Re: Beast: midi percussion?



   Hi!

On Thu, Jun 07, 2007 at 02:20:04PM +0200, W.Boeke wrote:
> On Wed, Jun 06, 2007 at 07:10:58AM +0200, W.Boeke wrote:
>  > > After import of a midi file, what can be done with the
>  > > percussion channel? General Midi difines about 80 percussive
>  > > sounds, mapped to different midi notes on channel 10.
>  > > Is the mapping to beast synthesizers or waves implemented
>  > > and how do you handle that?
> 
>  > The "beast" way to do it, is to create so-called bsewave files, which
>  > can contain many individual samples. That way, you can create a bsewave
>  > file containing a base drum sample and a snare sample and so on, and
>  > define for which frequency (which midi note) these shall be used.
> 
> Thanks! Here is the next question: how do you do that?

Using bsewavetool. See my other mail and tentative 0.7.2 release plan.

Now you may say (after you reread that): if its not released, how can I
use it? If you compiled from source, you'll find a working version of
bsewavetool in the tools/ directory of the source tree. However, we're
still polishing bsewavetool (and yes, there will even be a manual page),
so... the format, the options and so on may still change.

So you can try to use it now, or wait until its polished, documented and
released.

>  > Tracks/examples I made already contain such multi samples, and the 808
>  > kit you can download from the instrument archive at the beast site is
>  > based on such a multisample, too.
> 
> The README file says that the file drums-808kit.bse should be moved
> to ~/beast/instruments. I don't have a directory ~/beast, so I placed
> the file in /usr/local/share/beast/v0.7.1/instruments. Now what?

Use Synthesizer -> Load Instrument.

The 808 Kit will show up as "DrumWave" (well, I should have given it a
proper name); you can also use the File Selection tab of the dialog,
then you need not place the file in any special directory.

   Cu... Stefan
-- 
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan



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