[swell-foop] Fixes according to the reviews (#2)



commit 0e5011b0dd00aa74e3d2ad976bc5c4960b75d366
Author: Robert Roth <robert roth bee-tf ro>
Date:   Mon Jul 6 12:37:11 2020 +0300

    Fixes according to the reviews (#2)

 help/C/index.page        |  4 ++--
 help/C/introduction.page |  4 ++--
 help/C/preferences.page  | 10 +++++-----
 help/C/score.page        |  2 +-
 help/C/start.page        |  5 +----
 help/C/strategy.page     |  6 +++---
 6 files changed, 14 insertions(+), 17 deletions(-)
---
diff --git a/help/C/index.page b/help/C/index.page
index 108207a..cbf08af 100644
--- a/help/C/index.page
+++ b/help/C/index.page
@@ -25,11 +25,11 @@
     its:translate="no" />
     Swell Foop
   </title>
-  <p>Swell Foop is a puzzle game, previously known as Same GNOME. To know more
+  <p>Swell Foop is a puzzle game, previously known as Same GNOME. To learn more
   about the game, Look at -> <link xref="Introduction">Game introduction</link>.</p>
 
   <section id="play">
-    <title>Playing Swell-foop</title>
+    <title>Playing Swell Foop</title>
   </section>
 
   <section id="advanced-settings" style="2column">
diff --git a/help/C/introduction.page b/help/C/introduction.page
index 989d395..ff8ed2e 100644
--- a/help/C/introduction.page
+++ b/help/C/introduction.page
@@ -22,9 +22,9 @@
   <title>Introduction</title>
 
   <p>The goal of the game is to remove as many objects as possible in the
-  less number of moves. Objects that are adjacent to each other get removed
+  less number of moves. Objects of the same color that are adjacent to each other get removed
   as a group. The remaining objects then collapse to fill in the gaps and form
-  new groups. You cannot remove single objects.</p>
+  new groups. You cannot remove objects that are not adjacent to another object of the same color.</p>
 
 </page>
 
diff --git a/help/C/preferences.page b/help/C/preferences.page
index 9a8adeb..5ddb30d 100644
--- a/help/C/preferences.page
+++ b/help/C/preferences.page
@@ -38,9 +38,9 @@
   <steps>
     <item><p>Select <guiseq><gui style="menu">Swell Foop</gui>
     <gui style="menuitem">Setup</gui></guiseq>.</p></item>
-    <item><p>The default number of colors is 3, you can increase or decrease
+    <item><p>The default number of colors is 3. You can increase or decrease
     it from <gui>Number of colors</gui> under <gui>Setup</gui>. The maximum
-    number of colors allowed are 4.</p></item>
+    number of colors allowed is 4.</p></item>
   </steps>
   </section>
 
@@ -57,12 +57,12 @@
   <section id="animation">
   <title>Change the speed</title>
   <p>The default animation is designed to be smooth and graceful. If you like
-  playing fast and furious then this may be too slow for you. You can speed up
-  the game play at the expense of animation quality.</p>
+  playing slower then this may be too fast for you. You can slow down
+  the gameplay at the expense of animation quality.</p>
   <steps>
     <item><p>Select <guiseq><gui style="menu">Swell Foop</gui>
     <gui style="menuitem">Appearance</gui></guiseq>.</p></item>
-    <item><p>To speed up the game, check the <gui style="checkbox">Zealous
+    <item><p>To slow down the game, uncheck the <gui style="checkbox">Zealous
     Animation</gui> checkbox.</p></item>
   </steps>
   </section>
diff --git a/help/C/score.page b/help/C/score.page
index 0fefdcd..86a5701 100644
--- a/help/C/score.page
+++ b/help/C/score.page
@@ -21,7 +21,7 @@
 
   <title>Scores</title>
 
-  <p>You can checkout your current game scores at the top of the game
+  <p>You can check out your current game scores at the top of the game
   screen. To view scores obtained in previous games:</p>
   <steps>
     <item><p>Select <guiseq><gui style="menu">Swell Foop</gui>
diff --git a/help/C/start.page b/help/C/start.page
index 48cb1a8..94fc3a8 100644
--- a/help/C/start.page
+++ b/help/C/start.page
@@ -24,10 +24,7 @@
   new game:</p>
   <steps>
     <item><p>Select <guiseq><gui style="menu">Swell Foop</gui>
-    <gui style="menuitem">New Game</gui></guiseq>. Alternatively, you can click
-    on <gui style="button">Start a new game</gui> button.</p></item>
-    <item><p>Click on <gui style="button">New Game</gui> in the dialog to start
-    a new game.</p>
+    <gui style="menuitem">New Game</gui></guiseq>. </p></item>
     </item>
   </steps>
 </page>
diff --git a/help/C/strategy.page b/help/C/strategy.page
index 3e8a666..1f739c0 100644
--- a/help/C/strategy.page
+++ b/help/C/strategy.page
@@ -20,8 +20,8 @@
 
   <title>Strategy</title>
 
-  <p>The most important rule when aiming for a high score is to think ahead,
-  each group you remove will form and destroy other groups. Some tips to play
+  <p>The most important rule when aiming for a high score is to think ahead.
+  Each group you remove will form and destroy other groups. Some tips to play
   smartly are:</p>
   <list>
     <item><p>Try to remove higher groups first, unless removing another group
@@ -30,7 +30,7 @@
     <item><p>Since the score increases quadratically, big groups of objects
     will score more.</p></item>
     <item><p>If you have a choice between merging two groups of two into four
-    or, just adding one more to the group of six then, you should add the single
+    or just adding one more to the group of six, then you should add the single
     object. Even though the groups of two you are left with score no points,
     the bigger group scores more overall.</p></item>
   </list>


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