On Sat, 2009-05-02 at 11:14 +0100, Alex Bennee wrote: > 2009/5/2 Alexander Kojevnikov <alexander kojevnikov com>: > > 2009/5/2 Alex Bennee <kernel-hacker bennee com>: > >> I've just started to look at the Banshee code but I'm new to the whole > >> Mono/C# thing. Should I just work of a known stable branch because the > >> master branch seems very unstable? > >> > > This was fixed earlier today: > > http://bugzilla.gnome.org/show_bug.cgi?id=580044 > > I had updated but I think make had missed the fact. I'm still seeing > crashes but I suspect this is now the Mirage plugin. I'm not sure what > the best way to proceed in debugging that is. > > Is the Mono debugger in monodevelop usable or should I use the command > line debugger? I've been running with "make run" so how do I run in > the debugger by hand? "make run" should already give you a stacktrace, which is always a good start ;) "make gdb" should run banshee in gdb, but that mostly useful for crashes happening on native/C side. I don't know if anyone managed to successfully debug banshee from inside monodevelop. I haven't tried to run mirage with banshee master for quite some time, so problems would not be a surprise. If you can confirm that mirage is to blame for your crashes, please file a bug on the mirage issue tracker : http://code.google.com/p/banshee-unofficial-plugins/issues/list -- Bertrand Lorentz <bertrand lorentz gmail com> > http://flickr.com/photos/bl8/ <
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