Blocking ClutterTimeline
- From: "Juan R. Garcia Blanco" <juanrgar gmail com>
- To: clutter-list gnome org
- Subject: Blocking ClutterTimeline
- Date: Sun, 07 Sep 2014 18:43:16 +0200
Hi all,
I'm a totally newbie in game development. I'm trying to write a game
using gtk+ and clutter, i.e. a windowed game. As far as I know, I have
to update the logic and the view of my game cyclically. I'm now using a
ClutterTimeline object to update both the logic and the view. Also, I've
set up a GtkHeaderBar to hold, for now, the close window button. I have
observed that when the timeline is playing, I cannot close the window
and quit the application from the close button in the GtkHeaderBar.
While if I do not use a GtkHeaderBar, I can.
I assume then that due to the timeline playing, the thread is kind of
blocked, so it cannot respond to UI events. However, key events are
handled; so I would expect that UI events are queued and handled when
the thread is idle.
Could you please shade some light?
Thank you very much.
Best regards,
Juan.
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