#1 0x49a632dc in g_logv () from
#2 0x00605ec8 in _cogl_set_error () from
#3 0x0060b024 in _cogl_gl_util_catch_out_of_memory () from
#4 0x0060b728 in _cogl_texture_2d_gl_allocate () from
#5 0x005ee81c in _cogl_texture_2d_allocate () from
#6 0x005edb6c in cogl_texture_allocate () from
#7 0x005f112c in _cogl_texture_2d_sliced_allocate () from
#8 0x005edb6c in cogl_texture_allocate () from
#9 0x005fce0c in cogl_framebuffer_allocate () from
#10 0x006249f0 in _cogl_framebuffer_gl_flush_state () from
#11 0x005fdc08 in _cogl_framebuffer_flush_state () from
#12 0x005fc368 in cogl_framebuffer_clear4f () from
#13 0x005fc534 in cogl_framebuffer_clear () from
#14 0x005b8248 in cogl_clear () from
#15 0x0053417c in clutter_offscreen_effect_pre_paint (effect=0x60e0d058) at ./clutter-offscreen-effect.c:325
#16 0x0051d47c in _clutter_effect_pre_paint (effect=0x60e0d058) at ./clutter-effect.c:304
#17 0x0051d1d0 in clutter_effect_real_paint (effect=0x60e0d058, flags=CLUTTER_EFFECT_PAINT_ACTOR_DIRTY) at ./clutter-effect.c:243
#18 0x005344a0 in clutter_offscreen_effect_paint (effect=0x60e0d058, flags=CLUTTER_EFFECT_PAINT_ACTOR_DIRTY) at ./clutter-offscreen-effect.c:434
#19 0x0051d614 in _clutter_effect_paint (effect=0x60e0d058, flags=CLUTTER_EFFECT_PAINT_ACTOR_DIRTY) at ./clutter-effect.c:321
#20 0x004e6f2c in clutter_actor_continue_paint (self=0x60e3e030) at ./clutter-actor.c:3937
#21 0x004e6be8 in clutter_actor_paint (self=0x60e3e030) at ./clutter-actor.c:3818
#22 0x004e6504 in clutter_actor_real_paint (actor=0x60e3e5e0) at ./clutter-actor.c:35