[Bug 478176] No two chronojumps in execution



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  chronojump | chronojump | Ver: unspecified

Xavier de Blas changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED




------- Comment #2 from Xavier de Blas  2007-09-21 15:40 UTC -------
Fixed using file  

runningFileName = Util.GetHomeDir() + Path.DirectorySeparatorChar +
"chronojump_running";

this file is created when chronojump is executed and deleted when exits. On
every start it checks if exists, this can be related to: 
-two chronojumps in execution
-chronojump crashed before

user can decide what to do with a single keypress


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