[gtk/wip/baedert/stb-rect-pack: 79/81] glglyphcache: Use stb_rect_pack for better glyph packing



commit 145a81f676b3ae8c112a8bf03a31af7665599e42
Author: Timm Bäder <mail baedert org>
Date:   Sun Feb 10 10:12:47 2019 +0100

    glglyphcache: Use stb_rect_pack for better glyph packing

 gsk/gl/gskglglyphcache.c        |  81 ++++----
 gsk/gl/gskglglyphcacheprivate.h |   5 +-
 gsk/gl/stb_rect_pack.c          | 431 ++++++++++++++++++++++++++++++++++++++++
 gsk/gl/stb_rect_pack.h          | 191 ++++++++++++++++++
 gsk/meson.build                 |   1 +
 tests/testblur.c                |  12 +-
 6 files changed, 679 insertions(+), 42 deletions(-)
---
diff --git a/gsk/gl/gskglglyphcache.c b/gsk/gl/gskglglyphcache.c
index 44618a257c..a372673be3 100644
--- a/gsk/gl/gskglglyphcache.c
+++ b/gsk/gl/gskglglyphcache.c
@@ -23,6 +23,7 @@
 #define MAX_OLD 0.333
 
 #define ATLAS_SIZE 512
+#define NODES_PER_ATLAS 512
 
 static guint    glyph_cache_hash       (gconstpointer v);
 static gboolean glyph_cache_equal      (gconstpointer v1,
@@ -38,11 +39,15 @@ create_atlas (GskGLGlyphCache *cache)
   atlas = g_new0 (GskGLGlyphAtlas, 1);
   atlas->width = ATLAS_SIZE;
   atlas->height = ATLAS_SIZE;
-  atlas->y0 = 1;
-  atlas->y = 1;
-  atlas->x = 1;
   atlas->image = NULL;
 
+  atlas->nodes = g_malloc0 (sizeof (struct stbrp_node) * NODES_PER_ATLAS);
+  stbrp_init_target (&atlas->context,
+                     ATLAS_SIZE,
+                     ATLAS_SIZE,
+                     atlas->nodes,
+                     NODES_PER_ATLAS);
+
   return atlas;
 }
 
@@ -57,6 +62,7 @@ free_atlas (gpointer v)
       g_free (atlas->image);
     }
 
+  g_free (atlas->nodes);
   g_free (atlas);
 }
 
@@ -133,55 +139,49 @@ add_to_cache (GskGLGlyphCache  *cache,
               GlyphCacheKey    *key,
               GskGLCachedGlyph *value)
 {
-  GskGLGlyphAtlas *atlas;
-  int i;
-  int width = value->draw_width * key->scale / 1024;
-  int height = value->draw_height * key->scale / 1024;
-
-  for (i = 0; i < cache->atlases->len; i++)
+  const int width = value->draw_width * key->scale / 1024;
+  const int height = value->draw_height * key->scale / 1024;
+  GskGLGlyphAtlas *atlas = NULL;
+  stbrp_rect glyph_rect;
+  guint i, p;
+
+  glyph_rect.w = width;
+  glyph_rect.h = height;
+
+  /* Try all the atlases and pick the first one that can hold
+   * our new glyph */
+  for (i = 0, p = cache->atlases->len; i < p; i ++)
     {
-      int x, y, y0;
+      GskGLGlyphAtlas *test_atlas = g_ptr_array_index (cache->atlases, i);
 
-      atlas = g_ptr_array_index (cache->atlases, i);
-      x = atlas->x;
-      y = atlas->y;
-      y0 = atlas->y0;
+      stbrp_pack_rects (&test_atlas->context, &glyph_rect, 1);
 
-      if (atlas->x + width + 1 >= atlas->width)
+      if (glyph_rect.was_packed)
         {
-          /* start a new row */
-          y0 = y + 1;
-          x = 1;
+          atlas = test_atlas;
+          break;
         }
-
-      if (y0 + height + 1 >= atlas->height)
-        continue;
-
-      atlas->y0 = y0;
-      atlas->x = x;
-      atlas->y = y;
-      break;
     }
 
-  if (i == cache->atlases->len)
+  if (atlas == NULL)
     {
       atlas = create_atlas (cache);
       g_ptr_array_add (cache->atlases, atlas);
+
+      stbrp_pack_rects (&atlas->context, &glyph_rect, 1);
+      g_assert (glyph_rect.was_packed);
     }
 
-  value->tx = (float)atlas->x / atlas->width;
-  value->ty = (float)atlas->y0 / atlas->height;
-  value->tw = (float)width / atlas->width;
-  value->th = (float)height / atlas->height;
+  value->tx = (float)glyph_rect.x / atlas->width;
+  value->ty = (float)glyph_rect.y / atlas->height;
+  value->tw = (float)glyph_rect.w / atlas->width;
+  value->th = (float)glyph_rect.h / atlas->height;
 
   value->atlas = atlas;
 
   atlas->pending_glyph.key = key;
   atlas->pending_glyph.value = value;
 
-  atlas->x = atlas->x + width + 1;
-  atlas->y = MAX (atlas->y, atlas->y0 + height + 1);
-
 #ifdef G_ENABLE_DEBUG
   if (GSK_RENDERER_DEBUG_CHECK (cache->renderer, GLYPH_CACHE))
     {
@@ -189,10 +189,9 @@ add_to_cache (GskGLGlyphCache  *cache,
       for (i = 0; i < cache->atlases->len; i++)
         {
           atlas = g_ptr_array_index (cache->atlases, i);
-          g_print ("\tGskGLGlyphAtlas %d (%dx%d): %.2g%% old pixels, filled to %d, %d / %d\n",
+          g_print ("\tGskGLGlyphAtlas %d (%dx%d): %.2g%% old pixels\n",
                    i, atlas->width, atlas->height,
-                   100.0 * (double)atlas->old_pixels / (double)(atlas->width * atlas->height),
-                   atlas->x, atlas->y0, atlas->y);
+                   100.0 * (double)atlas->old_pixels / (double)(atlas->width * atlas->height));
         }
     }
 #endif
@@ -200,7 +199,7 @@ add_to_cache (GskGLGlyphCache  *cache,
 
 static void
 render_glyph (const GskGLGlyphAtlas *atlas,
-              DirtyGlyph            *glyph,
+              const DirtyGlyph      *glyph,
               GskImageRegion        *region)
 {
   GlyphCacheKey *key = glyph->key;
@@ -394,6 +393,12 @@ gsk_gl_glyph_cache_begin_frame (GskGLGlyphCache *self)
                    g_message ("Dropping atlas %d (%g.2%% old)",
                             i, 100.0 * (double)atlas->old_pixels / (double)(atlas->width * atlas->height)));
 
+          static int kk;
+
+          g_message ("Dropping cache...");
+          gsk_gl_image_write_to_png (atlas->image, self->gl_driver,
+                                     g_strdup_printf ("dropped_%d.png", kk++));
+
           if (atlas->image)
             {
               gsk_gl_image_destroy (atlas->image, self->gl_driver);
diff --git a/gsk/gl/gskglglyphcacheprivate.h b/gsk/gl/gskglglyphcacheprivate.h
index 00c3dab95c..0132e33138 100644
--- a/gsk/gl/gskglglyphcacheprivate.h
+++ b/gsk/gl/gskglglyphcacheprivate.h
@@ -4,6 +4,7 @@
 #include "gskgldriverprivate.h"
 #include "gskglimageprivate.h"
 #include "gskrendererprivate.h"
+#include "stb_rect_pack.h"
 #include <pango/pango.h>
 #include <gdk/gdk.h>
 
@@ -38,10 +39,12 @@ typedef struct
 {
   GskGLImage *image;
   int width, height;
-  int x, y, y0;
   guint old_pixels;
 
   DirtyGlyph pending_glyph;
+
+  struct stbrp_context context;
+  struct stbrp_node *nodes;
 } GskGLGlyphAtlas;
 
 struct _GskGLCachedGlyph
diff --git a/gsk/gl/stb_rect_pack.c b/gsk/gl/stb_rect_pack.c
new file mode 100644
index 0000000000..8305e860de
--- /dev/null
+++ b/gsk/gl/stb_rect_pack.c
@@ -0,0 +1,431 @@
+
+#include "stb_rect_pack.h"
+#define STB_RECT_PACK_IMPLEMENTATION
+//////////////////////////////////////////////////////////////////////////////
+//
+//     IMPLEMENTATION SECTION
+//
+
+#ifdef STB_RECT_PACK_IMPLEMENTATION
+#ifndef STBRP_SORT
+#include <stdlib.h>
+#define STBRP_SORT qsort
+#endif
+
+#ifndef STBRP_ASSERT
+#include <assert.h>
+#define STBRP_ASSERT assert
+#endif
+
+#ifdef _MSC_VER
+#define STBRP__NOTUSED(v)  (void)(v)
+#else
+#define STBRP__NOTUSED(v)  (void)sizeof(v)
+#endif
+
+enum
+{
+   STBRP__INIT_skyline = 1
+};
+
+STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
+{
+   switch (context->init_mode) {
+      case STBRP__INIT_skyline:
+         STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == 
STBRP_HEURISTIC_Skyline_BF_sortHeight);
+         context->heuristic = heuristic;
+         break;
+      default:
+         STBRP_ASSERT(0);
+   }
+}
+
+STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
+{
+   if (allow_out_of_mem)
+      // if it's ok to run out of memory, then don't bother aligning them;
+      // this gives better packing, but may fail due to OOM (even though
+      // the rectangles easily fit). @TODO a smarter approach would be to only
+      // quantize once we've hit OOM, then we could get rid of this parameter.
+      context->align = 1;
+   else {
+      // if it's not ok to run out of memory, then quantize the widths
+      // so that num_nodes is always enough nodes.
+      //
+      // I.e. num_nodes * align >= width
+      //                  align >= width / num_nodes
+      //                  align = ceil(width/num_nodes)
+
+      context->align = (context->width + context->num_nodes-1) / context->num_nodes;
+   }
+}
+
+STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int 
num_nodes)
+{
+   int i;
+#ifndef STBRP_LARGE_RECTS
+   STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
+#endif
+
+   for (i=0; i < num_nodes-1; ++i)
+      nodes[i].next = &nodes[i+1];
+   nodes[i].next = NULL;
+   context->init_mode = STBRP__INIT_skyline;
+   context->heuristic = STBRP_HEURISTIC_Skyline_default;
+   context->free_head = &nodes[0];
+   context->active_head = &context->extra[0];
+   context->width = width;
+   context->height = height;
+   context->num_nodes = num_nodes;
+   stbrp_setup_allow_out_of_mem(context, 0);
+
+   // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
+   context->extra[0].x = 0;
+   context->extra[0].y = 0;
+   context->extra[0].next = &context->extra[1];
+   context->extra[1].x = (stbrp_coord) width;
+#ifdef STBRP_LARGE_RECTS
+   context->extra[1].y = (1<<30);
+#else
+   context->extra[1].y = 65535;
+#endif
+   context->extra[1].next = NULL;
+}
+
+// find minimum y position if it starts at x1
+static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
+{
+   stbrp_node *node = first;
+   int x1 = x0 + width;
+   int min_y, visited_width, waste_area;
+
+   STBRP__NOTUSED(c);
+
+   STBRP_ASSERT(first->x <= x0);
+
+   #if 0
+   // skip in case we're past the node
+   while (node->next->x <= x0)
+      ++node;
+   #else
+   STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
+   #endif
+
+   STBRP_ASSERT(node->x <= x0);
+
+   min_y = 0;
+   waste_area = 0;
+   visited_width = 0;
+   while (node->x < x1) {
+      if (node->y > min_y) {
+         // raise min_y higher.
+         // we've accounted for all waste up to min_y,
+         // but we'll now add more waste for everything we've visted
+         waste_area += visited_width * (node->y - min_y);
+         min_y = node->y;
+         // the first time through, visited_width might be reduced
+         if (node->x < x0)
+            visited_width += node->next->x - x0;
+         else
+            visited_width += node->next->x - node->x;
+      } else {
+         // add waste area
+         int under_width = node->next->x - node->x;
+         if (under_width + visited_width > width)
+            under_width = width - visited_width;
+         waste_area += under_width * (min_y - node->y);
+         visited_width += under_width;
+      }
+      node = node->next;
+   }
+
+   *pwaste = waste_area;
+   return min_y;
+}
+
+typedef struct
+{
+   int x,y;
+   stbrp_node **prev_link;
+} stbrp__findresult;
+
+static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
+{
+   int best_waste = (1<<30), best_x, best_y = (1 << 30);
+   stbrp__findresult fr;
+   stbrp_node **prev, *node, *tail, **best = NULL;
+
+   // align to multiple of c->align
+   width = (width + c->align - 1);
+   width -= width % c->align;
+   STBRP_ASSERT(width % c->align == 0);
+
+   node = c->active_head;
+   prev = &c->active_head;
+   while (node->x + width <= c->width) {
+      int y,waste;
+      y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
+      if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
+         // bottom left
+         if (y < best_y) {
+            best_y = y;
+            best = prev;
+         }
+      } else {
+         // best-fit
+         if (y + height <= c->height) {
+            // can only use it if it first vertically
+            if (y < best_y || (y == best_y && waste < best_waste)) {
+               best_y = y;
+               best_waste = waste;
+               best = prev;
+            }
+         }
+      }
+      prev = &node->next;
+      node = node->next;
+   }
+
+   best_x = (best == NULL) ? 0 : (*best)->x;
+
+   // if doing best-fit (BF), we also have to try aligning right edge to each node position
+   //
+   // e.g, if fitting
+   //
+   //     ____________________
+   //    |____________________|
+   //
+   //            into
+   //
+   //   |                         |
+   //   |             ____________|
+   //   |____________|
+   //
+   // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
+   //
+   // This makes BF take about 2x the time
+
+   if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
+      tail = c->active_head;
+      node = c->active_head;
+      prev = &c->active_head;
+      // find first node that's admissible
+      while (tail->x < width)
+         tail = tail->next;
+      while (tail) {
+         int xpos = tail->x - width;
+         int y,waste;
+         STBRP_ASSERT(xpos >= 0);
+         // find the left position that matches this
+         while (node->next->x <= xpos) {
+            prev = &node->next;
+            node = node->next;
+         }
+         STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
+         y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
+         if (y + height < c->height) {
+            if (y <= best_y) {
+               if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
+                  best_x = xpos;
+                  STBRP_ASSERT(y <= best_y);
+                  best_y = y;
+                  best_waste = waste;
+                  best = prev;
+               }
+            }
+         }
+         tail = tail->next;
+      }
+   }
+
+   fr.prev_link = best;
+   fr.x = best_x;
+   fr.y = best_y;
+   return fr;
+}
+
+static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
+{
+   // find best position according to heuristic
+   stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
+   stbrp_node *node, *cur;
+
+   // bail if:
+   //    1. it failed
+   //    2. the best node doesn't fit (we don't always check this)
+   //    3. we're out of memory
+   if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
+      res.prev_link = NULL;
+      return res;
+   }
+
+   // on success, create new node
+   node = context->free_head;
+   node->x = (stbrp_coord) res.x;
+   node->y = (stbrp_coord) (res.y + height);
+
+   context->free_head = node->next;
+
+   // insert the new node into the right starting point, and
+   // let 'cur' point to the remaining nodes needing to be
+   // stiched back in
+
+   cur = *res.prev_link;
+   if (cur->x < res.x) {
+      // preserve the existing one, so start testing with the next one
+      stbrp_node *next = cur->next;
+      cur->next = node;
+      cur = next;
+   } else {
+      *res.prev_link = node;
+   }
+
+   // from here, traverse cur and free the nodes, until we get to one
+   // that shouldn't be freed
+   while (cur->next && cur->next->x <= res.x + width) {
+      stbrp_node *next = cur->next;
+      // move the current node to the free list
+      cur->next = context->free_head;
+      context->free_head = cur;
+      cur = next;
+   }
+
+   // stitch the list back in
+   node->next = cur;
+
+   if (cur->x < res.x + width)
+      cur->x = (stbrp_coord) (res.x + width);
+
+#ifdef _DEBUG
+   cur = context->active_head;
+   while (cur->x < context->width) {
+      STBRP_ASSERT(cur->x < cur->next->x);
+      cur = cur->next;
+   }
+   STBRP_ASSERT(cur->next == NULL);
+
+   {
+      int count=0;
+      cur = context->active_head;
+      while (cur) {
+         cur = cur->next;
+         ++count;
+      }
+      cur = context->free_head;
+      while (cur) {
+         cur = cur->next;
+         ++count;
+      }
+      STBRP_ASSERT(count == context->num_nodes+2);
+   }
+#endif
+
+   return res;
+}
+
+static int rect_height_compare(const void *a, const void *b)
+{
+   const stbrp_rect *p = (const stbrp_rect *) a;
+   const stbrp_rect *q = (const stbrp_rect *) b;
+   if (p->h > q->h)
+      return -1;
+   if (p->h < q->h)
+      return  1;
+   return (p->w > q->w) ? -1 : (p->w < q->w);
+}
+
+static int rect_original_order(const void *a, const void *b)
+{
+   const stbrp_rect *p = (const stbrp_rect *) a;
+   const stbrp_rect *q = (const stbrp_rect *) b;
+   return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
+}
+
+#ifdef STBRP_LARGE_RECTS
+#define STBRP__MAXVAL  0xffffffff
+#else
+#define STBRP__MAXVAL  0xffff
+#endif
+
+STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
+{
+   int i, all_rects_packed = 1;
+
+   // we use the 'was_packed' field internally to allow sorting/unsorting
+   for (i=0; i < num_rects; ++i) {
+      rects[i].was_packed = i;
+   }
+
+   // sort according to heuristic
+   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
+
+   for (i=0; i < num_rects; ++i) {
+      if (rects[i].w == 0 || rects[i].h == 0) {
+         rects[i].x = rects[i].y = 0;  // empty rect needs no space
+      } else {
+         stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
+         if (fr.prev_link) {
+            rects[i].x = (stbrp_coord) fr.x;
+            rects[i].y = (stbrp_coord) fr.y;
+         } else {
+            rects[i].x = rects[i].y = STBRP__MAXVAL;
+         }
+      }
+   }
+
+   // unsort
+   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
+
+   // set was_packed flags and all_rects_packed status
+   for (i=0; i < num_rects; ++i) {
+      rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
+      if (!rects[i].was_packed)
+         all_rects_packed = 0;
+   }
+
+   // return the all_rects_packed status
+   return all_rects_packed;
+}
+#endif
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/
diff --git a/gsk/gl/stb_rect_pack.h b/gsk/gl/stb_rect_pack.h
new file mode 100644
index 0000000000..3ecb1c2fa2
--- /dev/null
+++ b/gsk/gl/stb_rect_pack.h
@@ -0,0 +1,191 @@
+// stb_rect_pack.h - v0.99 - public domain - rectangle packing
+// Sean Barrett 2014
+//
+// Useful for e.g. packing rectangular textures into an atlas.
+// Does not do rotation.
+//
+// Not necessarily the awesomest packing method, but better than
+// the totally naive one in stb_truetype (which is primarily what
+// this is meant to replace).
+//
+// Has only had a few tests run, may have issues.
+//
+// More docs to come.
+//
+// No memory allocations; uses qsort() and assert() from stdlib.
+// Can override those by defining STBRP_SORT and STBRP_ASSERT.
+//
+// This library currently uses the Skyline Bottom-Left algorithm.
+//
+// Please note: better rectangle packers are welcome! Please
+// implement them to the same API, but with a different init
+// function.
+//
+// Credits
+//
+//  Library
+//    Sean Barrett
+//  Minor features
+//    Martins Mozeiko
+//    github:IntellectualKitty
+//
+//  Bugfixes / warning fixes
+//    Jeremy Jaussaud
+//
+// Version history:
+//
+//     0.99  (2019-02-07)  warning fixes
+//     0.11  (2017-03-03)  return packing success/fail result
+//     0.10  (2016-10-25)  remove cast-away-const to avoid warnings
+//     0.09  (2016-08-27)  fix compiler warnings
+//     0.08  (2015-09-13)  really fix bug with empty rects (w=0 or h=0)
+//     0.07  (2015-09-13)  fix bug with empty rects (w=0 or h=0)
+//     0.06  (2015-04-15)  added STBRP_SORT to allow replacing qsort
+//     0.05:  added STBRP_ASSERT to allow replacing assert
+//     0.04:  fixed minor bug in STBRP_LARGE_RECTS support
+//     0.01:  initial release
+//
+// LICENSE
+//
+//   See end of file for license information.
+
+//////////////////////////////////////////////////////////////////////////////
+//
+//       INCLUDE SECTION
+//
+
+#ifndef STB_INCLUDE_STB_RECT_PACK_H
+#define STB_INCLUDE_STB_RECT_PACK_H
+
+#define STB_RECT_PACK_VERSION  1
+
+#ifdef STBRP_STATIC
+#define STBRP_DEF static
+#else
+#define STBRP_DEF extern
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct stbrp_context stbrp_context;
+typedef struct stbrp_node    stbrp_node;
+typedef struct stbrp_rect    stbrp_rect;
+
+#ifdef STBRP_LARGE_RECTS
+typedef int            stbrp_coord;
+#else
+typedef unsigned short stbrp_coord;
+#endif
+
+STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
+// Assign packed locations to rectangles. The rectangles are of type
+// 'stbrp_rect' defined below, stored in the array 'rects', and there
+// are 'num_rects' many of them.
+//
+// Rectangles which are successfully packed have the 'was_packed' flag
+// set to a non-zero value and 'x' and 'y' store the minimum location
+// on each axis (i.e. bottom-left in cartesian coordinates, top-left
+// if you imagine y increasing downwards). Rectangles which do not fit
+// have the 'was_packed' flag set to 0.
+//
+// You should not try to access the 'rects' array from another thread
+// while this function is running, as the function temporarily reorders
+// the array while it executes.
+//
+// To pack into another rectangle, you need to call stbrp_init_target
+// again. To continue packing into the same rectangle, you can call
+// this function again. Calling this multiple times with multiple rect
+// arrays will probably produce worse packing results than calling it
+// a single time with the full rectangle array, but the option is
+// available.
+//
+// The function returns 1 if all of the rectangles were successfully
+// packed and 0 otherwise.
+
+struct stbrp_rect
+{
+   // reserved for your use:
+   int            id;
+
+   // input:
+   stbrp_coord    w, h;
+
+   // output:
+   stbrp_coord    x, y;
+   int            was_packed;  // non-zero if valid packing
+
+}; // 16 bytes, nominally
+
+
+STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int 
num_nodes);
+// Initialize a rectangle packer to:
+//    pack a rectangle that is 'width' by 'height' in dimensions
+//    using temporary storage provided by the array 'nodes', which is 'num_nodes' long
+//
+// You must call this function every time you start packing into a new target.
+//
+// There is no "shutdown" function. The 'nodes' memory must stay valid for
+// the following stbrp_pack_rects() call (or calls), but can be freed after
+// the call (or calls) finish.
+//
+// Note: to guarantee best results, either:
+//       1. make sure 'num_nodes' >= 'width'
+//   or  2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
+//
+// If you don't do either of the above things, widths will be quantized to multiples
+// of small integers to guarantee the algorithm doesn't run out of temporary storage.
+//
+// If you do #2, then the non-quantized algorithm will be used, but the algorithm
+// may run out of temporary storage and be unable to pack some rectangles.
+
+STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
+// Optionally call this function after init but before doing any packing to
+// change the handling of the out-of-temp-memory scenario, described above.
+// If you call init again, this will be reset to the default (false).
+
+
+STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
+// Optionally select which packing heuristic the library should use. Different
+// heuristics will produce better/worse results for different data sets.
+// If you call init again, this will be reset to the default.
+
+enum
+{
+   STBRP_HEURISTIC_Skyline_default=0,
+   STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
+   STBRP_HEURISTIC_Skyline_BF_sortHeight
+};
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// the details of the following structures don't matter to you, but they must
+// be visible so you can handle the memory allocations for them
+
+struct stbrp_node
+{
+   stbrp_coord  x,y;
+   stbrp_node  *next;
+};
+
+struct stbrp_context
+{
+   int width;
+   int height;
+   int align;
+   int init_mode;
+   int heuristic;
+   int num_nodes;
+   stbrp_node *active_head;
+   stbrp_node *free_head;
+   stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
diff --git a/gsk/meson.build b/gsk/meson.build
index 46c578454b..e7a11ed741 100644
--- a/gsk/meson.build
+++ b/gsk/meson.build
@@ -42,6 +42,7 @@ gsk_private_sources = files([
   'gl/gskglrenderops.c',
   'gl/gskglshadowcache.c',
   'gl/gskglnodesample.c',
+  'gl/stb_rect_pack.c',
 ])
 
 gsk_public_headers = files([
diff --git a/tests/testblur.c b/tests/testblur.c
index bbbf888da5..6cac34da7b 100644
--- a/tests/testblur.c
+++ b/tests/testblur.c
@@ -26,9 +26,13 @@ snapshot_blur (GtkWidget   *widget,
                GtkSnapshot *snapshot)
 {
   GtkBlurBox *box = (GtkBlurBox *) widget;
+  graphene_matrix_t m;
 
-  gtk_snapshot_push_blur (snapshot, box->radius);
+  /*gtk_snapshot_push_blur (snapshot, box->radius);*/
 
+  graphene_matrix_init_scale (&m, box->radius, box->radius, 1);
+
+  gtk_snapshot_push_transform (snapshot, &m);
   GTK_WIDGET_CLASS (gtk_blur_box_parent_class)->snapshot (widget, snapshot);
 
   gtk_snapshot_pop (snapshot);
@@ -36,7 +40,9 @@ snapshot_blur (GtkWidget   *widget,
 
 
 static void
-gtk_blur_box_init (GtkBlurBox *box) {}
+gtk_blur_box_init (GtkBlurBox *box) {
+  box->radius = 1;
+}
 
 static void
 gtk_blur_box_class_init (GtkBlurBoxClass *klass)
@@ -99,7 +105,7 @@ main (int argc, char **argv)
   gtk_container_add (GTK_CONTAINER (blur_box), value_label);
 
 
-  scale = gtk_scale_new_with_range (GTK_ORIENTATION_HORIZONTAL, 0, 10, 0.5);
+  scale = gtk_scale_new_with_range (GTK_ORIENTATION_HORIZONTAL, 0, 10, 0.05);
   gtk_widget_set_size_request (scale, 200, -1);
   gtk_widget_set_halign (scale, GTK_ALIGN_CENTER);
   gtk_widget_set_valign (scale, GTK_ALIGN_CENTER);


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