Re: [Banshee-List] Multimediakeys Plugin



Also, I'd like the SpecialKeys.cs code to actually remain in
Banshee.Base, as it can potentially be used for more than just
MM-specific bindings. The actual binding of the MM-keys to control
playback should be done in the plugin, like you have.

Thanks,
Aaron

On Thu, 2006-01-26 at 19:15 +0100, Danilo Reinhardt wrote:
> Hello,
> 
> im new to banshee and this list. I like banshee and it fits my needs.
> The only thing i missed was the support for x11 multimedia keys. I found
> this support in the code, but it is commented out. To readd it again
> i've create a small plugin
> 
> I have "copied" the commented out code in latest banshee release 0.10.4
> for multimedia key handling to a separate plugin. My changes are some
> error handling and code for proper ungrabbing the keys.
> 
> I dont know why there was a decision to exclude this code from banshee,
> but i think to add a plugin would be a good solution for the moment (or
> longer) to get back this x11 integration capability. A least i hope
> it :) And I hope this plugin will be added to the main plugins.
> 
> I doesnt tried to compile using the makefiles, maybe is miss something
> to add in it.
> 
> Bye Danilo
> 
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