[Banshee-List] Inconsistent bug when accessing DapDevice attribute



Hello,

I'm running into a strange bug when working on my plugin
I've attached a listener to SourceManager.SourceAdded and when it's called I test if the source passed in the EventArgs is a DapSource and work with it from there.

My strange behaviour is that I get a NullReferenceException when I access the ID property of the DapDevice object when I plugin my dap while banshee is running
but if I have my device already plugged in and THEN launch banshee, everything works fine

Is there a process that populates the DapDevice objects with information "gradually" that maybe I'm pre-stepping?

I always successfully access the Name property of the DapDevice object though.

- Richard

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