Hi all, While working on the alarm plugin, I noticed that the volume level in banshee is behaving in a strange way. Here are some simple steps to reproduce it, without using the alarm plugin : 1. Set the volume in banshee to a high level, let's say 100% 2. Play a track, it's quite loud 3. Pause the track 4. Change the volume to a low level, let's say 10% 5. Resume the track Now, you'd expect banshee to be nice and quiet, but the track is played for about a second at 100% volume, then goes to 10%. Now put that together with the alarm plugin, and you'll have quite a brutal awakening... With Trick's help, I figured out that this behavior was introduced by the changes in libbanshee/gst-playback-0.10.c from rev. 1.12 to 1.13 : using rev. 1.12, the volume behaves "normally". These changes have something to do with the gstreamer pipeline, but it's way over my head... So, to you, gstreamer gurus : - Is the behavior I'm describing what's expected ? - If yes, how could we work around that for the alarm plugin ? Thanks for any help or suggestions. -- Bertrand <bertrand lorentz free fr>
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