[chronojump/michrolab] Fixed no encoder capture sound since encoder cairo bars



commit 7e953c6e3fbbced6493795882b42bb3d06d049d9
Author: Xavier de Blas <xaviblas gmail com>
Date:   Tue Oct 11 18:29:31 2022 +0200

    Fixed no encoder capture sound since encoder cairo bars

 src/gui/eventExecute.cs | 13 ++++++-------
 1 file changed, 6 insertions(+), 7 deletions(-)
---
diff --git a/src/gui/eventExecute.cs b/src/gui/eventExecute.cs
index df7a6a17f..5a9bfa1bb 100644
--- a/src/gui/eventExecute.cs
+++ b/src/gui/eventExecute.cs
@@ -3839,20 +3839,19 @@ public class CairoPaintBarplotPreEncoder : CairoPaintBarsPre
                                        discarded = true;
                        }
 
-                       if( ! discarded && ( myColor == UtilGtk.ColorGood || (pegbe.mainVariableHigher != -1 
&& mainVariableValue >= pegbe.mainVariableHigher) ) )
+                       if ( ! discarded && ( myColor == UtilGtk.ColorGood || (pegbe.mainVariableHigher != -1 
&& mainVariableValue >= pegbe.mainVariableHigher) ) )
                        {
                                colorPhase = UtilGtk.GREEN_PLOTS;
                                //play sound if value is high, volumeOn == true, is last value, capturing
-//TODO implement later, check how we pass this variables, as cairo should not play again n times the same 
while capturing
-//                             if(preferences.volumeOn && count == data.Count -1 && capturing)
-//                                     Util.PlaySound(Constants.SoundTypes.GOOD, preferences.volumeOn, 
preferences.gstreamer);
+                               if (pegbe.volumeOn && count == data.Count -1 && pegbe.capturing)
+                                       Util.PlaySound (Constants.SoundTypes.GOOD, preferences.volumeOn, 
preferences.gstreamer);
                        }
-                       else if( ! discarded && ( myColor == UtilGtk.ColorBad || (pegbe.mainVariableLower != 
-1 && mainVariableValue <= pegbe.mainVariableLower) ) )
+                       else if ( ! discarded && ( myColor == UtilGtk.ColorBad || (pegbe.mainVariableLower != 
-1 && mainVariableValue <= pegbe.mainVariableLower) ) )
                        {
                                colorPhase = UtilGtk.RED_PLOTS;
                                //play sound if value is low, volumeOn == true, is last value, capturing
-                               if(pegbe.volumeOn && count == 0 -1 && pegbe.capturing)
-                                       Util.PlaySound(Constants.SoundTypes.BAD, pegbe.volumeOn, 
pegbe.gstreamer);
+                               if (pegbe.volumeOn && count == data.Count -1 && pegbe.capturing)
+                                       Util.PlaySound (Constants.SoundTypes.BAD, pegbe.volumeOn, 
pegbe.gstreamer);
                        }
                        else if(myColor == UtilGtk.ColorGray)
                        {


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