Re: [orca-list] issues with orca and interactive fiction interpreters



Howdy Kendell,

console one, called frotz, although it can't seem to keep up with the
text very well.

maybe this is not a orca related solution for your problem but fenrir does work with that quite well. just reading incomming events instead of repeat the screen over and over. you can use the terminal emulation (so you can make fenrir run in an terminal emulator) with
fenrir -e
it starts a shell under control of fenrir.
It doesn't work at all with the graphical one, called
gargoyl, which supports not only text only games but games with sound
and graphics as well.
this seems to be a custom widget or something like that. maybe there is a interactive mode where you can use your normal terminal with that application? another idea what would work with text based stuff is OCRdesktop. just tested. works quite well (also if it is not as comfortable as it can be).

another idea, i did a quick look into the code. it seems to have some kind of TTS support (not sure how to activate or how well it works) see at the end of https://github.com/garglk/garglk/blob/master/garglk/config.c
it contains the following:
    gli_initialize_tts();
    if (gli_conf_speak)
        gli_conf_quotes = 0;

i also see a section about that in
/etc/garglk.ini
in linux it seems to use speech-dispatcher as i can follow the comments.

not sure if anything useful for you. just my 2 cents...
cheers chrys

Am 09.04.2018 um 14:30 schrieb Didier Spaier:
Below, read:"says the window's *title* and spells ..."
Diider

Le 09/04/2018 à 14:27, Didier Spaier a écrit :
As an aside, here (Slint, orca-3.27.3), for gargoyle orca says the
window's and spells what I type at the prompt in the interpreter but
don't say the displayed text.

I tried with two games, busted.dat and 3monkeys.taf

Best regards,

Didier

I tried with two games,

Le 09/04/2018 à 06:48, kendell clark a écrit :
hi all

I'm not sure if this has been brought up hear before or not, but orca
doesn't seem to like apps for playing interactive fiction (IF) games.
These are text programs usually in the zMachine format but they can be
other formats as well. There are two apps in ubuntu mate for playing
these, one console and one graphical. Orca kind of works with the
console one, called frotz, although it can't seem to keep up with the
text very well. It doesn't work at all with the graphical one, called
gargoyl, which supports not only text only games but games with sound
and graphics as well.  Could it be possible to add a plugin for these
apps, if it's a simple fix that is? I'd be happy to provide a debug log
if needed. This affects both orca master and stable. The console app
might be ncurses or something, which may be why orca doesn't care for it
much. I'm not sure what gargoyl uses, but orca can read the file open
dialog, but can't navigate the app using flat review, and won't read any
of the game text.

Thanks

Kendell Clark


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_______________________________________________
orca-list mailing list
orca-list gnome org
https://mail.gnome.org/mailman/listinfo/orca-list
Orca wiki: https://wiki.gnome.org/Projects/Orca
Orca documentation: https://help.gnome.org/users/orca/stable/
GNOME Universal Access guide: https://help.gnome.org/users/gnome-help/stable/a11y.html
Log bugs and feature requests at http://bugzilla.gnome.org




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