Aaron Leventhal wrote:
Hi Bill,
Thank you -- this helps IMO. Couple of questions:
* What is the potential use case for STATE_ARMED?
There are probably lots of them, though they might not be terribly
common.
At present STATE_ARMED is the only way to know that a
widget/button/thing is
"pressed and will be invoked when the mouse button is released". An
AT which either monitors the mouse or which synthesizes mouse events
might need to know that, and possibly a talking interface would even
let the user know about it. It could also potentially be useful to
OSKs or test tools since the information does tell you something
about the state of the interface; if you're doing things async you
might need to wait for the state to change to/from ARMED before doing
something else.
Bill
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