[Notes] [Git][BuildStream/buildstream][jonathan/debug-remote-failed-builds] 14 commits: Rename element_enums.py -> types.py



Title: GitLab

Jonathan Maw pushed to branch jonathan/debug-remote-failed-builds at BuildStream / buildstream

Commits:

23 changed files:

Changes:

  • buildstream/__init__.py
    ... ... @@ -28,9 +28,9 @@ if "_BST_COMPLETION" not in os.environ:
    28 28
     
    
    29 29
         from .utils import UtilError, ProgramNotFoundError
    
    30 30
         from .sandbox import Sandbox, SandboxFlags
    
    31
    +    from .types import Scope, Consistency
    
    31 32
         from .plugin import Plugin
    
    32
    -    from .source import Source, SourceError, Consistency, SourceFetcher
    
    33
    +    from .source import Source, SourceError, SourceFetcher
    
    33 34
         from .element import Element, ElementError
    
    34
    -    from .element_enums import Scope
    
    35 35
         from .buildelement import BuildElement
    
    36 36
         from .scriptelement import ScriptElement

  • buildstream/_artifactcache/artifactcache.py
    ... ... @@ -21,7 +21,7 @@ import os
    21 21
     import string
    
    22 22
     from collections import Mapping, namedtuple
    
    23 23
     
    
    24
    -from ..element_enums import _KeyStrength
    
    24
    +from ..types import _KeyStrength
    
    25 25
     from .._exceptions import ArtifactError, ImplError, LoadError, LoadErrorReason
    
    26 26
     from .._message import Message, MessageType
    
    27 27
     from .. import utils
    

  • buildstream/_frontend/app.py
    ... ... @@ -564,18 +564,15 @@ class App():
    564 564
                            "  (c)ontinue  - Continue queueing jobs as much as possible\n" +
    
    565 565
                            "  (q)uit      - Exit after all ongoing jobs complete\n" +
    
    566 566
                            "  (t)erminate - Terminate any ongoing jobs and exit\n" +
    
    567
    -                       "  (r)etry     - Retry this job\n")
    
    567
    +                       "  (r)etry     - Retry this job\n" +
    
    568
    +                       "  (s)hell     - Drop into a shell in the failed build sandbox\n")
    
    568 569
                 if failure.logfile:
    
    569 570
                     summary += "  (l)og       - View the full log file\n"
    
    570
    -            if failure.sandbox:
    
    571
    -                summary += "  (s)hell     - Drop into a shell in the failed build sandbox\n"
    
    572 571
                 summary += "\nPressing ^C will terminate jobs and exit\n"
    
    573 572
     
    
    574
    -            choices = ['continue', 'quit', 'terminate', 'retry']
    
    573
    +            choices = ['continue', 'quit', 'terminate', 'retry', 'shell']
    
    575 574
                 if failure.logfile:
    
    576 575
                     choices += ['log']
    
    577
    -            if failure.sandbox:
    
    578
    -                choices += ['shell']
    
    579 576
     
    
    580 577
                 choice = ''
    
    581 578
                 while choice not in ['continue', 'quit', 'terminate', 'retry']:
    
    ... ... @@ -595,10 +592,10 @@ class App():
    595 592
                     # Handle choices which you can come back from
    
    596 593
                     #
    
    597 594
                     if choice == 'shell':
    
    598
    -                    click.echo("\nDropping into an interactive shell in the failed build sandbox\n", err=True)
    
    595
    +                    click.echo("\nDropping into an interactive shell in the failed build tree\n", err=True)
    
    599 596
                         try:
    
    600 597
                             prompt = self.shell_prompt(element)
    
    601
    -                        self.stream.shell(element, Scope.BUILD, prompt, directory=failure.sandbox, isolate=True)
    
    598
    +                        self.stream.shell(element, Scope.BUILD, prompt, isolate=True)
    
    602 599
                         except BstError as e:
    
    603 600
                             click.echo("Error while attempting to create interactive shell: {}".format(e), err=True)
    
    604 601
                     elif choice == 'log':
    

  • buildstream/element.py
    ... ... @@ -86,7 +86,7 @@ from ._variables import Variables
    86 86
     from ._versions import BST_CORE_ARTIFACT_VERSION
    
    87 87
     from ._exceptions import BstError, LoadError, LoadErrorReason, ImplError, ErrorDomain
    
    88 88
     from .utils import UtilError
    
    89
    -from . import Plugin, Consistency
    
    89
    +from . import Plugin, Consistency, Scope
    
    90 90
     from . import SandboxFlags
    
    91 91
     from . import utils
    
    92 92
     from . import _cachekey
    
    ... ... @@ -96,11 +96,11 @@ from ._platform import Platform
    96 96
     from .plugin import CoreWarnings
    
    97 97
     from .sandbox._config import SandboxConfig
    
    98 98
     from .sandbox._sandboxremote import SandboxRemote
    
    99
    +from .types import _KeyStrength
    
    99 100
     
    
    100 101
     from .storage.directory import Directory
    
    101 102
     from .storage._filebaseddirectory import FileBasedDirectory
    
    102 103
     from .storage.directory import VirtualDirectoryError
    
    103
    -from .element_enums import _KeyStrength, Scope
    
    104 104
     
    
    105 105
     
    
    106 106
     class ElementError(BstError):
    
    ... ... @@ -1317,7 +1317,9 @@ class Element(Plugin):
    1317 1317
         @contextmanager
    
    1318 1318
         def _prepare_sandbox(self, scope, directory, deps='run', integrate=True):
    
    1319 1319
             # bst shell and bst checkout require a local sandbox.
    
    1320
    -        with self.__sandbox(directory, config=self.__sandbox_config, allow_remote=False) as sandbox:
    
    1320
    +        bare_directory = True if directory else False
    
    1321
    +        with self.__sandbox(directory, config=self.__sandbox_config, allow_remote=False,
    
    1322
    +                            bare_directory=True if directory else False) as sandbox:
    
    1321 1323
     
    
    1322 1324
                 # Configure always comes first, and we need it.
    
    1323 1325
                 self.configure_sandbox(sandbox)
    
    ... ... @@ -1384,6 +1386,7 @@ class Element(Plugin):
    1384 1386
                 # the same filing system as the rest of our cache.
    
    1385 1387
                 temp_staging_location = os.path.join(self._get_context().artifactdir, "staging_temp")
    
    1386 1388
                 temp_staging_directory = tempfile.mkdtemp(prefix=temp_staging_location)
    
    1389
    +            import_dir = temp_staging_directory
    
    1387 1390
     
    
    1388 1391
                 try:
    
    1389 1392
                     workspace = self._get_workspace()
    
    ... ... @@ -1394,12 +1397,16 @@ class Element(Plugin):
    1394 1397
                             with self.timed_activity("Staging local files at {}"
    
    1395 1398
                                                      .format(workspace.get_absolute_path())):
    
    1396 1399
                                 workspace.stage(temp_staging_directory)
    
    1400
    +                elif self._cached():
    
    1401
    +                    # We have a cached buildtree to use, instead
    
    1402
    +                    artifact_base, _ = self.__extract()
    
    1403
    +                    import_dir = os.path.join(artifact_base, 'buildtree')
    
    1397 1404
                     else:
    
    1398 1405
                         # No workspace, stage directly
    
    1399 1406
                         for source in self.sources():
    
    1400 1407
                             source._stage(temp_staging_directory)
    
    1401 1408
     
    
    1402
    -                vdirectory.import_files(temp_staging_directory)
    
    1409
    +                vdirectory.import_files(import_dir)
    
    1403 1410
     
    
    1404 1411
                 finally:
    
    1405 1412
                     # Staging may produce directories with less than 'rwx' permissions
    
    ... ... @@ -1565,10 +1572,6 @@ class Element(Plugin):
    1565 1572
                         collect = self.assemble(sandbox)
    
    1566 1573
                         self.__set_build_result(success=True, description="succeeded")
    
    1567 1574
                     except BstError as e:
    
    1568
    -                    # If an error occurred assembling an element in a sandbox,
    
    1569
    -                    # then tack on the sandbox directory to the error
    
    1570
    -                    e.sandbox = rootdir
    
    1571
    -
    
    1572 1575
                         # If there is a workspace open on this element, it will have
    
    1573 1576
                         # been mounted for sandbox invocations instead of being staged.
    
    1574 1577
                         #
    
    ... ... @@ -1682,8 +1685,8 @@ class Element(Plugin):
    1682 1685
                                 "unable to collect artifact contents"
    
    1683 1686
                                 .format(collect))
    
    1684 1687
     
    
    1685
    -            # Finally cleanup the build dir
    
    1686
    -            cleanup_rootdir()
    
    1688
    +                    # Finally cleanup the build dir
    
    1689
    +                    cleanup_rootdir()
    
    1687 1690
     
    
    1688 1691
             return artifact_size
    
    1689 1692
     
    
    ... ... @@ -2151,12 +2154,14 @@ class Element(Plugin):
    2151 2154
         #    stderr (fileobject): The stream for stderr for the sandbox
    
    2152 2155
         #    config (SandboxConfig): The SandboxConfig object
    
    2153 2156
         #    allow_remote (bool): Whether the sandbox is allowed to be remote
    
    2157
    +    #    bare_directory (bool): Whether the directory is bare i.e. doesn't have
    
    2158
    +    #                           a separate 'root' subdir
    
    2154 2159
         #
    
    2155 2160
         # Yields:
    
    2156 2161
         #    (Sandbox): A usable sandbox
    
    2157 2162
         #
    
    2158 2163
         @contextmanager
    
    2159
    -    def __sandbox(self, directory, stdout=None, stderr=None, config=None, allow_remote=True):
    
    2164
    +    def __sandbox(self, directory, stdout=None, stderr=None, config=None, allow_remote=True, bare_directory=False):
    
    2160 2165
             context = self._get_context()
    
    2161 2166
             project = self._get_project()
    
    2162 2167
             platform = Platform.get_platform()
    
    ... ... @@ -2187,6 +2192,7 @@ class Element(Plugin):
    2187 2192
                                                   stdout=stdout,
    
    2188 2193
                                                   stderr=stderr,
    
    2189 2194
                                                   config=config,
    
    2195
    +                                              bare_directory=bare_directory,
    
    2190 2196
                                                   allow_real_directory=not self.BST_VIRTUAL_DIRECTORY)
    
    2191 2197
                 yield sandbox
    
    2192 2198
     
    
    ... ... @@ -2196,7 +2202,7 @@ class Element(Plugin):
    2196 2202
     
    
    2197 2203
                 # Recursive contextmanager...
    
    2198 2204
                 with self.__sandbox(rootdir, stdout=stdout, stderr=stderr, config=config,
    
    2199
    -                                allow_remote=allow_remote) as sandbox:
    
    2205
    +                                allow_remote=allow_remote, bare_directory=False) as sandbox:
    
    2200 2206
                     yield sandbox
    
    2201 2207
     
    
    2202 2208
                 # Cleanup the build dir
    

  • buildstream/sandbox/_mount.py
    ... ... @@ -31,7 +31,6 @@ from .._fuse import SafeHardlinks
    31 31
     #
    
    32 32
     class Mount():
    
    33 33
         def __init__(self, sandbox, mount_point, safe_hardlinks, fuse_mount_options={}):
    
    34
    -        scratch_directory = sandbox._get_scratch_directory()
    
    35 34
             # Getting _get_underlying_directory() here is acceptable as
    
    36 35
             # we're part of the sandbox code. This will fail if our
    
    37 36
             # directory is CAS-based.
    
    ... ... @@ -51,6 +50,7 @@ class Mount():
    51 50
             #        a regular mount point within the parent's redirected mount.
    
    52 51
             #
    
    53 52
             if self.safe_hardlinks:
    
    53
    +            scratch_directory = sandbox._get_scratch_directory()
    
    54 54
                 # Redirected mount
    
    55 55
                 self.mount_origin = os.path.join(root_directory, mount_point.lstrip(os.sep))
    
    56 56
                 self.mount_base = os.path.join(scratch_directory, utils.url_directory_name(mount_point))
    

  • buildstream/sandbox/sandbox.py
    ... ... @@ -98,16 +98,23 @@ class Sandbox():
    98 98
             self.__config = kwargs['config']
    
    99 99
             self.__stdout = kwargs['stdout']
    
    100 100
             self.__stderr = kwargs['stderr']
    
    101
    +        self.__bare_directory = kwargs['bare_directory']
    
    101 102
     
    
    102 103
             # Setup the directories. Root and output_directory should be
    
    103 104
             # available to subclasses, hence being single-underscore. The
    
    104 105
             # others are private to this class.
    
    105
    -        self._root = os.path.join(directory, 'root')
    
    106
    +        # If the directory is bare, it probably doesn't need scratch
    
    107
    +        if self.__bare_directory:
    
    108
    +            self._root = directory
    
    109
    +            self.__scratch = None
    
    110
    +            os.makedirs(self._root, exist_ok=True)
    
    111
    +        else:
    
    112
    +            self._root = os.path.join(directory, 'root')
    
    113
    +            self.__scratch = os.path.join(directory, 'scratch')
    
    114
    +            for directory_ in [self._root, self.__scratch]:
    
    115
    +                os.makedirs(directory_, exist_ok=True)
    
    116
    +
    
    106 117
             self._output_directory = None
    
    107
    -        self.__directory = directory
    
    108
    -        self.__scratch = os.path.join(self.__directory, 'scratch')
    
    109
    -        for directory_ in [self._root, self.__scratch]:
    
    110
    -            os.makedirs(directory_, exist_ok=True)
    
    111 118
             self._vdir = None
    
    112 119
     
    
    113 120
             # This is set if anyone requests access to the underlying
    
    ... ... @@ -332,6 +339,7 @@ class Sandbox():
    332 339
         # Returns:
    
    333 340
         #    (str): The sandbox scratch directory
    
    334 341
         def _get_scratch_directory(self):
    
    342
    +        assert not self.__bare_directory, "Scratch is not going to work with bare directories"
    
    335 343
             return self.__scratch
    
    336 344
     
    
    337 345
         # _get_output()
    

  • buildstream/source.py
    ... ... @@ -145,35 +145,12 @@ import os
    145 145
     from collections import Mapping
    
    146 146
     from contextlib import contextmanager
    
    147 147
     
    
    148
    -from . import Plugin
    
    148
    +from . import Plugin, Consistency
    
    149 149
     from . import _yaml, utils
    
    150 150
     from ._exceptions import BstError, ImplError, ErrorDomain
    
    151 151
     from ._projectrefs import ProjectRefStorage
    
    152 152
     
    
    153 153
     
    
    154
    -class Consistency():
    
    155
    -    INCONSISTENT = 0
    
    156
    -    """Inconsistent
    
    157
    -
    
    158
    -    Inconsistent sources have no explicit reference set. They cannot
    
    159
    -    produce a cache key, be fetched or staged. They can only be tracked.
    
    160
    -    """
    
    161
    -
    
    162
    -    RESOLVED = 1
    
    163
    -    """Resolved
    
    164
    -
    
    165
    -    Resolved sources have a reference and can produce a cache key and
    
    166
    -    be fetched, however they cannot be staged.
    
    167
    -    """
    
    168
    -
    
    169
    -    CACHED = 2
    
    170
    -    """Cached
    
    171
    -
    
    172
    -    Cached sources have a reference which is present in the local
    
    173
    -    source cache. Only cached sources can be staged.
    
    174
    -    """
    
    175
    -
    
    176
    -
    
    177 154
     class SourceError(BstError):
    
    178 155
         """This exception should be raised by :class:`.Source` implementations
    
    179 156
         to report errors to the user.
    

  • buildstream/element_enums.pybuildstream/types.py
    ... ... @@ -19,31 +19,19 @@
    19 19
     #        Jim MacArthur <jim macarthur codethink co uk>
    
    20 20
     
    
    21 21
     """
    
    22
    -Element - Globally visible enumerations
    
    23
    -=======================================
    
    22
    +Foundation types
    
    23
    +================
    
    24 24
     
    
    25 25
     """
    
    26 26
     
    
    27 27
     from enum import Enum
    
    28 28
     
    
    29 29
     
    
    30
    -# _KeyStrength():
    
    31
    -#
    
    32
    -# Strength of cache key
    
    33
    -#
    
    34
    -class _KeyStrength(Enum):
    
    35
    -
    
    36
    -    # Includes strong cache keys of all build dependencies and their
    
    37
    -    # runtime dependencies.
    
    38
    -    STRONG = 1
    
    39
    -
    
    40
    -    # Includes names of direct build dependencies but does not include
    
    41
    -    # cache keys of dependencies.
    
    42
    -    WEAK = 2
    
    43
    -
    
    44
    -
    
    45 30
     class Scope(Enum):
    
    46
    -    """Types of scope for a given element"""
    
    31
    +    """Defines the scope of dependencies to include for a given element
    
    32
    +    when iterating over the dependency graph in APIs like
    
    33
    +    :func:`Element.dependencies() <buildstream.element.Element.dependencies>`
    
    34
    +    """
    
    47 35
     
    
    48 36
         ALL = 1
    
    49 37
         """All elements which the given element depends on, following
    
    ... ... @@ -59,3 +47,44 @@ class Scope(Enum):
    59 47
         """All elements required for running the element. Including the element
    
    60 48
         itself.
    
    61 49
         """
    
    50
    +
    
    51
    +
    
    52
    +class Consistency():
    
    53
    +    """Defines the various consistency states of a :class:`.Source`.
    
    54
    +    """
    
    55
    +
    
    56
    +    INCONSISTENT = 0
    
    57
    +    """Inconsistent
    
    58
    +
    
    59
    +    Inconsistent sources have no explicit reference set. They cannot
    
    60
    +    produce a cache key, be fetched or staged. They can only be tracked.
    
    61
    +    """
    
    62
    +
    
    63
    +    RESOLVED = 1
    
    64
    +    """Resolved
    
    65
    +
    
    66
    +    Resolved sources have a reference and can produce a cache key and
    
    67
    +    be fetched, however they cannot be staged.
    
    68
    +    """
    
    69
    +
    
    70
    +    CACHED = 2
    
    71
    +    """Cached
    
    72
    +
    
    73
    +    Cached sources have a reference which is present in the local
    
    74
    +    source cache. Only cached sources can be staged.
    
    75
    +    """
    
    76
    +
    
    77
    +
    
    78
    +# _KeyStrength():
    
    79
    +#
    
    80
    +# Strength of cache key
    
    81
    +#
    
    82
    +class _KeyStrength(Enum):
    
    83
    +
    
    84
    +    # Includes strong cache keys of all build dependencies and their
    
    85
    +    # runtime dependencies.
    
    86
    +    STRONG = 1
    
    87
    +
    
    88
    +    # Includes names of direct build dependencies but does not include
    
    89
    +    # cache keys of dependencies.
    
    90
    +    WEAK = 2

  • doc/source/additional_docker.rst
    ... ... @@ -4,19 +4,18 @@
    4 4
     
    
    5 5
     BuildStream and Docker
    
    6 6
     ======================
    
    7
    -
    
    8 7
     BuildStream integrates with Docker in multiple ways. Here are some ways in
    
    9 8
     which these integrations work.
    
    10 9
     
    
    10
    +
    
    11 11
     Run BuildStream inside Docker
    
    12 12
     -----------------------------
    
    13
    +Refer to the `BuildStream inside Docker <https://buildstream.build/docker_install.html>`_
    
    14
    +documentation for instructions on how to run BuildStream as a Docker container.
    
    13 15
     
    
    14
    -Refer to the :ref:`BuildStream inside Docker <docker>` documentation for
    
    15
    -instructions on how to run BuildStream as a Docker container.
    
    16 16
     
    
    17 17
     Generate Docker images
    
    18 18
     ----------------------
    
    19
    -
    
    20 19
     The
    
    21 20
     `bst-docker-import script <https://gitlab.com/BuildStream/buildstream/blob/master/contrib/bst-docker-import>`_
    
    22 21
     can be used to generate a Docker image from built artifacts.
    

  • doc/source/core_framework.rst
    ... ... @@ -12,6 +12,7 @@ useful for working on BuildStream itself.
    12 12
     .. toctree::
    
    13 13
        :maxdepth: 1
    
    14 14
     
    
    15
    +   buildstream.types
    
    15 16
        buildstream.plugin
    
    16 17
        buildstream.source
    
    17 18
        buildstream.element
    

  • doc/source/index.rst
    ... ... @@ -13,20 +13,13 @@ They begin with a basic introduction to BuildStream, background
    13 13
     information on basic concepts, and a guide to the BuildStream command line interface.
    
    14 14
     Later sections provide detailed information on BuildStream internals.
    
    15 15
     
    
    16
    -
    
    17 16
     .. toctree::
    
    18 17
        :maxdepth: 1
    
    19 18
     
    
    20 19
        main_about
    
    21
    -   main_install
    
    22 20
        main_using
    
    23 21
        main_core
    
    24 22
        CONTRIBUTING
    
    25 23
     
    
    26
    -
    
    27
    -Resources
    
    28
    ----------
    
    29
    -* GitLab repository: https://gitlab.com/BuildStream/buildstream
    
    30
    -* Bug Tracking: https://gitlab.com/BuildStream/buildstream/issues
    
    31
    -* Mailing list: https://mail.gnome.org/mailman/listinfo/buildstream-list
    
    32
    -* IRC Channel: irc://irc.gnome.org/#buildstream
    24
    +For any other information, including `how to install BuildStream <https://buildstream.build/install.html>`_,
    
    25
    +refer to `the BuildStream website <https://buildstream.build>`_.

  • doc/source/install_docker.rst deleted
    1
    -
    
    2
    -
    
    3
    -.. _docker:
    
    4
    -
    
    5
    -BuildStream inside Docker
    
    6
    --------------------------
    
    7
    -If your system cannot provide the base system requirements for BuildStream, then it is possible to run buildstream within a Docker image.
    
    8
    -
    
    9
    -The BuildStream project provides
    
    10
    -`Docker images <https://hub.docker.com/r/buildstream/buildstream-fedora>`_
    
    11
    -containing BuildStream and its dependencies.
    
    12
    -This gives you an easy way to get started using BuildStream on any Unix-like
    
    13
    -platform where Docker is available, including Mac OS X.
    
    14
    -
    
    15
    -We recommend using the
    
    16
    -`bst-here wrapper script <https://gitlab.com/BuildStream/buildstream/blob/master/contrib/bst-here>`_
    
    17
    -which automates the necessary container setup. You can download it and make
    
    18
    -it executable like this:
    
    19
    -
    
    20
    -.. code:: bash
    
    21
    -
    
    22
    -  mkdir -p ~/.local/bin
    
    23
    -  curl --get https://gitlab.com/BuildStream/buildstream/raw/master/contrib/bst-here > ~/.local/bin/bst-here
    
    24
    -  chmod +x ~/.local/bin/bst-here
    
    25
    -
    
    26
    -Check if ``~/.local/bin`` appears in your PATH environment variable -- if it
    
    27
    -doesn't, you should
    
    28
    -`edit your ~/.profile so that it does <https://stackoverflow.com/questions/14637979/>`_.
    
    29
    -
    
    30
    -Once the script is available in your PATH, you can run ``bst-here`` to open a
    
    31
    -shell session inside a new container based off the latest version of the
    
    32
    -buildstream-fedora Docker image. The current working directory will be mounted
    
    33
    -inside the container at ``/src``.
    
    34
    -
    
    35
    -You can also run individual BuildStream commands as ``bst-here COMMAND``. For
    
    36
    -example: ``bst-here show systems/my-system.bst``. Note that BuildStream won't
    
    37
    -be able to integrate with Bash tab-completion if you invoke it in this way.
    
    38
    -
    
    39
    -Two Docker volumes are set up by the ``bst-here`` script:
    
    40
    -
    
    41
    - * ``buildstream-cache --`` mounted at ``~/.cache/buildstream``
    
    42
    - * ``buildstream-config --`` mounted at ``~/.config/``
    
    43
    -
    
    44
    -These are necessary so that your BuildStream cache and configuration files
    
    45
    -persist between invocations of ``bst-here``.

  • doc/source/install_linux_distro.rst deleted
    1
    -
    
    2
    -
    
    3
    -.. _install_linux_distro:
    
    4
    -
    
    5
    -Installing from distro packages
    
    6
    -===============================
    
    7
    -BuildStream is available on some linux distributions, here are
    
    8
    -some install instructions for the linux distributions which
    
    9
    -have packaged BuildStream.
    
    10
    -
    
    11
    -
    
    12
    -Arch Linux
    
    13
    -----------
    
    14
    -Packages for Arch exist in `AUR <https://wiki.archlinux.org/index.php/Arch_User_Repository#Installing_packages>`_.
    
    15
    -Two different package versions are available:
    
    16
    -
    
    17
    -* Latest release: `buildstream <https://aur.archlinux.org/packages/buildstream>`_
    
    18
    -* Latest development snapshot: `buildstream-git <https://aur.archlinux.org/packages/buildstream-git>`_
    
    19
    -
    
    20
    -
    
    21
    -Fedora
    
    22
    -------
    
    23
    -BuildStream is not yet in the official Fedora repositories, but you can
    
    24
    -install it from a Copr::
    
    25
    -
    
    26
    -  sudo dnf copr enable bochecha/buildstream
    
    27
    -  sudo dnf install buildstream
    
    28
    -
    
    29
    -Optionally, install the ``buildstream-docs`` package to have the BuildStream
    
    30
    -documentation in Devhelp or GNOME Builder.

  • doc/source/install_source.rst deleted
    1
    -
    
    2
    -
    
    3
    -Installing from source
    
    4
    -======================
    
    5
    -Until BuildStream is available in :ref:`your distro <install_linux_distro>`, you will
    
    6
    -need to install it yourself from source.
    
    7
    -
    
    8
    -
    
    9
    -Installing dependencies
    
    10
    ------------------------
    
    11
    -Before installing BuildStream from source, it is necessary to first install
    
    12
    -the system dependencies. Below are some linux distribution specific instructions
    
    13
    -for installing these dependencies.
    
    14
    -
    
    15
    -BuildStream requires the following base system requirements:
    
    16
    -
    
    17
    -* python3 >= 3.5
    
    18
    -* bubblewrap >= 0.1.2
    
    19
    -* fuse2
    
    20
    -
    
    21
    -BuildStream also depends on the host tools for the :mod:`Source <buildstream.source>` plugins.
    
    22
    -Refer to the respective :ref:`source plugin <plugins_sources>` documentation for host tool
    
    23
    -requirements of specific plugins.
    
    24
    -
    
    25
    -The default plugins with extra host dependencies are:
    
    26
    -
    
    27
    -* bzr
    
    28
    -* deb
    
    29
    -* git
    
    30
    -* ostree
    
    31
    -* patch
    
    32
    -* pip
    
    33
    -* tar
    
    34
    -
    
    35
    -If you intend to push built artifacts to a remote artifact server,
    
    36
    -which requires special permissions, you will also need:
    
    37
    -
    
    38
    -* ssh
    
    39
    -
    
    40
    -
    
    41
    -Arch Linux
    
    42
    -~~~~~~~~~~
    
    43
    -Install the dependencies with::
    
    44
    -
    
    45
    -  sudo pacman -S \
    
    46
    -      python fuse2 bubblewrap \
    
    47
    -      python-pip
    
    48
    -
    
    49
    -For the default plugins::
    
    50
    -
    
    51
    -  sudo pacman -S \
    
    52
    -      bzr git lzip ostree patch python-gobject
    
    53
    -
    
    54
    -
    
    55
    -The package *python-arpy* is required by the deb source plugin. This is not
    
    56
    -obtainable via `pacman`, you must get *python-arpy* from AUR:
    
    57
    -https://aur.archlinux.org/packages/python-arpy/
    
    58
    -
    
    59
    -To install::
    
    60
    -
    
    61
    -  wget https://aur.archlinux.org/cgit/aur.git/snapshot/python-arpy.tar.gz
    
    62
    -  tar -xvf python-arpy.tar.gz
    
    63
    -  cd python-arpy
    
    64
    -  makepkg -si
    
    65
    -
    
    66
    -
    
    67
    -Debian
    
    68
    -~~~~~~
    
    69
    -Install the dependencies with::
    
    70
    -
    
    71
    -  sudo apt-get install \
    
    72
    -      python3 fuse bubblewrap \
    
    73
    -      python3-pip python3-dev
    
    74
    -
    
    75
    -For the default plugins:
    
    76
    -
    
    77
    -
    
    78
    -Stretch
    
    79
    -+++++++
    
    80
    -With stretch, you first need to ensure that you have the backports repository
    
    81
    -setup as described `here <https://backports.debian.org/Instructions/>`_
    
    82
    -
    
    83
    -By adding the following line to your sources.list::
    
    84
    -
    
    85
    -  deb http://deb.debian.org/debian stretch-backports main
    
    86
    -
    
    87
    -And then running::
    
    88
    -
    
    89
    -  sudo apt update
    
    90
    -
    
    91
    -At this point you should be able to get the system requirements for the default plugins with::
    
    92
    -
    
    93
    -  sudo apt install \
    
    94
    -      bzr git lzip patch python3-arpy python3-gi
    
    95
    -  sudo apt install -t stretch-backports \
    
    96
    -      gir1.2-ostree-1.0 ostree
    
    97
    -
    
    98
    -
    
    99
    -Buster or Sid
    
    100
    -+++++++++++++
    
    101
    -For debian unstable or testing, only the following line should be enough
    
    102
    -to get the system requirements for the default plugins installed::
    
    103
    -
    
    104
    -  sudo apt-get install \
    
    105
    -      lzip gir1.2-ostree-1.0 git bzr ostree patch python3-arpy python3-gi
    
    106
    -
    
    107
    -
    
    108
    -Fedora
    
    109
    -~~~~~~
    
    110
    -For recent fedora systems, the following line should get you the system
    
    111
    -requirements you need::
    
    112
    -
    
    113
    -  dnf install -y \
    
    114
    -      python3 fuse bubblewrap \
    
    115
    -      python3-pip python3-devel
    
    116
    -
    
    117
    -For the default plugins::
    
    118
    -
    
    119
    -  dnf install -y \
    
    120
    -      bzr git lzip patch ostree python3-gobject
    
    121
    -  pip3 install --user arpy
    
    122
    -
    
    123
    -
    
    124
    -Ubuntu
    
    125
    -~~~~~~
    
    126
    -
    
    127
    -
    
    128
    -Ubuntu 18.04 LTS or later
    
    129
    -+++++++++++++++++++++++++
    
    130
    -Install the dependencies with::
    
    131
    -
    
    132
    -  sudo apt install \
    
    133
    -      python3 fuse bubblewrap \
    
    134
    -      python3-pip python3-dev
    
    135
    -
    
    136
    -For the default plugins::
    
    137
    -
    
    138
    -  sudo apt install \
    
    139
    -      bzr gir1.2-ostree-1.0 git lzip ostree patch python3-arpy python3-gi
    
    140
    -
    
    141
    -
    
    142
    -Ubuntu 16.04 LTS
    
    143
    -++++++++++++++++
    
    144
    -On Ubuntu 16.04, neither `bubblewrap <https://github.com/projectatomic/bubblewrap/>`_
    
    145
    -or `ostree <https://github.com/ostreedev/ostree>`_ are available in the official repositories.
    
    146
    -You will need to install them in whichever way you see fit. Refer the the upstream documentation
    
    147
    -for advice on this.
    
    148
    -
    
    149
    -
    
    150
    -Installing
    
    151
    -----------
    
    152
    -Once you have the base system dependencies, you can install the BuildStream
    
    153
    -python package as a regular user.
    
    154
    -
    
    155
    -
    
    156
    -Installing from PyPI (recommended)
    
    157
    -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    158
    -Since we only ever publish :ref:`release versions <install_semantic_versioning>` on
    
    159
    -PyPI, it is currently recommended to use this installation path. This will
    
    160
    -ensure that you always have the latest recommended version of BuildStream that
    
    161
    -we recommend.
    
    162
    -
    
    163
    -To install from PyPI, you will additionally require:
    
    164
    -
    
    165
    -* pip for python3 (only required for setup)
    
    166
    -* Python 3 development libraries and headers
    
    167
    -
    
    168
    -Simply run the following command::
    
    169
    -
    
    170
    -  pip3 install --user BuildStream
    
    171
    -
    
    172
    -This will install latest stable version of BuildStream and its pure python
    
    173
    -dependencies into your user's homedir in ``~/.local``.
    
    174
    -
    
    175
    -Keep following the instructions below to ensure that the ``bst``
    
    176
    -command is in your ``PATH`` and to enable bash completions for it.
    
    177
    -
    
    178
    -.. note::
    
    179
    -
    
    180
    -  If you want a specific version of BuildStream, you can install it using
    
    181
    -  ``pip install --user BuildStream==<version-number>``
    
    182
    -
    
    183
    -
    
    184
    -Upgrading from PyPI
    
    185
    -+++++++++++++++++++
    
    186
    -Once you have already installed BuildStream from PyPI, you can later update
    
    187
    -to the latest recommended version like so::
    
    188
    -
    
    189
    -  pip install --user --upgrade BuildStream
    
    190
    -
    
    191
    -
    
    192
    -.. _install_git_checkout:
    
    193
    -
    
    194
    -Installing from a git checkout
    
    195
    -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    196
    -To install directly from the `git repository <https://gitlab.com/BuildStream/buildstream.git>`_
    
    197
    -using python's ``pip`` package manager, you will additionally require:
    
    198
    -
    
    199
    -* pip for python3 (only required for setup)
    
    200
    -* Python 3 development libraries and headers
    
    201
    -* git (to checkout BuildStream)
    
    202
    -
    
    203
    -Before installing, please check the existing tags in the git repository
    
    204
    -and determine which version you want to install, and whether you want
    
    205
    -to install an official release version (recommended), or a development snapshot
    
    206
    -to help us out testing the bleeding edge of development. Follow the
    
    207
    -:ref:`semantic versioning guide <install_semantic_versioning>` to determine
    
    208
    -which tag you intend to install.
    
    209
    -
    
    210
    -Run the following commands::
    
    211
    -
    
    212
    -  git clone https://gitlab.com/BuildStream/buildstream.git
    
    213
    -  cd buildstream
    
    214
    -  git checkout <desired release tag>
    
    215
    -  pip3 install --user -e .
    
    216
    -
    
    217
    -This will install buildstream's pure python dependencies into
    
    218
    -your user's homedir in ``~/.local`` and will run BuildStream directly
    
    219
    -from the git checkout directory.
    
    220
    -
    
    221
    -Keep following the instructions below to ensure that the ``bst``
    
    222
    -command is in your ``PATH`` and to enable bash completions for it.
    
    223
    -
    
    224
    -.. note::
    
    225
    -
    
    226
    -   We recommend the ``-e`` option because you can upgrade your
    
    227
    -   installation by simply updating the checked out git repository.
    
    228
    -
    
    229
    -   If you want a full installation that is not linked to your
    
    230
    -   git checkout, just omit the ``-e`` option from the above commands.
    
    231
    -
    
    232
    -
    
    233
    -Upgrading from a git checkout
    
    234
    -+++++++++++++++++++++++++++++
    
    235
    -If you installed BuildStream from a local git checkout using ``-e`` option, all
    
    236
    -you need to do to upgrade BuildStream is to update your local git checkout::
    
    237
    -
    
    238
    -  cd /path/to/buildstream
    
    239
    -  git pull --rebase
    
    240
    -
    
    241
    -If you did not specify the ``-e`` option at install time or the dependancies
    
    242
    -have changed, you will need to cleanly reinstall BuildStream::
    
    243
    -
    
    244
    -  pip3 uninstall buildstream
    
    245
    -  cd /path/to/buildstream
    
    246
    -  git pull --rebase
    
    247
    -  pip3 install --user .
    
    248
    -
    
    249
    -.. note::
    
    250
    -
    
    251
    -   If BuildStream has added any dependencies since the last upgrade,
    
    252
    -   you will need to uninstall and reinstall to ensure those dependencies
    
    253
    -   are met, regardless of whether you have used the ``-e`` option at
    
    254
    -   install time.
    
    255
    -
    
    256
    -
    
    257
    -Post install setup
    
    258
    -------------------
    
    259
    -After having installed from source using any of the above methods, some
    
    260
    -setup will be required to use BuildStream.
    
    261
    -
    
    262
    -
    
    263
    -Adjust PATH
    
    264
    -~~~~~~~~~~~
    
    265
    -Since BuildStream is now installed under your local user's install directories,
    
    266
    -you need to ensure that ``PATH`` is adjusted.
    
    267
    -
    
    268
    -A regular way to do this is to add the following line to the end of your ``~/.bashrc``::
    
    269
    -
    
    270
    -  export PATH="${PATH}:${HOME}/.local/bin"
    
    271
    -
    
    272
    -.. note::
    
    273
    -
    
    274
    -   You will have to restart your terminal in order for these changes to take effect.
    
    275
    -
    
    276
    -
    
    277
    -Bash completions
    
    278
    -~~~~~~~~~~~~~~~~
    
    279
    -Bash completions are supported by sourcing the ``buildstream/data/bst``
    
    280
    -script found in the BuildStream repository. On many systems this script
    
    281
    -can be installed into a completions directory but when installing BuildStream
    
    282
    -without a package manager this is not an option.
    
    283
    -
    
    284
    -To enable completions for an installation of BuildStream you
    
    285
    -installed yourself from git, just append the script verbatim
    
    286
    -to your ``~/.bash_completion``:
    
    287
    -
    
    288
    -.. literalinclude:: ../../buildstream/data/bst
    
    289
    -   :language: yaml

  • doc/source/install_versions.rst deleted
    1
    -
    
    2
    -
    
    3
    -.. _install_semantic_versioning:
    
    4
    -
    
    5
    -Semantic Versioning
    
    6
    -===================
    
    7
    -BuildStream follows the Semantic Versioning Convention `(SemVer) <https://semver.org/>`_,
    
    8
    -and uses even minor point numbers to denote releases intended for users while
    
    9
    -odd minor point numbers represent development snapshops.
    
    10
    -
    
    11
    -For example, for a given version number ``X.Y.Z``
    
    12
    - * The ``X.<even number>.*`` versions are releases intended for users.
    
    13
    - * The ``X.<odd number>.*`` versions are development spanshots intended for testing.
    
    14
    -
    
    15
    -If you are :ref:`installing from git <install_git_checkout>`, please look for the latest
    
    16
    -tag to ensure you're getting the latest release.
    
    17
    -
    
    18
    -* Latest release:
    
    19
    -
    
    20
    -  .. include:: release-badge.rst
    
    21
    -
    
    22
    -* Latest development snapshot:
    
    23
    -
    
    24
    -  .. include:: snapshot-badge.rst

  • doc/source/main_install.rst deleted
    1
    -
    
    2
    -
    
    3
    -.. _install:
    
    4
    -
    
    5
    -Install
    
    6
    -=======
    
    7
    -
    
    8
    -.. include:: release-badge.rst
    
    9
    -
    
    10
    -.. include:: snapshot-badge.rst
    
    11
    -
    
    12
    -This section provides instructions for installing BuildStream and its
    
    13
    -companion artifact server on various platforms, along with any installation
    
    14
    -related materials.
    
    15
    -
    
    16
    -.. note::
    
    17
    -
    
    18
    -   BuildStream is currently only supported natively on Linux. Users of Unix-like
    
    19
    -   systems where Docker is available can still use BuildStream by following the
    
    20
    -   :ref:`Docker install guide <docker>`
    
    21
    -
    
    22
    -.. toctree::
    
    23
    -   :maxdepth: 1
    
    24
    -
    
    25
    -   install_source
    
    26
    -   install_linux_distro
    
    27
    -   install_docker
    
    28
    -   install_artifacts
    
    29
    -   install_versions

  • doc/source/main_using.rst
    ... ... @@ -15,3 +15,4 @@ guides and information on user preferences and configuration.
    15 15
        using_examples
    
    16 16
        using_config
    
    17 17
        using_commands
    
    18
    +   using_configuring_artifact_server

  • doc/source/release-badge.rst deleted
    1
    -
    
    2
    -.. Use this file to include the badge in the documentation, but not in
    
    3
    -   the README.rst or gitlab rendered materials, that doesnt work.
    
    4
    -
    
    5
    -   This is partly a workaround for a sphinx issue, we will be able
    
    6
    -   to avoid the raw html once this is implemented in sphinx:
    
    7
    -
    
    8
    -       https://github.com/sphinx-doc/sphinx/issues/2240
    
    9
    -
    
    10
    -   Using the <object> tag instead of the <img> tag which sphinx generates
    
    11
    -   allows the svg to be "interactive", for us this basically means that
    
    12
    -   the link we encode in the badge svg is used, rather than static urls
    
    13
    -   which need to be used around the <img> tag.
    
    14
    -
    
    15
    -   WARNING: The custom CSS on the style tag will need to change if we
    
    16
    -            change the theme, so that the <object> tag behaves similar
    
    17
    -	    to how the <img> tag is themed by the style sheets.
    
    18
    -
    
    19
    -.. raw:: html
    
    20
    -
    
    21
    -   <a class="reference external image-reference">
    
    22
    -     <object style="margin-bottom:24px;vertical-align:middle"
    
    23
    -             data=""
    
    24
    -	     type="image/svg+xml"/>
    
    25
    -     </object>
    
    26
    -   </a>

  • doc/source/snapshot-badge.rst deleted
    1
    -
    
    2
    -.. Use this file to include the badge in the documentation, but not in
    
    3
    -   the README.rst or gitlab rendered materials, that doesnt work.
    
    4
    -
    
    5
    -   This is partly a workaround for a sphinx issue, we will be able
    
    6
    -   to avoid the raw html once this is implemented in sphinx:
    
    7
    -
    
    8
    -       https://github.com/sphinx-doc/sphinx/issues/2240
    
    9
    -
    
    10
    -   Using the <object> tag instead of the <img> tag which sphinx generates
    
    11
    -   allows the svg to be "interactive", for us this basically means that
    
    12
    -   the link we encode in the badge svg is used, rather than static urls
    
    13
    -   which need to be used around the <img> tag.
    
    14
    -
    
    15
    -   WARNING: The custom CSS on the style tag will need to change if we
    
    16
    -            change the theme, so that the <object> tag behaves similar
    
    17
    -	    to how the <img> tag is themed by the style sheets.
    
    18
    -
    
    19
    -.. raw:: html
    
    20
    -
    
    21
    -   <a class="reference external image-reference">
    
    22
    -     <object style="margin-bottom:24px;vertical-align:middle"
    
    23
    -             data=""
    
    24
    -	     type="image/svg+xml"/>
    
    25
    -     </object>
    
    26
    -   </a>

  • doc/source/install_artifacts.rstdoc/source/using_configuring_artifact_server.rst
    ... ... @@ -2,8 +2,8 @@
    2 2
     
    
    3 3
     .. _artifacts:
    
    4 4
     
    
    5
    -Installing an artifact server
    
    6
    -=============================
    
    5
    +Configuring Artifact Server
    
    6
    +===========================
    
    7 7
     BuildStream caches the results of builds in a local artifact cache, and will
    
    8 8
     avoid building an element if there is a suitable build already present in the
    
    9 9
     local artifact cache.
    
    ... ... @@ -72,7 +72,7 @@ Installing the server
    72 72
     ~~~~~~~~~~~~~~~~~~~~~
    
    73 73
     You will also need to install BuildStream on the artifact server in order
    
    74 74
     to receive uploaded artifacts over ssh. Follow the instructions for installing
    
    75
    -BuildStream :ref:`here <install>`
    
    75
    +BuildStream `here <https://buildstream.build/install.html>`_.
    
    76 76
     
    
    77 77
     When installing BuildStream on the artifact server, it must be installed
    
    78 78
     in a system wide location, with ``pip3 install .`` in the BuildStream
    

  • tests/integration/build-tree.py
    1
    +import os
    
    2
    +import pytest
    
    3
    +import shutil
    
    4
    +
    
    5
    +from tests.testutils import cli, cli_integration, create_artifact_share
    
    6
    +
    
    7
    +
    
    8
    +pytestmark = pytest.mark.integration
    
    9
    +
    
    10
    +
    
    11
    +DATA_DIR = os.path.join(
    
    12
    +    os.path.dirname(os.path.realpath(__file__)),
    
    13
    +    "project"
    
    14
    +)
    
    15
    +
    
    16
    +
    
    17
    +@pytest.mark.datafiles(DATA_DIR)
    
    18
    +def test_buildtree_staged(cli_integration, tmpdir, datafiles):
    
    19
    +    # i.e. tests that cached build trees are staged by `bst shell --build`
    
    20
    +    project = os.path.join(datafiles.dirname, datafiles.basename)
    
    21
    +    element_name = 'build-shell/buildtree.bst'
    
    22
    +
    
    23
    +    res = cli_integration.run(project=project, args=['build', element_name])
    
    24
    +    res.assert_success()
    
    25
    +
    
    26
    +    res = cli_integration.run(project=project, args=[
    
    27
    +        'shell', '--build', element_name, '--', 'grep', '-q', 'Hi', 'test'
    
    28
    +    ])
    
    29
    +    res.assert_success()
    
    30
    +
    
    31
    +
    
    32
    +# Check that build shells work when pulled from a remote cache
    
    33
    +# This is to roughly simulate remote execution
    
    34
    +@pytest.mark.datafiles(DATA_DIR)
    
    35
    +def test_buildtree_pulled(cli, tmpdir, datafiles):
    
    36
    +    project = os.path.join(datafiles.dirname, datafiles.basename)
    
    37
    +    element_name = 'build-shell/buildtree.bst'
    
    38
    +
    
    39
    +    with create_artifact_share(os.path.join(str(tmpdir), 'artifactshare')) as share:
    
    40
    +        # Build the element to push it to cache
    
    41
    +        cli.configure({
    
    42
    +            'artifacts': {'url': share.repo, 'push': True}
    
    43
    +        })
    
    44
    +        result = cli.run(project=project, args=['build', element_name])
    
    45
    +        result.assert_success()
    
    46
    +        assert cli.get_element_state(project, element_name) == 'cached'
    
    47
    +
    
    48
    +        # Discard the cache
    
    49
    +        cli.configure({
    
    50
    +            'artifacts': {'url': share.repo, 'push': True},
    
    51
    +            'artifactdir': os.path.join(cli.directory, 'artifacts2')
    
    52
    +        })
    
    53
    +        assert cli.get_element_state(project, element_name) != 'cached'
    
    54
    +
    
    55
    +        # Pull from cache
    
    56
    +        result = cli.run(project=project, args=['pull', '--deps', 'all', element_name])
    
    57
    +        result.assert_success()
    
    58
    +
    
    59
    +        # Check it's using the cached build tree
    
    60
    +        res = cli.run(project=project, args=[
    
    61
    +            'shell', '--build', element_name, '--', 'grep', '-q', 'Hi', 'test'
    
    62
    +        ])
    
    63
    +        res.assert_success()

  • tests/integration/project/elements/build-shell/buildtree.bst
    1
    +kind: manual
    
    2
    +description: |
    
    3
    +  Puts a file in the build tree so that build tree caching and staging can be tested.
    
    4
    +
    
    5
    +depends:
    
    6
    +  - filename: base.bst
    
    7
    +    type: build
    
    8
    +
    
    9
    +config:
    
    10
    +  build-commands:
    
    11
    +    - "echo 'Hi' > %{build-root}/test"

  • tests/integration/shell.py
    ... ... @@ -302,46 +302,33 @@ def test_workspace_visible(cli, tmpdir, datafiles):
    302 302
         assert result.output == workspace_hello
    
    303 303
     
    
    304 304
     
    
    305
    -# Test that we can see the workspace files in a shell
    
    306
    -@pytest.mark.integration
    
    305
    +# Test that '--sysroot' works
    
    307 306
     @pytest.mark.datafiles(DATA_DIR)
    
    308
    -def test_sysroot_workspace_visible(cli, tmpdir, datafiles):
    
    307
    +def test_sysroot(cli, tmpdir, datafiles):
    
    309 308
         project = os.path.join(datafiles.dirname, datafiles.basename)
    
    310
    -    workspace = os.path.join(cli.directory, 'workspace')
    
    311
    -    element_name = 'workspace/workspace-mount-fail.bst'
    
    312
    -
    
    313
    -    # Open a workspace on our build failing element
    
    314
    -    #
    
    315
    -    res = cli.run(project=project, args=['workspace', 'open', element_name, workspace])
    
    316
    -    assert res.exit_code == 0
    
    317
    -
    
    318
    -    # Ensure the dependencies of our build failing element are built
    
    319
    -    result = cli.run(project=project, args=['build', element_name])
    
    320
    -    result.assert_main_error(ErrorDomain.STREAM, None)
    
    321
    -
    
    322
    -    # Discover the sysroot of the failed build directory, after one
    
    323
    -    # failed build, there should be only one directory there.
    
    324
    -    #
    
    325
    -    build_base = os.path.join(cli.directory, 'build')
    
    326
    -    build_dirs = os.listdir(path=build_base)
    
    327
    -    assert len(build_dirs) == 1
    
    328
    -    build_dir = os.path.join(build_base, build_dirs[0])
    
    329
    -
    
    330
    -    # Obtain a copy of the hello.c content from the workspace
    
    331
    -    #
    
    332
    -    workspace_hello_path = os.path.join(cli.directory, 'workspace', 'hello.c')
    
    333
    -    assert os.path.exists(workspace_hello_path)
    
    334
    -    with open(workspace_hello_path, 'r') as f:
    
    335
    -        workspace_hello = f.read()
    
    336
    -
    
    337
    -    # Cat the hello.c file from a bst shell command, and assert
    
    338
    -    # that we got the same content here
    
    339
    -    #
    
    340
    -    result = cli.run(project=project, args=[
    
    341
    -        'shell', '--build', '--sysroot', build_dir, element_name, '--', 'cat', 'hello.c'
    
    309
    +    base_element = "base/base-alpine.bst"
    
    310
    +    # test element only needs to be something lightweight for this test
    
    311
    +    test_element = "script/script.bst"
    
    312
    +    checkout_dir = os.path.join(str(tmpdir), 'alpine-sysroot')
    
    313
    +    test_file = 'hello'
    
    314
    +
    
    315
    +    # Build and check out a sysroot
    
    316
    +    res = cli.run(project=project, args=['build', base_element])
    
    317
    +    res.assert_success()
    
    318
    +    res = cli.run(project=project, args=['checkout', base_element, checkout_dir])
    
    319
    +    res.assert_success()
    
    320
    +
    
    321
    +    # Mutate the sysroot
    
    322
    +    test_path = os.path.join(checkout_dir, test_file)
    
    323
    +    with open(test_path, 'w') as f:
    
    324
    +        f.write('hello\n')
    
    325
    +
    
    326
    +    # Shell into the sysroot and check the test file exists
    
    327
    +    res = cli.run(project=project, args=[
    
    328
    +        'shell', '--build', '--sysroot', checkout_dir, test_element, '--',
    
    329
    +        'grep', '-q', 'hello', '/' + test_file
    
    342 330
         ])
    
    343
    -    assert result.exit_code == 0
    
    344
    -    assert result.output == workspace_hello
    
    331
    +    res.assert_success()
    
    345 332
     
    
    346 333
     
    
    347 334
     # Test system integration commands can access devices in /dev
    



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