monkey-bubble r261 - in trunk: . src/ui
- From: herzi svn gnome org
- To: svn-commits-list gnome org
- Subject: monkey-bubble r261 - in trunk: . src/ui
- Date: Wed, 6 Feb 2008 16:07:34 +0000 (GMT)
Author: herzi
Date: Wed Feb 6 16:07:34 2008
New Revision: 261
URL: http://svn.gnome.org/viewvc/monkey-bubble?rev=261&view=rev
Log:
2008-02-05 Sven Herzberg <sven imendio com>
* src/ui/ui-main.c: (game_new_cb), (game_join_cb), (game_pause_cb),
(application_quit_cb), (ui_main_new): use extra callbacks for Maemo;
these take GtkAction* and UiMain* arguments for the upcoming
GtkUiManager based menubar
Modified:
trunk/ChangeLog
trunk/src/ui/ui-main.c
Modified: trunk/src/ui/ui-main.c
==============================================================================
--- trunk/src/ui/ui-main.c (original)
+++ trunk/src/ui/ui-main.c Wed Feb 6 16:07:34 2008
@@ -206,6 +206,35 @@
return instance;
}
+#ifdef MAEMO
+static void
+game_new_cb (GtkAction* action,
+ UiMain * ui)
+{
+ new_1_player_game (ui);
+}
+
+static void
+game_join_cb (GtkAction* action,
+ UiMain * ui)
+{
+ new_network_game (ui);
+}
+
+static void
+game_pause_cb (GtkAction* action,
+ UiMain * ui)
+{
+ pause_game (ui);
+}
+
+static void
+application_quit_cb (GtkAction* action,
+ UiMain * ui)
+{
+ quit_program (ui);
+}
+#endif
static UiMain* ui_main_new(void) {
#ifdef MAEMO
@@ -272,23 +301,23 @@
main_menu = gtk_menu_new();
item = gtk_menu_item_new_with_label(_("New game"));
- g_signal_connect_swapped (item, "activate",
- G_CALLBACK (new_1_player_game), ui_main);
+ g_signal_connect (item, "activate",
+ G_CALLBACK (game_new_cb), ui_main);
gtk_menu_append(main_menu, item);
item = gtk_menu_item_new_with_label(_("Join network game"));
- g_signal_connect_swapped (item, "activate",
- G_CALLBACK (new_network_game), ui_main);
+ g_signal_connect (item, "activate",
+ G_CALLBACK (game_join_cb), ui_main);
gtk_menu_append(main_menu, item);
item = gtk_menu_item_new_with_label(_("Pause"));
- g_signal_connect_swapped (item, "activate",
- G_CALLBACK (pause_game), ui_main);
+ g_signal_connect (item, "activate",
+ G_CALLBACK (game_pause_cb), ui_main);
gtk_menu_append(main_menu, item);
item = gtk_menu_item_new_with_label(_("Quit"));
- g_signal_connect_swapped (item, "activate",
- G_CALLBACK (quit_program), ui_main);
+ g_signal_connect (item, "activate",
+ G_CALLBACK (application_quit_cb), ui_main);
gtk_menu_append(main_menu, item);
hildon_window_set_menu(HILDON_WINDOW(PRIVATE(ui_main)->window), GTK_MENU(main_menu));
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]