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Re: Mplayer Bonoboized: lumiere (gstreamer - standardization)
- From: Syed Imranullah Azeezullah <s i azeezullah massey ac nz>
- To: gtk-app-devel-list gnome org
- Subject: Re: Mplayer Bonoboized: lumiere (gstreamer - standardization)
- Date: 06 Jan 2003 09:38:24 +1300
Hi all,
I'm not a gui / mmedia developer myself..
On Mon, 2003-01-06 at 00:03, ' ' wrote:
> >This is natural for Free Software, that there are
> >multiple solutions. The existences of GNOME and KDE
> >are one example. Multiple media frameworks is a small
> >matter comparing to the "duplication" at the desktop
> >level.
>
> I think duplication at the desktop level is the same kind of problem, but a
> smaller one in some areas, and a larger one in others. I think it is a
> smaller problem in that there are only two "major" desktops with their own
> widget sets and libraries, whereas there are many more than two media
> players with different frameworks. Putting together a system that runs the
> maximum number of graphical applications is a matter of installing two
> desktops. Putting together a system that plays the maximum number of media
> types is a matter of installing a number of media players.
Umm.. Maybe you should stay in touch with mplayer development. Right now
mplayer can play almost(*) all formats including the latest Quicktime
files with sorenson video & qdm audio.
* --> I say almost all formats lest someone should come up and inform
the list about a new/obscure codec/format which is not supported :-)
Regards,
Imran
>
> On the other hand, not every user needs to deal with multimedia, while
> nearly every user (and "potential" [read windows] user) needs to use a
> desktop environment with a file manager, task area, program launcher system,
> etc. In this way, the division of desktop software is more harmful as it
> divides the user base (i.e. it is 50% less likely that the average new
> gnu/linux user can lean into the next cubicle, ask a question about her
> desktop environment, and get an answer from someone else using the same
> environment (*1) ) and it divides the developer base. I'm not saying, of
> course, that having more developers work on the same project means better
> software (in fact sometimes the opposite is true), but whenever a new
> application developer wants to create a graphical app, he must choose
> between Qt and GTK+. In the most practical sense, having a single, standard
> gnu/linux desktop would cut down on average install size (no libs for the
> "other" desktop would be needed).
>
> However, I think it would be far, far more difficult to standardize on one
> desktop environment than it would be to standardize on one multimedia
> system. The differences between those that support Qt and those that support
> GTK+ are, many times, idealogical. People who develop for Qt believe that
> commercial developers who wish to take advantage of Qt should have to pay in
> order to do so. They intend to make money, and they should have to give some
> of it to those who created the software that allowed them to make the money
> in the first place. People who develop for GTK+ believe that anyone should
> be able to use widget libraries in any way they choose without cost, but
> should be prevented from benefitting from modifying those widget libraries
> without giving those modifications back to the community that wrote the
> overwhelming majority of the code. Others pick one widget set over the other
> for aesthetic reasons. Getting an author of a Qt program to switch to GTK+
> or vice versa would often mean changing their ideas of right and wrong. On
> the other hand, multimedia application authors tend to write their own
> backends, and the overwhelming majority of them are licensed under the GPL.
> Getting authors of multimedia applications to standardize on one media
> framework would be a matter of convincing them that one framework is
> superior to another.
>
> In my opinion, at least, changing someone's value system is much harder than
> proving to them the technological superiority of a piece of code compared to
> another. I believe that standardizing on a single multimedia framework is
> both an important goal and an attainable one.
>
> (*1) I realize that in a work environment where gnu/linux is used as the
> primary OS, it is likely that the person in the next cubicle would be using
> the same distro/desktop. I think the point is still valid that multiple
> desktop environments divide the user base.
>
> -----
>
> >However, one has to wonder how much mplayer takes away
> >from gstreamer. Mplayer actually is a good example of
> >using multiple codecs available on GNU/Linux, and
> >gstreamer actually share some of the same codecs
> >(ffmpeg). In Free Software, sharing occurs naturally.
> > Multiple efforts do not necessary lead to waste.
> >MPlayer wraps around many codec interfaces. Same for
> >gstreamer.
>
> I think the gist of your email is that:
> 1. Mplayer is a good media player.
> 2. The existance of mplayer does not take much away from gstreamer.
>
> I think that while those are valid points, a grand unified gnu/linux
> multimedia framework for all gnu/linux multimedia applications could only
> make things better. Without one, it is more difficult for commercial codec
> companies to port their codecs to linux. The easier it is to port commercial
> software on linux, the more commercial support for linux there will be.
>
> On the other hand, what about divx? As far as I know, divx.com only released
> one linux binary per version of their codec (although they have still not
> ported version 5.02 encoder support), and yet mplayer, xine, and gstreamer
> are all able to use it. This is because each team working on a linux
> multimedia player independently implemented support for it. If there had
> been a single, unified gnu/linux multimedia framework, only one group of
> developers would have had to code support for it. The other groups could
> have spent their time doing other things, and received double the benefit
> for the same amount of work.
>
> -----
>
> >Besides, mplayer and gstreamer are really independent
> >projects. Existence of a mplayer bonobo component
> >really takes no resource away from gstreamer.
>
> This I have to disagree with. While the developers may not distract
> eachother, the users are definitely divided. Let's say that someone comes up
> with a great idea for a new piece of linux PVR software (like freevo or
> mythtv). They have to decide if they want to embed the gstreamer bonobo
> component, or the mplayer bonobo component. Whichever one they go with, if
> the PVR software becomes popular, the other one will not receive valuable
> feedback and bug reports from end users and derivative software developers.
> Not only does this make the work of the other component developers harder,
> but the users of software embedding that other component do not get the
> benefit of a large, bug-reporting user base. If, on the other hand,
> gnu/linux did have a single multimedia framework, improvements could be
> instantly available to everyone.
>
> I realize that simply stating the problem without posing a solution is not
> going to get anyone anywhere. This is why I'm making the following
> suggestions:
>
> To the developer of the lumiere bonobo component:
> -You have stated that your component is a very early beta version, and does
> not yet implement core features, such as the ability to stop once started.
> Further down the line, when you may have invested a considerable amount of
> effort in your bonobo component, it will be much harder to stop development.
> I suggest you do that now, and instead encourage those looking for a
> multimedia bonobo component to use gstreamer. It is available, usable, and
> gives applications every capability listed on the gstreamer.net web site.
> -While gstreamer plays a highly respectable variety of media types, encoding
> support for those media types (something mplayer does not have at all!) is
> progressing more slowly and can use extra developers. According to a
> developer in the #gstreamer chat room, one of the programmers changed his
> focus from developing the mpeg2 video encoder and mpeg2 muxer components to
> other, more critical aspects of gstreamer and now those mpeg2 components are
> incomplete. Working on those, if you are so inclined, would be a great way
> to exercise your coding muscles. As an added benefit, your code would
> instantly become part of far more applications than a bonobo component you
> just started writing from scratch -- your name would end up in a very
> important "special thanks" file.
> -If writing video codecs is not your thing, you might want to work on
> gstreamer language bindings. Judging from the beginnings of the lumiere
> bonobo component, you seem to like bringing already-written capabilities to
> brand new applications. How about bringing already written capabilities to a
> whole new programming language, and hence a whole group of apps? :)
>
> To other developers thinking about writing multimedia apps:
> -Half of your work has already been done if you use the gstreamer framework.
> You're free to focus on developing a user interface you can really be proud
> of, and adding other features like visual effects plugins, rather than the
> unnecessary drudgery of decyphering cryptically (or poorly) documented file
> formats. Show off your coding skills doing exciting new things that nobody
> has ever thought of before, not reinventing the wheel.
>
> To codec developers.
> -Right now, there is a working bonobo component for gstreamer. There is also
> a player app based on it that plays most popular content. You'll be
> interested in this quote from the gstreamer.net web page:
>
> "While GStreamer is operated as an independent project we do have a close
> relationship with the GNOME community. Many of our hackers consider
> themselves also to be members of the GNOME community. There are plans to
> make GStreamer an official part of the development framework of GNOME."
>
> Chances are you already have a codec out for win32 environments. Notice how
> windows xp can generate preview frames for multimedia encoded with your
> codec? If gstreamer becomes part of the gnome framework, you will enjoy the
> same benefits when a user examines a folder full of files encoded with your
> codec in nautilus. Gstreamer, while being closely connected to GNOME, is not
> dependent upon it. This means that KDE could also make gstreamer a part of
> its development framework, and you could potentially enjoy exposure to those
> who use KDE as well, all without rewriting your codec or having to wait for
> multiple groups of coders to write a suitable wrapper for it.
>
> How's that sound?
>
> Eric
>
>
>
>
> --- ' ' <tint14@hotmail.com> wrote:
> > I have mixed feelings about this announcement
> > However, when there are
> > multiple multimedia backends (e.g. xine-libs,
> > gstreamer, lumiere, etc...)
> > instead of a single multimedia framework (e.g.
> > directshow), the developer
> > base is fractured.
> >
> > This is bad for the user. When one backend is
> > patched, only the apps that
> > use that particular backend benefit. Other apps are
> > still "broken" or
> > "behind".
> >
> > This is bad for the developer. If one backend adds a
> > capability that a
> > developer wants and she is using a different backend
> > it her app, she has to
> > learn, all over again, how to use a new multimedia
> > backend if she wants that
> > capability.
> >
> > This is bad for third party codec developers.
> >
> > Eric
> >
> >
>
> =====
> Andy Tai, atai@atai.org
> Free Software: the software by the people, of the people and for the people!
> Develop! Share! Enhance! Enjoy!
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