[cogl] bitmap-fallback: Support converting all pixel format types



commit 908ba29be52cce960fc27495ea6e7b6d831b56d3
Author: Neil Roberts <neil linux intel com>
Date:   Wed Feb 29 15:16:27 2012 +0000

    bitmap-fallback: Support converting all pixel format types
    
    _cogl_bitmap_fallback_convert now supports converting to and from all
    of the pixel formats, except it continues to preserve the premult
    status of the original bitmap. The pixels are unpacked into a
    temporary buffer that is either 8-bits per component or 16-bits per
    component RGBA depending on whether the destination format is going to
    use more than 8 bits per component (eg RGBA_1010102). The packing and
    unpacking code is stored in a separate header which is included twice
    to generate the functions needed for both sizes of unpacked data. The
    hope is that when converting between two formats that are both 8-bit
    sized, such as swizzling between BGRA and RGBA, then the
    multiplications and divisions in the code will be optimized out and it
    shouldn't be too inefficient. Previously the inner switch statement to
    decide which conversion to use only operated on one pixel at a time so
    it was probably relatively slow.
    
    Reviewed-by: Robert Bragg <robert linux intel com>

 cogl/cogl-bitmap-fallback.c |  265 +++++-----------
 cogl/cogl-bitmap-packing.h  |  718 +++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 796 insertions(+), 187 deletions(-)
---
diff --git a/cogl/cogl-bitmap-fallback.c b/cogl/cogl-bitmap-fallback.c
index 71a7ba7..b74602b 100644
--- a/cogl/cogl-bitmap-fallback.c
+++ b/cogl/cogl-bitmap-fallback.c
@@ -30,121 +30,25 @@
 
 #include <string.h>
 
-/* TO rgba */
-
-inline static void
-_cogl_g_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[0];
-  dst[1] = src[0];
-  dst[2] = src[0];
-  dst[3] = 255;
-}
-
-inline static void
-_cogl_rgb_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[0];
-  dst[1] = src[1];
-  dst[2] = src[2];
-  dst[3] = 255;
-}
-
-inline static void
-_cogl_bgr_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[2];
-  dst[1] = src[1];
-  dst[2] = src[0];
-  dst[3] = 255;
-}
-
-inline static void
-_cogl_bgra_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[2];
-  dst[1] = src[1];
-  dst[2] = src[0];
-  dst[3] = src[3];
-}
-
-inline static void
-_cogl_argb_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[1];
-  dst[1] = src[2];
-  dst[2] = src[3];
-  dst[3] = src[0];
-}
-
-inline static void
-_cogl_abgr_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[3];
-  dst[1] = src[2];
-  dst[2] = src[1];
-  dst[3] = src[0];
-}
-
-inline static void
-_cogl_rgba_to_rgba (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[0];
-  dst[1] = src[1];
-  dst[2] = src[2];
-  dst[3] = src[3];
-}
-
-/* FROM rgba */
-
-inline static void
-_cogl_rgba_to_g (const guint8 *src, guint8 *dst)
-{
-  dst[0] = (src[0] + src[1] + src[2]) / 3;
-}
-
-inline static void
-_cogl_rgba_to_rgb (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[0];
-  dst[1] = src[1];
-  dst[2] = src[2];
-}
-
-inline static void
-_cogl_rgba_to_bgr (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[2];
-  dst[1] = src[1];
-  dst[2] = src[0];
-}
-
-inline static void
-_cogl_rgba_to_bgra (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[2];
-  dst[1] = src[1];
-  dst[2] = src[0];
-  dst[3] = src[3];
-}
-
-inline static void
-_cogl_rgba_to_argb (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[3];
-  dst[1] = src[0];
-  dst[2] = src[1];
-  dst[3] = src[2];
-}
-
-inline static void
-_cogl_rgba_to_abgr (const guint8 *src, guint8 *dst)
-{
-  dst[0] = src[3];
-  dst[1] = src[2];
-  dst[2] = src[1];
-  dst[3] = src[0];
-}
+#define component_type guint8
+/* We want to specially optimise the packing when we are converting
+   to/from an 8-bit type so that it won't do anything. That way for
+   example if we are just doing a swizzle conversion then the inner
+   loop for the conversion will be really simple */
+#define UNPACK_BYTE(b) (b)
+#define PACK_BYTE(b) (b)
+#include "cogl-bitmap-packing.h"
+#undef PACK_BYTE
+#undef UNPACK_BYTE
+#undef component_type
+
+#define component_type guint16
+#define UNPACK_BYTE(b) (((b) * 65535 + 127) / 255)
+#define PACK_BYTE(b) (((b) * 255 + 32767) / 65535)
+#include "cogl-bitmap-packing.h"
+#undef PACK_BYTE
+#undef UNPACK_BYTE
+#undef component_type
 
 /* (Un)Premultiplication */
 
@@ -300,16 +204,10 @@ _cogl_premult_alpha_last_four_pixels_sse2 (guint8 *p)
 #endif /* COGL_USE_PREMULT_SSE2 */
 
 static gboolean
-_cogl_bitmap_fallback_can_convert (CoglPixelFormat src, CoglPixelFormat dst)
+_cogl_bitmap_fallback_can_premult (CoglPixelFormat format)
 {
-  if (src == dst)
-    return FALSE;
-
-  switch (src & ~COGL_PREMULT_BIT)
+  switch (format & ~COGL_PREMULT_BIT)
     {
-    case COGL_PIXEL_FORMAT_G_8:
-    case COGL_PIXEL_FORMAT_RGB_888:
-    case COGL_PIXEL_FORMAT_BGR_888:
     case COGL_PIXEL_FORMAT_RGBA_8888:
     case COGL_PIXEL_FORMAT_BGRA_8888:
     case COGL_PIXEL_FORMAT_ARGB_8888:
@@ -319,24 +217,54 @@ _cogl_bitmap_fallback_can_convert (CoglPixelFormat src, CoglPixelFormat dst)
     default:
       return FALSE;
     }
-
-  return TRUE;
 }
 
 static gboolean
-_cogl_bitmap_fallback_can_premult (CoglPixelFormat format)
+_cogl_bitmap_needs_short_temp_buffer (CoglPixelFormat format)
 {
-  switch (format & ~COGL_PREMULT_BIT)
+  /* If the format is using more than 8 bits per component then we'll
+     unpack into a 16-bit per component buffer instead of 8-bit so we
+     won't lose as much precision. If we ever add support for formats
+     with more than 16 bits for at least one of the components then we
+     should probably do something else here, maybe convert to
+     floats */
+  switch (format)
     {
+    case COGL_PIXEL_FORMAT_ANY:
+    case COGL_PIXEL_FORMAT_YUV:
+      g_assert_not_reached ();
+
+    case COGL_PIXEL_FORMAT_A_8:
+    case COGL_PIXEL_FORMAT_RGB_565:
+    case COGL_PIXEL_FORMAT_RGBA_4444:
+    case COGL_PIXEL_FORMAT_RGBA_5551:
+    case COGL_PIXEL_FORMAT_G_8:
+    case COGL_PIXEL_FORMAT_RGB_888:
+    case COGL_PIXEL_FORMAT_BGR_888:
     case COGL_PIXEL_FORMAT_RGBA_8888:
     case COGL_PIXEL_FORMAT_BGRA_8888:
     case COGL_PIXEL_FORMAT_ARGB_8888:
     case COGL_PIXEL_FORMAT_ABGR_8888:
-      return TRUE;
-
-    default:
+    case COGL_PIXEL_FORMAT_RGBA_8888_PRE:
+    case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
+    case COGL_PIXEL_FORMAT_ARGB_8888_PRE:
+    case COGL_PIXEL_FORMAT_ABGR_8888_PRE:
+    case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
+    case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
       return FALSE;
+
+    case COGL_PIXEL_FORMAT_RGBA_1010102:
+    case COGL_PIXEL_FORMAT_BGRA_1010102:
+    case COGL_PIXEL_FORMAT_ARGB_2101010:
+    case COGL_PIXEL_FORMAT_ABGR_2101010:
+    case COGL_PIXEL_FORMAT_RGBA_1010102_PRE:
+    case COGL_PIXEL_FORMAT_BGRA_1010102_PRE:
+    case COGL_PIXEL_FORMAT_ARGB_2101010_PRE:
+    case COGL_PIXEL_FORMAT_ABGR_2101010_PRE:
+      return TRUE;
     }
+
+  g_assert_not_reached ();
 }
 
 CoglBitmap *
@@ -347,33 +275,30 @@ _cogl_bitmap_fallback_convert (CoglBitmap      *src_bmp,
   guint8          *dst_data;
   guint8          *src;
   guint8          *dst;
-  int              src_bpp;
+  void            *tmp_row;
   int              dst_bpp;
   int              src_rowstride;
   int              dst_rowstride;
-  int              x,y;
-  guint8           temp_rgba[4] = {0,0,0,0};
+  int              y;
   int              width, height;
   CoglPixelFormat  src_format;
+  gboolean         use_16;
 
   src_format = _cogl_bitmap_get_format (src_bmp);
   src_rowstride = _cogl_bitmap_get_rowstride (src_bmp);
   width = _cogl_bitmap_get_width (src_bmp);
   height = _cogl_bitmap_get_height (src_bmp);
 
-  /* Make sure conversion supported */
-  if (!_cogl_bitmap_fallback_can_convert (src_format, dst_format))
-    return NULL;
-
   src_data = _cogl_bitmap_map (src_bmp, COGL_BUFFER_ACCESS_READ, 0);
   if (src_data == NULL)
     return NULL;
 
-  src_bpp = _cogl_pixel_format_get_bytes_per_pixel (src_format);
+  use_16 = _cogl_bitmap_needs_short_temp_buffer (dst_format);
+
   dst_bpp = _cogl_pixel_format_get_bytes_per_pixel (dst_format);
 
   /* Initialize destination bitmap */
-  dst_rowstride = sizeof(guint8) * dst_bpp * width;
+  dst_rowstride = (sizeof(guint8) * dst_bpp * width + 3) & ~3;
   /* Copy the premult bit if the new format has an alpha channel */
   if (COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (dst_format))
     dst_format = ((src_format & COGL_PREMULT_BIT) |
@@ -381,6 +306,9 @@ _cogl_bitmap_fallback_convert (CoglBitmap      *src_bmp,
 
   /* Allocate a new buffer to hold converted data */
   dst_data = g_malloc (height * dst_rowstride);
+  /* and a buffer to hold a temporary RGBA row */
+  tmp_row = g_malloc (width *
+                      (use_16 ? sizeof (guint16) : sizeof (guint8)) * 4);
 
   /* FIXME: Optimize */
   for (y = 0; y < height; y++)
@@ -388,58 +316,21 @@ _cogl_bitmap_fallback_convert (CoglBitmap      *src_bmp,
       src = src_data + y * src_rowstride;
       dst = dst_data + y * dst_rowstride;
 
-      for (x = 0; x < width; x++)
-	{
-	  /* FIXME: Would be nice to at least remove this inner
-           * branching, but not sure it can be done without
-           * rewriting of the whole loop */
-          switch (src_format & ~COGL_PREMULT_BIT)
-	    {
-	    case COGL_PIXEL_FORMAT_G_8:
-	      _cogl_g_to_rgba (src, temp_rgba); break;
-	    case COGL_PIXEL_FORMAT_RGB_888:
-	      _cogl_rgb_to_rgba (src, temp_rgba); break;
-	    case COGL_PIXEL_FORMAT_BGR_888:
-	      _cogl_bgr_to_rgba (src, temp_rgba); break;
-	    case COGL_PIXEL_FORMAT_RGBA_8888:
-	      _cogl_rgba_to_rgba (src, temp_rgba); break;
-	    case COGL_PIXEL_FORMAT_BGRA_8888:
-	      _cogl_bgra_to_rgba (src, temp_rgba); break;
-	    case COGL_PIXEL_FORMAT_ARGB_8888:
-	      _cogl_argb_to_rgba (src, temp_rgba); break;
-	    case COGL_PIXEL_FORMAT_ABGR_8888:
-	      _cogl_abgr_to_rgba (src, temp_rgba); break;
-	    default:
-	      break;
-	    }
-
-	  switch (dst_format & ~COGL_PREMULT_BIT)
-	    {
-	    case COGL_PIXEL_FORMAT_G_8:
-	      _cogl_rgba_to_g (temp_rgba, dst); break;
-	    case COGL_PIXEL_FORMAT_RGB_888:
-	      _cogl_rgba_to_rgb (temp_rgba, dst); break;
-	    case COGL_PIXEL_FORMAT_BGR_888:
-	      _cogl_rgba_to_bgr (temp_rgba, dst); break;
-	    case COGL_PIXEL_FORMAT_RGBA_8888:
-	      _cogl_rgba_to_rgba (temp_rgba, dst); break;
-	    case COGL_PIXEL_FORMAT_BGRA_8888:
-	      _cogl_rgba_to_bgra (temp_rgba, dst); break;
-	    case COGL_PIXEL_FORMAT_ARGB_8888:
-	      _cogl_rgba_to_argb (temp_rgba, dst); break;
-	    case COGL_PIXEL_FORMAT_ABGR_8888:
-	      _cogl_rgba_to_abgr (temp_rgba, dst); break;
-	    default:
-	      break;
-	    }
-
-	  src += src_bpp;
-	  dst += dst_bpp;
-	}
+      if (use_16)
+        _cogl_unpack_guint16 (src_format, src, tmp_row, width);
+      else
+        _cogl_unpack_guint8 (src_format, src, tmp_row, width);
+
+      if (use_16)
+        _cogl_pack_guint16 (dst_format, tmp_row, dst, width);
+      else
+        _cogl_pack_guint8 (dst_format, tmp_row, dst, width);
     }
 
   _cogl_bitmap_unmap (src_bmp);
 
+  g_free (tmp_row);
+
   return _cogl_bitmap_new_from_data (dst_data,
                                      dst_format,
                                      width, height, dst_rowstride,
diff --git a/cogl/cogl-bitmap-packing.h b/cogl/cogl-bitmap-packing.h
new file mode 100644
index 0000000..6c0a985
--- /dev/null
+++ b/cogl/cogl-bitmap-packing.h
@@ -0,0 +1,718 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2012 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+/* This file is included multiple times with different definitions for
+   the component_type type (either guint8 or guint16). The code ends
+   up exactly the same for both but we only want to end up hitting the
+   16-bit path when one of the types in the conversion is > 8 bits per
+   component. */
+
+/* Unpacking to RGBA */
+
+#define UNPACK_1(b) ((b) * ((1 << (sizeof (component_type) * 8)) - 1))
+#define UNPACK_2(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
+                      1) / 3)
+#define UNPACK_4(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
+                      7) / 15)
+#define UNPACK_5(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
+                      15) / 31)
+#define UNPACK_6(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
+                      31) / 63)
+#define UNPACK_10(b) (((b) * ((1 << (sizeof (component_type) * 8)) - 1) + \
+                       511) / 1023)
+
+inline static void
+G_PASTE (_cogl_unpack_a_8_, component_type) (const guint8 *src,
+                                             component_type *dst,
+                                             int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = 0;
+      dst[1] = 0;
+      dst[2] = 0;
+      dst[3] = UNPACK_BYTE (*src);
+      dst += 4;
+      src++;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_g_8_, component_type) (const guint8 *src,
+                                             component_type *dst,
+                                             int width)
+{
+  /* FIXME: I'm not sure if this is right. It looks like Nvidia and
+     Mesa handle luminance textures differently. Maybe we should
+     consider just removing luminance textures for Cogl 2.0 because
+     they have been removed in GL 3.0 */
+  while (width-- > 0)
+    {
+      component_type v = UNPACK_BYTE (src[0]);
+      dst[0] = v;
+      dst[1] = v;
+      dst[2] = v;
+      dst[3] = UNPACK_BYTE (255);
+      dst += 4;
+      src++;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_rgb_888_, component_type) (const guint8 *src,
+                                                 component_type *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = UNPACK_BYTE (src[0]);
+      dst[1] = UNPACK_BYTE (src[1]);
+      dst[2] = UNPACK_BYTE (src[2]);
+      dst[3] = UNPACK_BYTE (255);
+      dst += 4;
+      src += 3;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_bgr_888_, component_type) (const guint8 *src,
+                                                 component_type *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = UNPACK_BYTE (src[2]);
+      dst[1] = UNPACK_BYTE (src[1]);
+      dst[2] = UNPACK_BYTE (src[0]);
+      dst[3] = UNPACK_BYTE (255);
+      dst += 4;
+      src += 3;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_bgra_8888_, component_type) (const guint8 *src,
+                                                   component_type *dst,
+                                                   int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = UNPACK_BYTE (src[2]);
+      dst[1] = UNPACK_BYTE (src[1]);
+      dst[2] = UNPACK_BYTE (src[0]);
+      dst[3] = UNPACK_BYTE (src[3]);
+      dst += 4;
+      src += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_argb_8888_, component_type) (const guint8 *src,
+                                                   component_type *dst,
+                                                   int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = UNPACK_BYTE (src[1]);
+      dst[1] = UNPACK_BYTE (src[2]);
+      dst[2] = UNPACK_BYTE (src[3]);
+      dst[3] = UNPACK_BYTE (src[0]);
+      dst += 4;
+      src += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_abgr_8888_, component_type) (const guint8 *src,
+                                                   component_type *dst,
+                                                   int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = UNPACK_BYTE (src[3]);
+      dst[1] = UNPACK_BYTE (src[2]);
+      dst[2] = UNPACK_BYTE (src[1]);
+      dst[3] = UNPACK_BYTE (src[0]);
+      dst += 4;
+      src += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_rgba_8888_, component_type) (const guint8 *src,
+                                                   component_type *dst,
+                                                   int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = UNPACK_BYTE (src[0]);
+      dst[1] = UNPACK_BYTE (src[1]);
+      dst[2] = UNPACK_BYTE (src[2]);
+      dst[3] = UNPACK_BYTE (src[3]);
+      dst += 4;
+      src += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_rgb_565_, component_type) (const guint8 *src,
+                                                 component_type *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      guint16 v = *(const guint16 *) src;
+
+      dst[0] = UNPACK_5 (v >> 11);
+      dst[1] = UNPACK_6 ((v >> 5) & 63);
+      dst[2] = UNPACK_5 (v & 31);
+      dst[3] = UNPACK_BYTE (255);
+      dst += 4;
+      src += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_rgba_4444_, component_type) (const guint8 *src,
+                                                   component_type *dst,
+                                                   int width)
+{
+  while (width-- > 0)
+    {
+      guint16 v = *(const guint16 *) src;
+
+      dst[0] = UNPACK_4 (v >> 12);
+      dst[1] = UNPACK_4 ((v >> 8) & 15);
+      dst[2] = UNPACK_4 ((v >> 4) & 15);
+      dst[3] = UNPACK_4 (v & 15);
+      dst += 4;
+      src += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_rgba_5551_, component_type) (const guint8 *src,
+                                                   component_type *dst,
+                                                   int width)
+{
+  while (width-- > 0)
+    {
+      guint16 v = *(const guint16 *) src;
+
+      dst[0] = UNPACK_5 (v >> 11);
+      dst[1] = UNPACK_5 ((v >> 6) & 31);
+      dst[2] = UNPACK_5 ((v >> 1) & 31);
+      dst[3] = UNPACK_1 (v & 1);
+      dst += 4;
+      src += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_rgba_1010102_, component_type) (const guint8 *src,
+                                                      component_type *dst,
+                                                      int width)
+{
+  while (width-- > 0)
+    {
+      guint32 v = *(const guint32 *) src;
+
+      dst[0] = UNPACK_10 (v >> 22);
+      dst[1] = UNPACK_10 ((v >> 12) & 1023);
+      dst[2] = UNPACK_10 ((v >> 2) & 1023);
+      dst[3] = UNPACK_2 (v & 3);
+      dst += 4;
+      src += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_bgra_1010102_, component_type) (const guint8 *src,
+                                                      component_type *dst,
+                                                      int width)
+{
+  while (width-- > 0)
+    {
+      guint32 v = *(const guint32 *) src;
+
+      dst[2] = UNPACK_10 (v >> 22);
+      dst[1] = UNPACK_10 ((v >> 12) & 1023);
+      dst[0] = UNPACK_10 ((v >> 2) & 1023);
+      dst[3] = UNPACK_2 (v & 3);
+      dst += 4;
+      src += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_argb_2101010_, component_type) (const guint8 *src,
+                                                      component_type *dst,
+                                                      int width)
+{
+  while (width-- > 0)
+    {
+      guint32 v = *(const guint32 *) src;
+
+      dst[3] = UNPACK_2 (v >> 30);
+      dst[0] = UNPACK_10 ((v >> 20) & 1023);
+      dst[1] = UNPACK_10 ((v >> 10) & 1023);
+      dst[2] = UNPACK_10 (v & 1023);
+      dst += 4;
+      src += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_unpack_abgr_2101010_, component_type) (const guint8 *src,
+                                                      component_type *dst,
+                                                      int width)
+{
+  while (width-- > 0)
+    {
+      guint32 v = *(const guint32 *) src;
+
+      dst[3] = UNPACK_2 (v >> 30);
+      dst[2] = UNPACK_10 ((v >> 20) & 1023);
+      dst[1] = UNPACK_10 ((v >> 10) & 1023);
+      dst[0] = UNPACK_10 (v & 1023);
+      dst += 4;
+      src += 2;
+    }
+}
+
+#undef UNPACK_1
+#undef UNPACK_2
+#undef UNPACK_4
+#undef UNPACK_5
+#undef UNPACK_6
+#undef UNPACK_10
+
+inline static void
+G_PASTE (_cogl_unpack_, component_type) (CoglPixelFormat format,
+                                         const guint8 *src,
+                                         component_type *dst,
+                                         int width)
+{
+  switch (format)
+    {
+    case COGL_PIXEL_FORMAT_A_8:
+      G_PASTE (_cogl_unpack_a_8_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_G_8:
+      G_PASTE (_cogl_unpack_g_8_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGB_888:
+      G_PASTE (_cogl_unpack_rgb_888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_BGR_888:
+      G_PASTE (_cogl_unpack_bgr_888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_8888:
+    case COGL_PIXEL_FORMAT_RGBA_8888_PRE:
+      G_PASTE (_cogl_unpack_rgba_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_BGRA_8888:
+    case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
+      G_PASTE (_cogl_unpack_bgra_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ARGB_8888:
+    case COGL_PIXEL_FORMAT_ARGB_8888_PRE:
+      G_PASTE (_cogl_unpack_argb_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ABGR_8888:
+    case COGL_PIXEL_FORMAT_ABGR_8888_PRE:
+      G_PASTE (_cogl_unpack_abgr_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGB_565:
+      G_PASTE (_cogl_unpack_rgb_565_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_4444:
+    case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
+      G_PASTE (_cogl_unpack_rgba_4444_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_5551:
+    case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
+      G_PASTE (_cogl_unpack_rgba_5551_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_1010102:
+    case COGL_PIXEL_FORMAT_RGBA_1010102_PRE:
+      G_PASTE (_cogl_unpack_rgba_1010102_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_BGRA_1010102:
+    case COGL_PIXEL_FORMAT_BGRA_1010102_PRE:
+      G_PASTE (_cogl_unpack_bgra_1010102_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ARGB_2101010:
+    case COGL_PIXEL_FORMAT_ARGB_2101010_PRE:
+      G_PASTE (_cogl_unpack_argb_2101010_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ABGR_2101010:
+    case COGL_PIXEL_FORMAT_ABGR_2101010_PRE:
+      G_PASTE (_cogl_unpack_abgr_2101010_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ANY:
+    case COGL_PIXEL_FORMAT_YUV:
+      g_assert_not_reached ();
+    }
+}
+
+/* Packing from RGBA */
+
+/* Pack and round to nearest */
+#define PACK_SIZE(b, max) \
+  (((b) * (max) + (1 << (sizeof (component_type) * 8 - 1)) - 1) / \
+   ((1 << (sizeof (component_type) * 8)) - 1))
+
+#define PACK_1(b) PACK_SIZE (b, 1)
+#define PACK_2(b) PACK_SIZE (b, 3)
+#define PACK_4(b) PACK_SIZE (b, 15)
+#define PACK_5(b) PACK_SIZE (b, 31)
+#define PACK_6(b) PACK_SIZE (b, 63)
+#define PACK_10(b) PACK_SIZE (b, 1023)
+
+inline static void
+G_PASTE (_cogl_pack_a_8_, component_type) (const component_type *src,
+                                           guint8 *dst,
+                                           int width)
+{
+  while (width-- > 0)
+    {
+      *dst = PACK_BYTE (src[3]);
+      src += 4;
+      dst++;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_g_8_, component_type) (const component_type *src,
+                                           guint8 *dst,
+                                           int width)
+{
+  /* FIXME: I'm not sure if this is right. It looks like Nvidia and
+     Mesa handle luminance textures differently. Maybe we should
+     consider just removing luminance textures for Cogl 2.0 because
+     they have been removed in GL 3.0 */
+  while (width-- > 0)
+    {
+      component_type v = (src[0] + src[1] + src[2]) / 3;
+      *dst = PACK_BYTE (v);
+      src += 4;
+      dst++;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_rgb_888_, component_type) (const component_type *src,
+                                               guint8 *dst,
+                                               int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = PACK_BYTE (src[0]);
+      dst[1] = PACK_BYTE (src[1]);
+      dst[2] = PACK_BYTE (src[2]);
+      src += 4;
+      dst += 3;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_bgr_888_, component_type) (const component_type *src,
+                                               guint8 *dst,
+                                               int width)
+{
+  while (width-- > 0)
+    {
+      dst[2] = PACK_BYTE (src[0]);
+      dst[1] = PACK_BYTE (src[1]);
+      dst[0] = PACK_BYTE (src[2]);
+      src += 4;
+      dst += 3;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_bgra_8888_, component_type) (const component_type *src,
+                                                 guint8 *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      dst[2] = PACK_BYTE (src[0]);
+      dst[1] = PACK_BYTE (src[1]);
+      dst[0] = PACK_BYTE (src[2]);
+      dst[3] = PACK_BYTE (src[3]);
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_argb_8888_, component_type) (const component_type *src,
+                                                 guint8 *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      dst[1] = PACK_BYTE (src[0]);
+      dst[2] = PACK_BYTE (src[1]);
+      dst[3] = PACK_BYTE (src[2]);
+      dst[0] = PACK_BYTE (src[3]);
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_abgr_8888_, component_type) (const component_type *src,
+                                                 guint8 *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      dst[3] = PACK_BYTE (src[0]);
+      dst[2] = PACK_BYTE (src[1]);
+      dst[1] = PACK_BYTE (src[2]);
+      dst[0] = PACK_BYTE (src[3]);
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_rgba_8888_, component_type) (const component_type *src,
+                                                 guint8 *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      dst[0] = PACK_BYTE (src[0]);
+      dst[1] = PACK_BYTE (src[1]);
+      dst[2] = PACK_BYTE (src[2]);
+      dst[3] = PACK_BYTE (src[3]);
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_rgb_565_, component_type) (const component_type *src,
+                                               guint8 *dst,
+                                               int width)
+{
+  while (width-- > 0)
+    {
+      guint16 *v = (guint16 *) dst;
+
+      *v = ((PACK_5 (src[0]) << 11) |
+            (PACK_6 (src[1]) << 5) |
+            PACK_5 (src[2]));
+      src += 4;
+      dst += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_rgba_4444_, component_type) (const component_type *src,
+                                                 guint8 *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      guint16 *v = (guint16 *) dst;
+
+      *v = ((PACK_4 (src[0]) << 12) |
+            (PACK_4 (src[1]) << 8) |
+            (PACK_4 (src[2]) << 4) |
+            PACK_4 (src[3]));
+      src += 4;
+      dst += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_rgba_5551_, component_type) (const component_type *src,
+                                                 guint8 *dst,
+                                                 int width)
+{
+  while (width-- > 0)
+    {
+      guint16 *v = (guint16 *) dst;
+
+      *v = ((PACK_5 (src[0]) << 11) |
+            (PACK_5 (src[1]) << 6) |
+            (PACK_5 (src[2]) << 1) |
+            PACK_1 (src[3]));
+      src += 4;
+      dst += 2;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_rgba_1010102_, component_type) (const component_type *src,
+                                                    guint8 *dst,
+                                                    int width)
+{
+  while (width-- > 0)
+    {
+      guint32 *v = (guint32 *) dst;
+
+      *v = ((PACK_10 (src[0]) << 22) |
+            (PACK_10 (src[1]) << 12) |
+            (PACK_10 (src[2]) << 2) |
+            PACK_2 (src[3]));
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_bgra_1010102_, component_type) (const component_type *src,
+                                                    guint8 *dst,
+                                                    int width)
+{
+  while (width-- > 0)
+    {
+      guint32 *v = (guint32 *) dst;
+
+      *v = ((PACK_10 (src[2]) << 22) |
+            (PACK_10 (src[1]) << 12) |
+            (PACK_10 (src[0]) << 2) |
+            PACK_2 (src[3]));
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_argb_2101010_, component_type) (const component_type *src,
+                                                    guint8 *dst,
+                                                    int width)
+{
+  while (width-- > 0)
+    {
+      guint32 *v = (guint32 *) dst;
+
+      *v = ((PACK_2 (src[3]) << 30) |
+            (PACK_10 (src[0]) << 20) |
+            (PACK_10 (src[1]) << 10) |
+            PACK_10 (src[2]));
+      src += 4;
+      dst += 4;
+    }
+}
+
+inline static void
+G_PASTE (_cogl_pack_abgr_2101010_, component_type) (const component_type *src,
+                                                    guint8 *dst,
+                                                    int width)
+{
+  while (width-- > 0)
+    {
+      guint32 *v = (guint32 *) dst;
+
+      *v = ((PACK_2 (src[3]) << 30) |
+            (PACK_10 (src[2]) << 20) |
+            (PACK_10 (src[1]) << 10) |
+            PACK_10 (src[0]));
+      src += 4;
+      dst += 4;
+    }
+}
+
+#undef PACK_SIZE
+#undef PACK_1
+#undef PACK_2
+#undef PACK_4
+#undef PACK_5
+#undef PACK_6
+#undef PACK_10
+
+inline static void
+G_PASTE (_cogl_pack_, component_type) (CoglPixelFormat format,
+                                       const component_type *src,
+                                       guint8 *dst,
+                                       int width)
+{
+  switch (format)
+    {
+    case COGL_PIXEL_FORMAT_A_8:
+      G_PASTE (_cogl_pack_a_8_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_G_8:
+      G_PASTE (_cogl_pack_g_8_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGB_888:
+      G_PASTE (_cogl_pack_rgb_888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_BGR_888:
+      G_PASTE (_cogl_pack_bgr_888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_8888:
+    case COGL_PIXEL_FORMAT_RGBA_8888_PRE:
+      G_PASTE (_cogl_pack_rgba_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_BGRA_8888:
+    case COGL_PIXEL_FORMAT_BGRA_8888_PRE:
+      G_PASTE (_cogl_pack_bgra_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ARGB_8888:
+    case COGL_PIXEL_FORMAT_ARGB_8888_PRE:
+      G_PASTE (_cogl_pack_argb_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ABGR_8888:
+    case COGL_PIXEL_FORMAT_ABGR_8888_PRE:
+      G_PASTE (_cogl_pack_abgr_8888_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGB_565:
+      G_PASTE (_cogl_pack_rgb_565_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_4444:
+    case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
+      G_PASTE (_cogl_pack_rgba_4444_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_5551:
+    case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
+      G_PASTE (_cogl_pack_rgba_5551_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_RGBA_1010102:
+    case COGL_PIXEL_FORMAT_RGBA_1010102_PRE:
+      G_PASTE (_cogl_pack_rgba_1010102_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_BGRA_1010102:
+    case COGL_PIXEL_FORMAT_BGRA_1010102_PRE:
+      G_PASTE (_cogl_pack_bgra_1010102_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ARGB_2101010:
+    case COGL_PIXEL_FORMAT_ARGB_2101010_PRE:
+      G_PASTE (_cogl_pack_argb_2101010_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ABGR_2101010:
+    case COGL_PIXEL_FORMAT_ABGR_2101010_PRE:
+      G_PASTE (_cogl_pack_abgr_2101010_, component_type) (src, dst, width);
+      break;
+    case COGL_PIXEL_FORMAT_ANY:
+    case COGL_PIXEL_FORMAT_YUV:
+      g_assert_not_reached ();
+    }
+}



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]