Re: Comments on fullscreen dialog



"Richard Bronosky" <mythtv bronosky com> writes:

> On 4/5/07, George Talusan <george convolve ca> wrote:
>
>     Trying to put f-spot into a monodevelop solution is more trouble than
>     it's worth because it relies on locally built native libraries.  This
>     requires LD_LIBRARY path and scripting magic when deploying the
>     application to a staging/debug directory.
>
>
> Yeah, I guess I should have clarified that trying to use monodevelop and glade2
> (ver 2.12.1-5ubuntu2 per edgy/universe) has been my issue.
>
> My greatest concern, and the reason I speak up on thread like this on, is
> usability.  I'd like to contribute to the UI, but cannot even do something as
> simple as add a shortcut to an entry in the menubar.  ("Tags>Remove Tag From
> Selection" to be specific.)  I prefer vim for all my development, but editing
> f-spot.glade directly didn't seem to have the results (any actually) I
> expected.  I "grabbed at straws" for a month and haven't done much but send
> emails since.  That's not the kind of contributor I'd like to be.

Unless things have changed much, you can open the glade file with
glade2-gnome (some or most distros have different packages for gralde2,
one support only basic GTK+ and other supports also GNOME specific
widgets).

Also I think at least some menus (Tags come to mind) are built at
runtime, because their contents cannot be known beforehand. In that case
your best bet is to find some text in menu that is 'special' (ie. not a
word like 'is') and grep for it in *.cs; then you can place some
System.WriteLine("")'s and see what's happening at runtime.


-- 
   Psi -- <http://www.iki.fi/pasi.savolainen>




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