Re: some usability review



On Thu, 16 Dec 2004, Will Light wrote:

On Thu, 16 Dec 2004 16:10:14 +0100 (CET), Tim Janik <timj gtk org> wrote:
On Thu, 16 Dec 2004, Will Light wrote:

a way to do this would be to switch the audio driver to null, play the
file, then restore it.  try this: create a song in beast, save, quit
beast, reopen beast with "-p null", and try to export it.  depending
on how complex your song is, the export will be much faster.  here's
what an "export song" menu command should do:

1) prompt user for file to save to
2) switch audio driver to null
3) play song (exporting to a wave file)
4) switch audio driver back to oss/alsa

this would have to be an alternative/extra feature though, since
you can't modify the sound during playback that way (e.g. by moving
sliders or via means of external MIDI events).
also, it doesn't properly deal with endless song loops, i suppose
one could add a maximum loop counter to that dialog though.

in any case, it doesn't eliminate the need for the current
WAV file recording field which allows for interactive song
modifications during playback.


i agree.  but still, people coming from the Windows world are used to
really fast song exports.

btw, andrew (other half of the hindenburg symphony orchestra), thinks
that if you put the fast export feature in, it should have a
progressbar :)

yes, it should. i'm just saying, it would be another feature, not replacing
the current recording file field.
and, we might simply use a script for this and render the song via
bsesh in an extra process. that way, it won't interfere with ordinary
(maybe still running) beast stuff. (and it also solves the problem
of switching sound drivers during runtime, whcih beast can't do).


---
ciaoTJ



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