Re: salam



Hi,

I want asking About Cogl library , it’s like OpenGL ? it’s based on
OpenGL API , or , standalone API without based on OpenGL ?

The Cogl library is built on top of OpenGL, yes, but the API itself is
very different and does not expose any OpenGL functions or enums. The
fact that it uses OpenGL is meant to be like an internal implementation
detail. It should be possible to make a backend one day that does not
use OpenGL, such as using Direct3D or directly using DRM.

I want to know Cogl is cross-Platform , it’s support MS Windows:(
Native – .NET framework ) ?

Cogl does have a Windows backend using OpenGL and WGL. There are scripts
to help building on Windows via MinGW and there are also packages to
build with Visual Studio provided by Fan Chun-wei. I don't know whether
it would be possible to get it to work with .NET.

How To download it and what’s main Website of CoGL ?

You can download the latest source from here:

http://ftp.gnome.org/pub/GNOME/sources/cogl/

There is a website but it is currently a work in progress:

http://cogl3d.org/

Also note that Cogl has its own mailing list here:

http://lists.freedesktop.org/mailman/listinfo/cogl

COGL Support Modern Graphics Hardware , GPU , etc… ?

Cogl supports all modern graphics hardware via OpenGL or GLES1/2.

Regards,
- Neil
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