir)/en/*/*.xml $(srcdir)/en/*.xml
+	$(DOC_ASSEMBLER) $(srcdir)/en
+
+install-data-hook:
+	$(MONO) $(top_builddir)/docs/MonodocNodeConfig.exe --insert "Gegl#" classlib-gegl-sharp $(DOCDIR)/../monodoc.xml
+
+uninstall-hook:
+	$(MONO) $(top_builddir)/docs/MonodocNodeConfig.exe --remove classlib-gegl-sharp $(DOCDIR)/../monodoc.xml
+endif
+
+EXTRA_DIST = \
+	$(srcdir)/en/*.xml \
+	$(srcdir)/en/*/*.xml \
+	gegl-sharp-docs.source \
+	MonodocNodeConfig.cs
+	
+DISTCLEANFILES = \
+	gegl-sharp-docs.zip \
+	gegl-sharp-docs.tree
+
+MAINTAINERCLEANFILES = \
+	Makefile.in
+
+CLEANFILES = \
+	MonodocNodeConfig.exe
+

Added: trunk/bindings/gegl-sharp/docs/MonodocNodeConfig.cs
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/MonodocNodeConfig.cs	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,136 @@
+/***************************************************************************
+ *  MonodocNodeConfig.cs
+ *
+ *  Copyright (C) 2005 Novell
+ *  Written by Aaron Bockover (aaron aaronbock net)
+ ****************************************************************************/
+
+/*  THIS FILE IS LICENSED UNDER THE MIT LICENSE AS OUTLINED IMMEDIATELY BELOW: 
+ *
+ *  Permission is hereby granted, free of charge, to any person obtaining a
+ *  copy of this software and associated documentation files (the "Software"),  
+ *  to deal in the Software without restriction, including without limitation  
+ *  the rights to use, copy, modify, merge, publish, distribute, sublicense,  
+ *  and/or sell copies of the Software, and to permit persons to whom the  
+ *  Software is furnished to do so, subject to the following conditions:
+ *
+ *  The above copyright notice and this permission notice shall be included in 
+ *  all copies or substantial portions of the Software.
+ *
+ *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
+ *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
+ *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
+ *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
+ *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
+ *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 
+ *  DEALINGS IN THE SOFTWARE.
+ */
+
+using System;
+using System.Xml;
+
+public static class MonodocNodeConfig
+{
+    private static XmlDocument document;
+
+    public static int Main(string [] args)
+    {
+        bool insert_mode = false;
+        string xml_file = null;
+        string label = null;
+        string name = null;
+        
+        switch(args[0]) {
+            case "--insert":
+                if(args.Length != 4) {
+                    PrintUsage();
+                    return 0;
+                }
+                
+                insert_mode = true;
+                label = args[1];
+                name = args[2];
+                xml_file = args[3];
+                break;
+            case "--remove":
+                if(args.Length != 3) {
+                    PrintUsage();
+                    return 0;
+                }
+                
+                insert_mode = false;
+                name = args[1];
+                xml_file = args[2];
+                break;
+            default:
+                PrintUsage();
+                return 0;
+        }
+        
+        document = new XmlDocument();
+        document.Load(xml_file);
+        
+        RemoveNode(name);
+            
+        if(insert_mode) {
+            InsertNode(label, name);
+        }
+        
+        try {
+            document.Save(xml_file);
+        } catch {
+			Console.WriteLine("Couldn\'t insert node!");
+			return 1;
+        }
+		return 0;
+    }
+
+    private static void PrintUsage()
+    {
+        Console.WriteLine("Usage is:");
+        Console.WriteLine("MonodocNodeConfig.exe --insert|--remove [options] <monodoc XML file>\n");
+        Console.WriteLine("Where [options] for --insert must be:");
+        Console.WriteLine("  <label> <name>\n");
+        Console.WriteLine("Where [options] for --remove must be:");
+        Console.WriteLine("  <name>\n");
+    }
+    
+    private static void RemoveNode(string name)
+    {
+        foreach(XmlNode node in document.DocumentElement) {
+            if(node.Attributes["name"].Value != "various") {
+                continue;
+            }
+            
+            foreach(XmlNode child in node) {
+                if(child.Attributes["name"].Value == name) {
+                    node.RemoveChild(child);
+                    return;
+                }
+            }
+        }
+    }
+    
+    private static void InsertNode(string label, string name)
+    {
+        foreach(XmlNode node in document.DocumentElement) {
+            if(node.Attributes["name"].Value != "various") {
+                continue;
+            }
+            
+            XmlNode insert_node = document.CreateNode(XmlNodeType.Element, "node", "");
+            
+            XmlAttribute label_attr = document.CreateAttribute("label");
+            label_attr.Value = label;
+            insert_node.Attributes.Append(label_attr);
+            
+            XmlAttribute name_attr = document.CreateAttribute("name");
+            name_attr.Value = name;
+            insert_node.Attributes.Append(name_attr);
+            
+            node.AppendChild(insert_node);
+            
+            return;
+        }
+    }
+}

Added: trunk/bindings/gegl-sharp/docs/en/Gegl.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,6 @@
+<Namespace Name="Gegl">
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Namespace>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/BlitFlags.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/BlitFlags.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,51 @@
+<Type Name="BlitFlags" FullName="Gegl.BlitFlags">
+  <TypeSignature Language="C#" Value="public enum BlitFlags" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>System.Enum</BaseTypeName>
+  </Base>
+  <Attributes>
+    <Attribute>
+      <AttributeName>System.Flags</AttributeName>
+    </Attribute>
+  </Attributes>
+  <Members>
+    <Member MemberName="Cache">
+      <MemberSignature Language="C#" Value="Cache" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.BlitFlags</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+      </Docs>
+    </Member>
+    <Member MemberName="Default">
+      <MemberSignature Language="C#" Value="Default" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.BlitFlags</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+      </Docs>
+    </Member>
+    <Member MemberName="Dirty">
+      <MemberSignature Language="C#" Value="Dirty" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.BlitFlags</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Color.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Color.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,112 @@
+<Type Name="Color" FullName="Gegl.Color">
+  <TypeSignature Language="C#" Value="public class Color : GLib.Object" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>GLib.Object</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="protected Color (GLib.GType gtype);" />
+      <MemberType>Constructor</MemberType>
+      <Attributes>
+        <Attribute>
+          <AttributeName>System.Obsolete</AttributeName>
+        </Attribute>
+      </Attributes>
+      <Parameters>
+        <Parameter Name="gtype" Type="GLib.GType" />
+      </Parameters>
+      <Docs>
+        <param name="gtype">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Color (IntPtr raw);" />
+      <MemberType>Constructor</MemberType>
+      <Parameters>
+        <Parameter Name="raw" Type="System.IntPtr" />
+      </Parameters>
+      <Docs>
+        <param name="raw">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Color (string str1ng);" />
+      <MemberType>Constructor</MemberType>
+      <Parameters>
+        <Parameter Name="str1ng" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="str1ng">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetRgba">
+      <MemberSignature Language="C#" Value="public void GetRgba (out float r, out float g, out float b, out float a);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="r" Type="System.Single&amp;" RefType="out" />
+        <Parameter Name="g" Type="System.Single&amp;" RefType="out" />
+        <Parameter Name="b" Type="System.Single&amp;" RefType="out" />
+        <Parameter Name="a" Type="System.Single&amp;" RefType="out" />
+      </Parameters>
+      <Docs>
+        <param name="r">To be added.</param>
+        <param name="g">To be added.</param>
+        <param name="b">To be added.</param>
+        <param name="a">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GType">
+      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.GType</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="SetRgba">
+      <MemberSignature Language="C#" Value="public void SetRgba (float r, float g, float b, float a);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="r" Type="System.Single" />
+        <Parameter Name="g" Type="System.Single" />
+        <Parameter Name="b" Type="System.Single" />
+        <Parameter Name="a" Type="System.Single" />
+      </Parameters>
+      <Docs>
+        <param name="r">To be added.</param>
+        <param name="g">To be added.</param>
+        <param name="b">To be added.</param>
+        <param name="a">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Curve.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Curve.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,202 @@
+<Type Name="Curve" FullName="Gegl.Curve">
+  <TypeSignature Language="C#" Value="public class Curve : GLib.Object" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>GLib.Object</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="protected Curve (GLib.GType gtype);" />
+      <MemberType>Constructor</MemberType>
+      <Attributes>
+        <Attribute>
+          <AttributeName>System.Obsolete</AttributeName>
+        </Attribute>
+      </Attributes>
+      <Parameters>
+        <Parameter Name="gtype" Type="GLib.GType" />
+      </Parameters>
+      <Docs>
+        <param name="gtype">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Curve (IntPtr raw);" />
+      <MemberType>Constructor</MemberType>
+      <Parameters>
+        <Parameter Name="raw" Type="System.IntPtr" />
+      </Parameters>
+      <Docs>
+        <param name="raw">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Curve (float y_min, float y_max);" />
+      <MemberType>Constructor</MemberType>
+      <Parameters>
+        <Parameter Name="y_min" Type="System.Single" />
+        <Parameter Name="y_max" Type="System.Single" />
+      </Parameters>
+      <Docs>
+        <param name="y_min">To be added.</param>
+        <param name="y_max">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="AddPoint">
+      <MemberSignature Language="C#" Value="public uint AddPoint (float x, float y);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.UInt32</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="x" Type="System.Single" />
+        <Parameter Name="y" Type="System.Single" />
+      </Parameters>
+      <Docs>
+        <param name="x">To be added.</param>
+        <param name="y">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="CalcValue">
+      <MemberSignature Language="C#" Value="public float CalcValue (float x);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Single</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="x" Type="System.Single" />
+      </Parameters>
+      <Docs>
+        <param name="x">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="DefaultCurve">
+      <MemberSignature Language="C#" Value="public static Gegl.Curve DefaultCurve ();" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Curve</ReturnType>
+      </ReturnValue>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetPoint">
+      <MemberSignature Language="C#" Value="public void GetPoint (uint index, out float x, out float y);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="index" Type="System.UInt32" />
+        <Parameter Name="x" Type="System.Single&amp;" RefType="out" />
+        <Parameter Name="y" Type="System.Single&amp;" RefType="out" />
+      </Parameters>
+      <Docs>
+        <param name="index">To be added.</param>
+        <param name="x">To be added.</param>
+        <param name="y">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetYBounds">
+      <MemberSignature Language="C#" Value="public void GetYBounds (out float min_y, out float max_y);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="min_y" Type="System.Single&amp;" RefType="out" />
+        <Parameter Name="max_y" Type="System.Single&amp;" RefType="out" />
+      </Parameters>
+      <Docs>
+        <param name="min_y">To be added.</param>
+        <param name="max_y">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GType">
+      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.GType</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="NumPoints">
+      <MemberSignature Language="C#" Value="public uint NumPoints ();" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.UInt32</ReturnType>
+      </ReturnValue>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="RemovePointIndex">
+      <MemberSignature Language="C#" Value="public void RemovePointIndex (uint index);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="index" Type="System.UInt32" />
+      </Parameters>
+      <Docs>
+        <param name="index">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="SetPoint">
+      <MemberSignature Language="C#" Value="public void SetPoint (uint index, float x, float y);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="index" Type="System.UInt32" />
+        <Parameter Name="x" Type="System.Single" />
+        <Parameter Name="y" Type="System.Single" />
+      </Parameters>
+      <Docs>
+        <param name="index">To be added.</param>
+        <param name="x">To be added.</param>
+        <param name="y">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Global.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Global.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,86 @@
+<Type Name="Global" FullName="Gegl.Global">
+  <TypeSignature Language="C#" Value="public class Global" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>System.Object</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Global ();" />
+      <MemberType>Constructor</MemberType>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Exit">
+      <MemberSignature Language="C#" Value="public static void Exit ();" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Init">
+      <MemberSignature Language="C#" Value="public static void Init ();" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="ParseXml">
+      <MemberSignature Language="C#" Value="public static Gegl.Node ParseXml (string xmldata, string path_root);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Node</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="xmldata" Type="System.String" />
+        <Parameter Name="path_root" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="xmldata">To be added.</param>
+        <param name="path_root">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="ToXml">
+      <MemberSignature Language="C#" Value="public static string ToXml (Gegl.Node node, string path_root);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.String</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="node" Type="Gegl.Node" />
+        <Parameter Name="path_root" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="node">To be added.</param>
+        <param name="path_root">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Log.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Log.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,26 @@
+<Type Name="Log" FullName="Gegl.Log">
+  <TypeSignature Language="C#" Value="public class Log" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>System.Object</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Log ();" />
+      <MemberType>Constructor</MemberType>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Node.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Node.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,396 @@
+<Type Name="Node" FullName="Gegl.Node">
+  <TypeSignature Language="C#" Value="public class Node : GLib.Object" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>GLib.Object</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Node ();" />
+      <MemberType>Constructor</MemberType>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="protected Node (GLib.GType gtype);" />
+      <MemberType>Constructor</MemberType>
+      <Attributes>
+        <Attribute>
+          <AttributeName>System.Obsolete</AttributeName>
+        </Attribute>
+      </Attributes>
+      <Parameters>
+        <Parameter Name="gtype" Type="GLib.GType" />
+      </Parameters>
+      <Docs>
+        <param name="gtype">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Node (IntPtr raw);" />
+      <MemberType>Constructor</MemberType>
+      <Parameters>
+        <Parameter Name="raw" Type="System.IntPtr" />
+      </Parameters>
+      <Docs>
+        <param name="raw">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="BoundingBox">
+      <MemberSignature Language="C#" Value="public Gegl.Rectangle BoundingBox { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Rectangle</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Children">
+      <MemberSignature Language="C#" Value="public GLib.SList Children { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.SList</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="ConnectFrom">
+      <MemberSignature Language="C#" Value="public bool ConnectFrom (string input_pad_name, Gegl.Node source, string output_pad_name);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="input_pad_name" Type="System.String" />
+        <Parameter Name="source" Type="Gegl.Node" />
+        <Parameter Name="output_pad_name" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="input_pad_name">To be added.</param>
+        <param name="source">To be added.</param>
+        <param name="output_pad_name">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="ConnectTo">
+      <MemberSignature Language="C#" Value="public bool ConnectTo (string output_pad_name, Gegl.Node sink, string input_pad_name);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="output_pad_name" Type="System.String" />
+        <Parameter Name="sink" Type="Gegl.Node" />
+        <Parameter Name="input_pad_name" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="output_pad_name">To be added.</param>
+        <param name="sink">To be added.</param>
+        <param name="input_pad_name">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="CreateChild">
+      <MemberSignature Language="C#" Value="public Gegl.Node CreateChild (string operation);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Node</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="operation" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="operation">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Detect">
+      <MemberSignature Language="C#" Value="public Gegl.Node Detect (int x, int y);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Node</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="x" Type="System.Int32" />
+        <Parameter Name="y" Type="System.Int32" />
+      </Parameters>
+      <Docs>
+        <param name="x">To be added.</param>
+        <param name="y">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Disconnect">
+      <MemberSignature Language="C#" Value="public bool Disconnect (string input_pad);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="input_pad" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="input_pad">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="FindProperty">
+      <MemberSignature Language="C#" Value="public IntPtr FindProperty (string property_name);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.IntPtr</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="property_name" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="property_name">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetConsumers">
+      <MemberSignature Language="C#" Value="public int GetConsumers (string output_pad, Gegl.Node nodes, string pads);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Int32</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="output_pad" Type="System.String" />
+        <Parameter Name="nodes" Type="Gegl.Node" />
+        <Parameter Name="pads" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="output_pad">To be added.</param>
+        <param name="nodes">To be added.</param>
+        <param name="pads">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetInputProxy">
+      <MemberSignature Language="C#" Value="public Gegl.Node GetInputProxy (string pad_name);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Node</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="pad_name" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="pad_name">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetOutputProxy">
+      <MemberSignature Language="C#" Value="public Gegl.Node GetOutputProxy (string pad_name);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Node</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="pad_name" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="pad_name">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetProducer">
+      <MemberSignature Language="C#" Value="public Gegl.Node GetProducer (string input_pad_name, string output_pad_name);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Node</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="input_pad_name" Type="System.String" />
+        <Parameter Name="output_pad_name" Type="System.String" />
+      </Parameters>
+      <Docs>
+        <param name="input_pad_name">To be added.</param>
+        <param name="output_pad_name">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GetProperty">
+      <MemberSignature Language="C#" Value="public GLib.Value GetProperty (string property_name, ref GLib.Value value);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.Value</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="property_name" Type="System.String" />
+        <Parameter Name="value" Type="GLib.Value&amp;" RefType="ref" />
+      </Parameters>
+      <Docs>
+        <param name="property_name">To be added.</param>
+        <param name="value">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GType">
+      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.GType</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Link">
+      <MemberSignature Language="C#" Value="public void Link (Gegl.Node sink);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="sink" Type="Gegl.Node" />
+      </Parameters>
+      <Docs>
+        <param name="sink">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Operation">
+      <MemberSignature Language="C#" Value="public string Operation { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>System.String</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Process">
+      <MemberSignature Language="C#" Value="public void Process ();" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Processor">
+      <MemberSignature Language="C#" Value="public Gegl.Processor Processor (Gegl.Rectangle rectangle);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Processor</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="rectangle" Type="Gegl.Rectangle" />
+      </Parameters>
+      <Docs>
+        <param name="rectangle">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Render">
+      <MemberSignature Language="C#" Value="public byte[] Render (Gegl.Rectangle roi, double scale, string format, Gegl.BlitFlags flags);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Byte[]</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="roi" Type="Gegl.Rectangle" />
+        <Parameter Name="scale" Type="System.Double" />
+        <Parameter Name="format" Type="System.String" />
+        <Parameter Name="flags" Type="Gegl.BlitFlags" />
+      </Parameters>
+      <Docs>
+        <param name="roi">To be added.</param>
+        <param name="scale">To be added.</param>
+        <param name="format">To be added.</param>
+        <param name="flags">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="SetProperty">
+      <MemberSignature Language="C#" Value="public void SetProperty (string property_name, GLib.Value value);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="property_name" Type="System.String" />
+        <Parameter Name="value" Type="GLib.Value" />
+      </Parameters>
+      <Docs>
+        <param name="property_name">To be added.</param>
+        <param name="value">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="SetProperty">
+      <MemberSignature Language="C#" Value="public void SetProperty (string property_name, object value);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="property_name" Type="System.String" />
+        <Parameter Name="value" Type="System.Object" />
+      </Parameters>
+      <Docs>
+        <param name="property_name">To be added.</param>
+        <param name="value">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Processor.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Processor.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,107 @@
+<Type Name="Processor" FullName="Gegl.Processor">
+  <TypeSignature Language="C#" Value="public class Processor : GLib.Object" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>GLib.Object</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="protected Processor ();" />
+      <MemberType>Constructor</MemberType>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="protected Processor (GLib.GType gtype);" />
+      <MemberType>Constructor</MemberType>
+      <Attributes>
+        <Attribute>
+          <AttributeName>System.Obsolete</AttributeName>
+        </Attribute>
+      </Attributes>
+      <Parameters>
+        <Parameter Name="gtype" Type="GLib.GType" />
+      </Parameters>
+      <Docs>
+        <param name="gtype">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName=".ctor">
+      <MemberSignature Language="C#" Value="public Processor (IntPtr raw);" />
+      <MemberType>Constructor</MemberType>
+      <Parameters>
+        <Parameter Name="raw" Type="System.IntPtr" />
+      </Parameters>
+      <Docs>
+        <param name="raw">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Destroy">
+      <MemberSignature Language="C#" Value="public void Destroy ();" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters />
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GType">
+      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.GType</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Rectangle">
+      <MemberSignature Language="C#" Value="public Gegl.Rectangle Rectangle { set; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Rectangle</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Work">
+      <MemberSignature Language="C#" Value="public bool Work (out double progress);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="progress" Type="System.Double&amp;" RefType="out" />
+      </Parameters>
+      <Docs>
+        <param name="progress">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/Gegl/Rectangle.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/Gegl/Rectangle.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,225 @@
+<Type Name="Rectangle" FullName="Gegl.Rectangle">
+  <TypeSignature Language="C#" Value="public struct Rectangle" />
+  <AssemblyInfo>
+    <AssemblyName>gegl-sharp</AssemblyName>
+    <AssemblyVersion>2.0.0.0</AssemblyVersion>
+  </AssemblyInfo>
+  <Base>
+    <BaseTypeName>System.ValueType</BaseTypeName>
+  </Base>
+  <Interfaces />
+  <Members>
+    <Member MemberName="BoundingBox">
+      <MemberSignature Language="C#" Value="public void BoundingBox (Gegl.Rectangle src1, Gegl.Rectangle src2);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="src1" Type="Gegl.Rectangle" />
+        <Parameter Name="src2" Type="Gegl.Rectangle" />
+      </Parameters>
+      <Docs>
+        <param name="src1">To be added.</param>
+        <param name="src2">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Contains">
+      <MemberSignature Language="C#" Value="public bool Contains (Gegl.Rectangle s);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="s" Type="Gegl.Rectangle" />
+      </Parameters>
+      <Docs>
+        <param name="s">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Copy">
+      <MemberSignature Language="C#" Value="public void Copy (Gegl.Rectangle from);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="from" Type="Gegl.Rectangle" />
+      </Parameters>
+      <Docs>
+        <param name="from">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Equal">
+      <MemberSignature Language="C#" Value="public bool Equal (Gegl.Rectangle s);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="s" Type="Gegl.Rectangle" />
+      </Parameters>
+      <Docs>
+        <param name="s">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="EqualCoords">
+      <MemberSignature Language="C#" Value="public bool EqualCoords (int x, int y, int width, int height);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="x" Type="System.Int32" />
+        <Parameter Name="y" Type="System.Int32" />
+        <Parameter Name="width" Type="System.Int32" />
+        <Parameter Name="height" Type="System.Int32" />
+      </Parameters>
+      <Docs>
+        <param name="x">To be added.</param>
+        <param name="y">To be added.</param>
+        <param name="width">To be added.</param>
+        <param name="height">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="GType">
+      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
+      <MemberType>Property</MemberType>
+      <ReturnValue>
+        <ReturnType>GLib.GType</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <value>To be added.</value>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Height">
+      <MemberSignature Language="C#" Value="public int Height;" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Int32</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Intersect">
+      <MemberSignature Language="C#" Value="public bool Intersect (Gegl.Rectangle src1, Gegl.Rectangle src2);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Boolean</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="src1" Type="Gegl.Rectangle" />
+        <Parameter Name="src2" Type="Gegl.Rectangle" />
+      </Parameters>
+      <Docs>
+        <param name="src1">To be added.</param>
+        <param name="src2">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="New">
+      <MemberSignature Language="C#" Value="public static Gegl.Rectangle New (IntPtr raw);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Rectangle</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="raw" Type="System.IntPtr" />
+      </Parameters>
+      <Docs>
+        <param name="raw">To be added.</param>
+        <summary>To be added.</summary>
+        <returns>To be added.</returns>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Set">
+      <MemberSignature Language="C#" Value="public void Set (int x, int y, uint width, uint height);" />
+      <MemberType>Method</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Void</ReturnType>
+      </ReturnValue>
+      <Parameters>
+        <Parameter Name="x" Type="System.Int32" />
+        <Parameter Name="y" Type="System.Int32" />
+        <Parameter Name="width" Type="System.UInt32" />
+        <Parameter Name="height" Type="System.UInt32" />
+      </Parameters>
+      <Docs>
+        <param name="x">To be added.</param>
+        <param name="y">To be added.</param>
+        <param name="width">To be added.</param>
+        <param name="height">To be added.</param>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Width">
+      <MemberSignature Language="C#" Value="public int Width;" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Int32</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="X">
+      <MemberSignature Language="C#" Value="public int X;" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Int32</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Y">
+      <MemberSignature Language="C#" Value="public int Y;" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>System.Int32</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+    <Member MemberName="Zero">
+      <MemberSignature Language="C#" Value="public static Gegl.Rectangle Zero;" />
+      <MemberType>Field</MemberType>
+      <ReturnValue>
+        <ReturnType>Gegl.Rectangle</ReturnType>
+      </ReturnValue>
+      <Docs>
+        <summary>To be added.</summary>
+        <remarks>To be added.</remarks>
+      </Docs>
+    </Member>
+  </Members>
+  <Docs>
+    <summary>To be added.</summary>
+    <remarks>To be added.</remarks>
+  </Docs>
+</Type>

Added: trunk/bindings/gegl-sharp/docs/en/index.xml
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/en/index.xml	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,26 @@
+<Overview>
+  <Assemblies>
+    <Assembly Name="gegl-sharp" Version="2.0.0.0">
+      <Attributes>
+        <Attribute>
+          <AttributeName>System.Runtime.CompilerServices.RuntimeCompatibility(WrapNonExceptionThrows=true)</AttributeName>
+        </Attribute>
+      </Attributes>
+    </Assembly>
+  </Assemblies>
+  <Remarks>To be added.</Remarks>
+  <Copyright>To be added.</Copyright>
+  <Types>
+    <Namespace Name="Gegl">
+      <Type Name="BlitFlags" />
+      <Type Name="Color" />
+      <Type Name="Curve" />
+      <Type Name="Global" />
+      <Type Name="Log" />
+      <Type Name="Node" />
+      <Type Name="Processor" />
+      <Type Name="Rectangle" />
+    </Namespace>
+  </Types>
+  <Title>gegl-sharp</Title>
+</Overview>

Added: trunk/bindings/gegl-sharp/docs/gegl-sharp-docs.source
==============================================================================
--- (empty file)
+++ trunk/bindings/gegl-sharp/docs/gegl-sharp-docs.source	Sat Aug  9 10:08:58 2008
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<monodoc>
+	<source provider="ecma" basefile="gegl-sharp-docs" path="classlib-gegl-sharp" />
+</monodoc>
+

Modified: trunk/bindings/gegl-sharp/gegl/Makefile.am
==============================================================================
--- trunk/bindings/gegl-sharp/gegl/Makefile.am	(original)
+++ trunk/bindings/gegl-sharp/gegl/Makefile.am	Sat Aug  9 10:08:58 2008
@@ -9,7 +9,7 @@
 TARGET = $(ASSEMBLY) $(ASSEMBLY).config
 assemblydir = $(libdir)/gegl-sharp
 assembly_DATA = $(TARGET)
-CLEANFILES = $(ASSEMBLY) $(ASSEMBLY).mdb generated-stamp generated/*.cs $(API)
+CLEANFILES = $(ASSEMBLY) $(ASSEMBLY).mdb generated-stamp generated/*.cs $(API) $(RAW_API)
 DISTCLEANFILES = $(ASSEMBLY).config
 EXTRA_DIST = $(RAW_API) $(METADATA) $(CUSTOM_SOURCES) gegl-sharp.pc.in gegl-sharp.dll.config.in
 



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