[Glade-devel] Fedora package and a few issues



No, as it is implemented as a plugin, it will be manually opened
by glade in the module path (the module path is resolved at
build time based on the package prefix and can be later retrieved
using the .pc files).

Alright.

Now I have divided the package into three parts: glade3 (main
front-end, .desktop files, etc.), glade3-libgladeui
(libgladeui-1.so.7*, libgladegtk, libgladegnome, etc.) and
glade3-libgladeui-devel (libglade-1.so, gladeui-1.0.pc, header files,
etc.). I hope the .pc file is not used to determine the module path by
libgladeui-1.so.7*; but is used to build external programs embedding
the glade3 core. Am I right?

Happy hacking,
Debarshi
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