[gtk/wip/chergert/glproto: 736/920] always do inital set of texture slot




commit 9040a990010f94ed7188738be12e20529feee936
Author: Christian Hergert <chergert redhat com>
Date:   Wed Jan 20 21:30:33 2021 -0800

    always do inital set of texture slot
    
    this makes things easier when comparing apitrace output, and its not
    much overhead when we just do it once (even if still 0).

 gsk/next/gskgluniformstate.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/gsk/next/gskgluniformstate.c b/gsk/next/gskgluniformstate.c
index d470d53e7f..b4e41261df 100644
--- a/gsk/next/gskgluniformstate.c
+++ b/gsk/next/gskgluniformstate.c
@@ -572,7 +572,7 @@ gsk_gl_uniform_state_set_texture (GskGLUniformState *state,
 
   if ((u = get_uniform (state, program, GSK_GL_UNIFORM_FORMAT_TEXTURE, 1, location, &info)))
     {
-      if (*u != texture_slot)
+      if (*u != texture_slot || info->initial)
         {
           REPLACE_UNIFORM (info, u, GSK_GL_UNIFORM_FORMAT_TEXTURE, 1);
           *u = texture_slot;


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