gnome-games r6967 - in trunk/gnome-sudoku: . data src/lib
- From: thinkle svn gnome org
- To: svn-commits-list gnome org
- Subject: gnome-games r6967 - in trunk/gnome-sudoku: . data src/lib
- Date: Wed, 21 Nov 2007 03:39:59 +0000 (GMT)
Author: thinkle
Date: 2007-11-21 03:39:58 +0000 (Wed, 21 Nov 2007)
New Revision: 6967
ViewCVS link: http://svn.gnome.org/viewcvs/gnome-games?rev=6967&view=rev
Modified:
trunk/gnome-sudoku/ChangeLog
trunk/gnome-sudoku/data/very_hard
trunk/gnome-sudoku/src/lib/game_selector.py
trunk/gnome-sudoku/src/lib/gnome_sudoku.py
trunk/gnome-sudoku/src/lib/simple_debug.py
trunk/gnome-sudoku/src/lib/sudoku.py
Log:
2007-11-20 Thomas Mills HInkle <thinkle gnome org>
* gnome-sudoku/src/lib/simple_debug.py Add walk-through option to step through code.
* gnome-sudoku/src/lib/gnome_sudoku.py Fix error that made
status-bar not update after 1st puzzle played.
* gnome-sudoku/src/lib/game_selector.py Add debug
statements. Speed up make_new_game_model substantially by calling
get_puzzles() rather than get_new_puzzle() -- the real solution
here is to improve the algorithm in get_new_puzzle or eliminate
it, but this is a quick fix.
* gnome-sudoku/src/lib/sudoku.py Speed up is_valid_puzzle -- we
now do a really simple test to make sure we actually have a list
of 81 integers.
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