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Re: optimizing drawing to drawing_area



On 2002.04.08 21:21 Rok Roskar wrote:
> I am drawing a large array of data (1024x1024) to a drawing_area and it 
> seems to be really slow. Is there any way to optimize it? I first read
> the 
> data into an array and then create the pixmap pixel by pixel... then I 
> draw the entire pixmap to the drawing area at once. Any ideas?
> 

If you use GDK RGB buffers, then you can internally
blit your 1024x1024 buffer in local memory then send
it all at once (or just a rectangular area) to the
GtkDrawingArea's GdkWindow.

--
Sincerely,                  ,"-_                         \|/
-Capt. Taura M.             ,   O=__                    --X--
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                  http://furry.ao.net/~learfox/




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