Re: More seahorse refactoring: Using GObjects instead of native GPGME structures



On Fri, Dec 12, 2008 at 7:57 PM, Stef <stef-list memberwebs com> wrote:
> An interesting part of the code is bit that calculates the 'actual' GPG
> UID indexes from the dumb GPGME UID indexes. Adam, do you have time to
> check and make sure I got this right?

I can probably take a look at this on Sunday or early next week.
Tomorrow I'm flying to CA for a month, I'll have email but not
connectivity on my laptop.

Stef,  See my other email, but this check-in introduced some jhbuild
build breaks.  I've checked some fixes in, but I still don't
understand some of the finer points of vala.

Cheers,

Adam


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